1
0
mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-02-04 17:02:17 +08:00

donet format

This commit is contained in:
2025-09-21 15:38:03 +08:00
parent 5f37b8b6d6
commit a25f74443d
32 changed files with 170 additions and 155 deletions

View File

@@ -323,10 +323,10 @@ public static class DysonSphereFunctions
num += num2;
}
var radius = Math.Round(polygon[0].magnitude * 10.0) / 10.0;
for (int j = 0; j < polygon.Length; j++)
{
polygon[j] = polygon[j].normalized * radius;
}
for (int j = 0; j < polygon.Length; j++)
{
polygon[j] = polygon[j].normalized * radius;
}
var center = (sum / num).normalized * radius;
float num3 = 0f;
for (int k = 0; k < 3; k++)
@@ -459,10 +459,10 @@ public static class DysonSphereFunctions
num += num2;
}
shell.radius = Math.Round(shell.polygon[0].magnitude * 10.0) / 10.0;
for (int j = 0; j < shell.polygon.Count; j++)
{
shell.polygon[j] = shell.polygon[j].normalized * shell.radius;
}
for (int j = 0; j < shell.polygon.Count; j++)
{
shell.polygon[j] = shell.polygon[j].normalized * shell.radius;
}
var normalized = (sum / num).normalized;
shell.center = normalized * shell.radius;
float num3 = 0f;
@@ -1191,19 +1191,25 @@ public static class DysonSphereFunctions
for (int i = 1; i <= 10; i++)
{
var layer = dysonSphere.layersIdBased[i];
if (layer != null) {
if (layer != null)
{
continue;
}
var radius = dysonSphere.maxOrbitRadius;
for (; radius > 4000; radius -= 10) {
if (dysonSphere.CheckLayerRadius(radius) == 0) {
for (; radius > 4000; radius -= 10)
{
if (dysonSphere.CheckLayerRadius(radius) == 0)
{
break;
}
}
PrecalculatedTriangle triangle;
try {
try
{
triangle = PrecalculatedTriangles.First(t => t.MaxOrbitRadius > radius);
} catch (InvalidOperationException) {
}
catch (InvalidOperationException)
{
UIMessageBox.Show("CheatEnabler".Translate(), string.Format("No precalculated triangle found for radius {0}.".Translate(), radius), "确定".Translate(), UIMessageBox.ERROR, null);
return;
}
@@ -1389,7 +1395,8 @@ public static class DysonSphereFunctions
{
var lastGridScale = 0;
var radiusList = new List<int>();
for (var r = 4000; r <= 250000; r++) {
for (var r = 4000; r <= 250000; r++)
{
var gridScale = (int)(Math.Pow(r / 4000.0, 0.75) + 0.5);
gridScale = (gridScale < 1) ? 1 : gridScale;
if (gridScale == lastGridScale) continue;

View File

@@ -30,7 +30,7 @@ public static class CombatPatch
MechaInvincible.Enable(false);
}
private class MechaInvincible: PatchImpl<MechaInvincible>
private class MechaInvincible : PatchImpl<MechaInvincible>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(Player), nameof(Player.invincible), MethodType.Getter)]
@@ -65,7 +65,7 @@ public static class CombatPatch
}
}
private class BuildingsInvincible: PatchImpl<BuildingsInvincible>
private class BuildingsInvincible : PatchImpl<BuildingsInvincible>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(SkillSystem), nameof(SkillSystem.DamageGroundObjectByLocalCaster))]

View File

@@ -187,7 +187,7 @@ public static class GamePatch
}
}
public class UnlockTech: PatchImpl<UnlockTech>
public class UnlockTech : PatchImpl<UnlockTech>
{
private static void UnlockTechRecursive(GameHistoryData history, [NotNull] TechProto techProto, int maxLevel = 10000)
{

View File

@@ -29,7 +29,7 @@ public static class PlanetPatch
TerraformAnyway.Enable(false);
}
private class WaterPumperPatch: PatchImpl<WaterPumperPatch>
private class WaterPumperPatch : PatchImpl<WaterPumperPatch>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(BuildTool_BlueprintPaste), nameof(BuildTool_BlueprintPaste.CheckBuildConditions))]
@@ -51,7 +51,7 @@ public static class PlanetPatch
}
}
private class TerraformAnyway: PatchImpl<TerraformAnyway>
private class TerraformAnyway : PatchImpl<TerraformAnyway>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(BuildTool_Reform), nameof(BuildTool_Reform.ReformAction))]

View File

@@ -33,7 +33,7 @@ public static class PlayerPatch
WarpWithoutSpaceWarpers.Enable(false);
}
private class InstantHandCraft: PatchImpl<InstantHandCraft>
private class InstantHandCraft : PatchImpl<InstantHandCraft>
{
[HarmonyPostfix]
[HarmonyPatch(typeof(ForgeTask), MethodType.Constructor, typeof(int), typeof(int))]
@@ -43,7 +43,7 @@ public static class PlayerPatch
}
}
private class InstantTeleport: PatchImpl<InstantTeleport>
private class InstantTeleport : PatchImpl<InstantTeleport>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(UIGlobemap), nameof(UIGlobemap._OnUpdate))]
@@ -66,7 +66,7 @@ public static class PlayerPatch
}
}
private class WarpWithoutSpaceWarpers: PatchImpl<WarpWithoutSpaceWarpers>
private class WarpWithoutSpaceWarpers : PatchImpl<WarpWithoutSpaceWarpers>
{
[HarmonyPrefix]
[HarmonyPatch(typeof(Mecha), nameof(Mecha.HasWarper))]

View File

@@ -29,7 +29,7 @@ public static class ResourcePatch
FastMining.Enable(false);
}
private class InfiniteResource: PatchImpl<InfiniteResource>
private class InfiniteResource : PatchImpl<InfiniteResource>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(FactorySystem), nameof(FactorySystem.GameTick), typeof(long), typeof(bool))]
@@ -59,7 +59,7 @@ public static class ResourcePatch
}
}
private class FastMining: PatchImpl<FastMining>
private class FastMining : PatchImpl<FastMining>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(FactorySystem), "GameTick", typeof(long), typeof(bool))]

View File

@@ -304,17 +304,20 @@ public static class UIConfigWindow
{
y += 72f;
var originalY = y;
var btn1 = wnd.AddButton(x, y, 300f, tab4, "Generate illegal dyson shell", 16, "button-generate-illegal-dyson-shells", () => {
var btn1 = wnd.AddButton(x, y, 300f, tab4, "Generate illegal dyson shell", 16, "button-generate-illegal-dyson-shells", () =>
{
UIMessageBox.Show("Generate illegal dyson shell".Translate(), "WARNING: This operation can be very slow, continue?".Translate(), "取消".Translate(), "确定".Translate(), UIMessageBox.WARNING, null,
() => { DysonSphereFunctions.CreateIllegalDysonShellWithMaxOutput(); });
});
y += 36f;
var btn2 = wnd.AddButton(x, y, 300f, tab4, "Keep max production shells and remove others", 16, "button-keep-max-production-shells", () => {
var btn2 = wnd.AddButton(x, y, 300f, tab4, "Keep max production shells and remove others", 16, "button-keep-max-production-shells", () =>
{
UIMessageBox.Show("Keep max production shells and remove others".Translate(), "WARNING: This operation is DANGEROUS, continue?".Translate(), "取消".Translate(), "确定".Translate(), UIMessageBox.WARNING, null,
() => { DysonSphereFunctions.KeepMaxProductionShells(); });
});
y += 36f;
var btn3 = wnd.AddButton(x, y, 300f, tab4, "Duplicate shells from that with highest production", 16, "button-duplicate-shells-from-the-highest-production", () => {
var btn3 = wnd.AddButton(x, y, 300f, tab4, "Duplicate shells from that with highest production", 16, "button-duplicate-shells-from-the-highest-production", () =>
{
UIMessageBox.Show("Duplicate shells from that with highest production".Translate(), "WARNING: This operation can be very slow, continue?".Translate(), "取消".Translate(), "确定".Translate(), UIMessageBox.WARNING, null,
() => { DysonSphereFunctions.DuplicateShellsWithHighestProduction(); });
});
@@ -322,7 +325,8 @@ public static class UIConfigWindow
var slider1 = wnd.AddSlider(x + 20f, y, tab4, DysonSphereFunctions.ShellsCountForFunctions, new ShellsCountMapper());
y = originalY;
var btn4 = wnd.AddButton(x, y, 300f, tab4, "Generate illegal dyson shell quickly", 16, "button-generate-illegal-dyson-shells-quickly", () => {
var btn4 = wnd.AddButton(x, y, 300f, tab4, "Generate illegal dyson shell quickly", 16, "button-generate-illegal-dyson-shells-quickly", () =>
{
UIMessageBox.Show("Generate illegal dyson shell".Translate(), "WARNING: This operation can be very slow, continue?".Translate(), "取消".Translate(), "确定".Translate(), UIMessageBox.WARNING, null,
() => { DysonSphereFunctions.CreateIllegalDysonShellQuickly(DysonSphereFunctions.ShellsCountForFunctions.Value); });
});

View File

@@ -61,19 +61,19 @@ namespace Dustbin.NebulaSupport
NebulaModAPI.MultiplayerSession.Network.SendPacket(new SyncPlanetData(Dustbin.ExportData(factory)));
return;
case < 0:
{
var tankPool = factory.factoryStorage.tankPool;
tankPool[-storageId].IsDustbin = packet.Enable;
TankPatch.Reset();
return;
}
{
var tankPool = factory.factoryStorage.tankPool;
tankPool[-storageId].IsDustbin = packet.Enable;
TankPatch.Reset();
return;
}
case > 0:
{
var storagePool = factory.factoryStorage.storagePool;
storagePool[storageId].IsDustbin = packet.Enable;
StoragePatch.Reset();
return;
}
{
var storagePool = factory.factoryStorage.storagePool;
storagePool[storageId].IsDustbin = packet.Enable;
StoragePatch.Reset();
return;
}
}
}
}

View File

@@ -410,30 +410,30 @@ public static class LabOptPatchFunctions
public static void SetFunctionInternal(ref LabComponent lab, bool researchMode, int recpId, int techId, SignData[] signPool, LabComponent[] labPool)
{
// LabOptPatch.Logger.LogDebug($"SetFunctionInternal: id={lab.id} root={(int)RootLabIdField.GetValue(lab)} research={researchMode} recp={recpId} tech={techId}");
lab.replicating = false;
lab.time = 0;
lab.hashBytes = 0;
lab.extraHashBytes = 0;
lab.extraTime = 0;
lab.extraSpeed = 0;
lab.extraPowerRatio = 0;
lab.productive = false;
if (researchMode)
{
lab.forceAccMode = false;
lab.researchMode = true;
lab.recipeId = 0;
lab.techId = 0;
lab.timeSpend = 0;
lab.extraTimeSpend = 0;
lab.requires = null;
lab.requireCounts = null;
lab.served = null;
lab.incServed = null;
lab.products = null;
lab.productCounts = null;
lab.produced = null;
lab.productive = true;
lab.replicating = false;
lab.time = 0;
lab.hashBytes = 0;
lab.extraHashBytes = 0;
lab.extraTime = 0;
lab.extraSpeed = 0;
lab.extraPowerRatio = 0;
lab.productive = false;
if (researchMode)
{
lab.forceAccMode = false;
lab.researchMode = true;
lab.recipeId = 0;
lab.techId = 0;
lab.timeSpend = 0;
lab.extraTimeSpend = 0;
lab.requires = null;
lab.requireCounts = null;
lab.served = null;
lab.incServed = null;
lab.products = null;
lab.productCounts = null;
lab.produced = null;
lab.productive = true;
var rootLabId = lab.pcId;
if (rootLabId > 0)
{
@@ -480,29 +480,29 @@ public static class LabOptPatchFunctions
}
}
signPool[lab.entityId].iconId0 = (uint)lab.techId;
signPool[lab.entityId].iconType = lab.techId == 0 ? 0U : 3U;
return;
}
lab.researchMode = false;
lab.recipeId = 0;
lab.techId = 0;
lab.matrixPoints = null;
lab.matrixServed = null;
lab.matrixIncServed = null;
RecipeProto recipeProto = null;
if (recpId > 0)
{
recipeProto = LDB.recipes.Select(recpId);
}
if (recipeProto != null && recipeProto.Type == ERecipeType.Research)
{
lab.recipeId = recipeProto.ID;
lab.speed = 10000;
lab.speedOverride = lab.speed;
lab.timeSpend = recipeProto.TimeSpend * 10000;
lab.extraTimeSpend = recipeProto.TimeSpend * 100000;
lab.productive = recipeProto.productive;
lab.forceAccMode &= lab.productive;
signPool[lab.entityId].iconType = lab.techId == 0 ? 0U : 3U;
return;
}
lab.researchMode = false;
lab.recipeId = 0;
lab.techId = 0;
lab.matrixPoints = null;
lab.matrixServed = null;
lab.matrixIncServed = null;
RecipeProto recipeProto = null;
if (recpId > 0)
{
recipeProto = LDB.recipes.Select(recpId);
}
if (recipeProto != null && recipeProto.Type == ERecipeType.Research)
{
lab.recipeId = recipeProto.ID;
lab.speed = 10000;
lab.speedOverride = lab.speed;
lab.timeSpend = recipeProto.TimeSpend * 10000;
lab.extraTimeSpend = recipeProto.TimeSpend * 100000;
lab.productive = recipeProto.productive;
lab.forceAccMode &= lab.productive;
var rootLabId = lab.pcId;
if (rootLabId > 0)
{
@@ -544,26 +544,26 @@ public static class LabOptPatchFunctions
Array.Clear(lab.produced, 0, lab.produced.Length);
}
}
else
{
lab.forceAccMode = false;
lab.recipeId = 0;
lab.speed = 0;
lab.speedOverride = 0;
lab.timeSpend = 0;
lab.extraTimeSpend = 0;
lab.requires = null;
lab.requireCounts = null;
lab.served = null;
lab.incServed = null;
lab.needs = null;
lab.products = null;
lab.productCounts = null;
lab.produced = null;
}
signPool[lab.entityId].iconId0 = (uint)lab.recipeId;
signPool[lab.entityId].iconType = lab.recipeId == 0 ? 0U : 2U;
}
else
{
lab.forceAccMode = false;
lab.recipeId = 0;
lab.speed = 0;
lab.speedOverride = 0;
lab.timeSpend = 0;
lab.extraTimeSpend = 0;
lab.requires = null;
lab.requireCounts = null;
lab.served = null;
lab.incServed = null;
lab.needs = null;
lab.products = null;
lab.productCounts = null;
lab.produced = null;
}
signPool[lab.entityId].iconId0 = (uint)lab.recipeId;
signPool[lab.entityId].iconType = lab.recipeId == 0 ? 0U : 2U;
}
public static int InsertIntoLab(PlanetFactory factory, int labId, int itemId, byte itemCount, byte itemInc, ref byte remainInc, int[] needs)
{

View File

@@ -3,7 +3,7 @@ using HarmonyLib;
namespace UXAssist.Common;
public class GameLogic: PatchImpl<GameLogic>
public class GameLogic : PatchImpl<GameLogic>
{
public static Action OnDataLoaded;
public static Action OnGameBegin;

View File

@@ -13,7 +13,8 @@ public static class FactoryFunctions
// Clear entity connection
var factory = cargoTraffic.factory;
factory.ReadObjectConn(belt.entityId, 0, out var isOutput, out var otherObjId, out var otherSlot);
if (isOutput && factory.entityPool[otherObjId].beltId == belt.outputId) {
if (isOutput && factory.entityPool[otherObjId].beltId == belt.outputId)
{
factory.ClearObjectConnDirect(belt.entityId, 0);
factory.ClearObjectConnDirect(otherObjId, otherSlot);
}
@@ -194,7 +195,7 @@ public static class FactoryFunctions
bpBuildings.Add(new BPBuildingData { building = building, itemType = itemType, offset = offset });
}
}
HashSet<BlueprintBuilding> beltsWithInput = [..bpBelts.Select(pair => pair.Value.building.outputObj)];
HashSet<BlueprintBuilding> beltsWithInput = [.. bpBelts.Select(pair => pair.Value.building.outputObj)];
var beltHeads = bpBelts.Where(pair => !beltsWithInput.Contains(pair.Value.building)).ToDictionary(pair => pair.Key, pair => pair.Value);
// Sort belt buildings
List<BlueprintBuilding> sortedBpBelts = [];

View File

@@ -173,7 +173,8 @@ public static class PlanetFunctions
{
ref var warning = ref warningPool[i];
if (warning.id != i) continue;
switch (warning.factoryId) {
switch (warning.factoryId)
{
case -4:
if (warning.astroId == planetId)
warningSystem.RemoveWarningData(i);

View File

@@ -9,7 +9,7 @@ using GameLogic = UXAssist.Common.GameLogic;
namespace UXAssist.Patches;
public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
public class DysonSpherePatch : PatchImpl<DysonSpherePatch>
{
public static ConfigEntry<bool> StopEjectOnNodeCompleteEnabled;
public static ConfigEntry<bool> OnlyConstructNodesEnabled;
@@ -261,7 +261,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
return matcher.InstructionEnumeration();
}
private class StopEjectOnNodeComplete: PatchImpl<StopEjectOnNodeComplete>
private class StopEjectOnNodeComplete : PatchImpl<StopEjectOnNodeComplete>
{
private static HashSet<int>[] _nodeForAbsorb;
private static bool _initialized;
@@ -492,7 +492,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
}
[PatchSetCallbackFlag(PatchCallbackFlag.CallOnDisableAfterUnpatch)]
private class OnlyConstructNodes: PatchImpl<OnlyConstructNodes>
private class OnlyConstructNodes : PatchImpl<OnlyConstructNodes>
{
protected override void OnEnable()
{

View File

@@ -80,7 +80,8 @@ public class GamePatch : PatchImpl<GamePatch>
I18N.Add("Logical frame rate: {0}x", "[UXA] Logical frame rate: {0}x", "[UXA] 逻辑帧速率: {0}x");
EnableWindowResizeEnabled.SettingChanged += (_, _) => EnableWindowResize.Enable(EnableWindowResizeEnabled.Value);
LoadLastWindowRectEnabled.SettingChanged += (_, _) => {
LoadLastWindowRectEnabled.SettingChanged += (_, _) =>
{
if (LoadLastWindowRectEnabled.Value)
{
FixLastWindowRect();

View File

@@ -298,7 +298,8 @@ public static class LogisticsPatch
new CodeMatch(OpCodes.Ldc_I4_1),
new CodeMatch(OpCodes.Call, AccessTools.PropertyGetter(typeof(GameMain), nameof(GameMain.mainPlayer)))
);
if (matcher.IsValid) {
if (matcher.IsValid)
{
matcher.RemoveInstructions(7).InsertAndAdvance(
new CodeInstruction(OpCodes.Ldc_I4_0)
);

View File

@@ -24,7 +24,7 @@ public static class PlanetPatch
PlayerActionsInGlobeView.Enable(false);
}
public class PlayerActionsInGlobeView: PatchImpl<PlayerActionsInGlobeView>
public class PlayerActionsInGlobeView : PatchImpl<PlayerActionsInGlobeView>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(VFInput), nameof(VFInput.UpdateGameStates))]

View File

@@ -287,7 +287,7 @@ public static class TechPatch
}
}
private class BatchBuyoutTech: PatchImpl<BatchBuyoutTech>
private class BatchBuyoutTech : PatchImpl<BatchBuyoutTech>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(UITechNode), nameof(UITechNode.UpdateInfoDynamic))]

View File

@@ -4,7 +4,7 @@ using Common;
using HarmonyLib;
[PatchGuid(PluginInfo.PLUGIN_GUID)]
public class UIPatch: PatchImpl<UIPatch>
public class UIPatch : PatchImpl<UIPatch>
{
public static void Start()
{

View File

@@ -17,12 +17,12 @@ public class MyCheckButton : MonoBehaviour
private static GameObject _baseObject;
private static Color openMouseOverColor;
private static Color openPressColor;
private static Color openNormalColor;
private static Color closeMouseOverColor;
private static Color closePressColor;
private static Color closeNormalColor;
private static Color openMouseOverColor;
private static Color openPressColor;
private static Color openNormalColor;
private static Color closeMouseOverColor;
private static Color closePressColor;
private static Color closeNormalColor;
public static void InitBaseObject()
{

View File

@@ -228,7 +228,7 @@ public class MyWindow : ManualBehaviour
return comboBox;
}
#region Slider
#region Slider
public class ValueMapper<T>
{
public virtual int Min => 1;
@@ -402,7 +402,7 @@ public class MyWindow : ManualBehaviour
{
return AddSideSlider(x, y, parent, config, new ArrayMapper<T>(valueList), format, width);
}
#endregion
#endregion
public InputField AddInputField(float x, float y, RectTransform parent, string text = "", int fontSize = 16, string objName = "input", UnityAction<string> onChanged = null,
UnityAction<string> onEditEnd = null)
@@ -593,7 +593,7 @@ public abstract class MyWindowManager
}
*/
public class Patch: PatchImpl<Patch>
public class Patch : PatchImpl<Patch>
{
protected override void OnEnable()
{

View File

@@ -19,15 +19,15 @@ public class UniverseGenTweaks : BaseUnityPlugin, IModCanSave
MoreSettings.Enabled = Config.Bind("MoreSettings", "Enabled", true, "Enable more settings on Universe Generation");
MoreSettings.MaxStarCount = Config.Bind("MoreSettings", "MaxStarCount", 128,
new ConfigDescription("(32 ~ 1024)\nMaximum star count for Universe Generation, enable MoreSettings.Enabled to take effect",
new AcceptableValueRange<int>(32, 1024), new {}));
new AcceptableValueRange<int>(32, 1024), new { }));
EpicDifficulty.Enabled = Config.Bind("EpicDifficulty", "Enabled", true, "Enable Epic difficulty");
EpicDifficulty.ResourceMultiplier = Config.Bind("EpicDifficulty", "ResourceMultiplier", 0.01f,
new ConfigDescription("Resource multiplier for Epic difficulty",
new AcceptableValueRange<float>(0.0001f, 0.05f), new {}));
new AcceptableValueRange<float>(0.0001f, 0.05f), new { }));
EpicDifficulty.OilMultiplier = Config.Bind("EpicDifficulty", "OilMultiplier", 0.5f,
new ConfigDescription("Oil multiplier for Epic difficulty relative to the Very-Hard difficulty",
new AcceptableValueRange<float>(0.1f, 1f), new {}));
new AcceptableValueRange<float>(0.1f, 1f), new { }));
BirthPlanetPatch.SitiVeinsOnBirthPlanet = Config.Bind("Birth", "SiTiVeinsOnBirthPlanet", false,
"Silicon/Titanium on birth planet");

View File

@@ -8,7 +8,7 @@ using Random = UnityEngine.Random;
namespace UserCloak;
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
public class UserCloak: BaseUnityPlugin
public class UserCloak : BaseUnityPlugin
{
private static Harmony _patch;
private static ConfigEntry<int> _mode;