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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 23:33:33 +08:00

donet format

This commit is contained in:
2025-09-21 15:38:03 +08:00
parent 5f37b8b6d6
commit a25f74443d
32 changed files with 170 additions and 155 deletions

View File

@@ -75,7 +75,7 @@ public static class EpicDifficulty
}
return 0;
}
public static int OilMultipliersCount()
{
return OilMultipliers.Length;
@@ -111,7 +111,7 @@ public static class EpicDifficulty
__instance.UpdateParametersUIDisplay();
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(UIGalaxySelect), nameof(UIGalaxySelect.UpdateParametersUIDisplay))]
private static bool UIGalaxySelect_UpdateParametersUIDisplay_Prefix(UIGalaxySelect __instance)

View File

@@ -19,15 +19,15 @@ public class UniverseGenTweaks : BaseUnityPlugin, IModCanSave
MoreSettings.Enabled = Config.Bind("MoreSettings", "Enabled", true, "Enable more settings on Universe Generation");
MoreSettings.MaxStarCount = Config.Bind("MoreSettings", "MaxStarCount", 128,
new ConfigDescription("(32 ~ 1024)\nMaximum star count for Universe Generation, enable MoreSettings.Enabled to take effect",
new AcceptableValueRange<int>(32, 1024), new {}));
new AcceptableValueRange<int>(32, 1024), new { }));
EpicDifficulty.Enabled = Config.Bind("EpicDifficulty", "Enabled", true, "Enable Epic difficulty");
EpicDifficulty.ResourceMultiplier = Config.Bind("EpicDifficulty", "ResourceMultiplier", 0.01f,
new ConfigDescription("Resource multiplier for Epic difficulty",
new AcceptableValueRange<float>(0.0001f, 0.05f), new {}));
new AcceptableValueRange<float>(0.0001f, 0.05f), new { }));
EpicDifficulty.OilMultiplier = Config.Bind("EpicDifficulty", "OilMultiplier", 0.5f,
new ConfigDescription("Oil multiplier for Epic difficulty relative to the Very-Hard difficulty",
new AcceptableValueRange<float>(0.1f, 1f), new {}));
new AcceptableValueRange<float>(0.1f, 1f), new { }));
BirthPlanetPatch.SitiVeinsOnBirthPlanet = Config.Bind("Birth", "SiTiVeinsOnBirthPlanet", false,
"Silicon/Titanium on birth planet");