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https://github.com/soarqin/DSP_Mods.git
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@@ -17,12 +17,12 @@ public class MyCheckButton : MonoBehaviour
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private static GameObject _baseObject;
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private static Color openMouseOverColor;
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private static Color openPressColor;
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private static Color openNormalColor;
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private static Color closeMouseOverColor;
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private static Color closePressColor;
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private static Color closeNormalColor;
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private static Color openMouseOverColor;
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private static Color openPressColor;
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private static Color openNormalColor;
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private static Color closeMouseOverColor;
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private static Color closePressColor;
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private static Color closeNormalColor;
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public static void InitBaseObject()
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{
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@@ -228,7 +228,7 @@ public class MyWindow : ManualBehaviour
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return comboBox;
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}
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#region Slider
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#region Slider
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public class ValueMapper<T>
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{
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public virtual int Min => 1;
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@@ -402,7 +402,7 @@ public class MyWindow : ManualBehaviour
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{
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return AddSideSlider(x, y, parent, config, new ArrayMapper<T>(valueList), format, width);
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}
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#endregion
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#endregion
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public InputField AddInputField(float x, float y, RectTransform parent, string text = "", int fontSize = 16, string objName = "input", UnityAction<string> onChanged = null,
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UnityAction<string> onEditEnd = null)
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@@ -593,7 +593,7 @@ public abstract class MyWindowManager
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}
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*/
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public class Patch: PatchImpl<Patch>
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public class Patch : PatchImpl<Patch>
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{
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protected override void OnEnable()
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{
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