refactor(UXAssist): replace magic numbers with constants

This commit is contained in:
2026-06-23 20:25:13 +08:00
parent 7973cbe358
commit a133fd9e14
8 changed files with 76 additions and 124 deletions
+32 -31
View File
@@ -7,6 +7,7 @@ using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using UXAssist.Common;
using UXAssist.Common.GameConstants;
namespace UXAssist.Patches.Logistics;
@@ -29,13 +30,13 @@ internal class LogisticsCapacityTweaks : PatchImpl<LogisticsCapacityTweaks>
if (code != _lastKey)
{
_lastKey = code;
_nextKeyTick = main.timei + 30;
_nextKeyTick = main.timei + LogisticsConstants.KeyRepeatInitialDelay;
return true;
}
var currTick = main.timei;
if (_nextKeyTick > currTick) return false;
_nextKeyTick = currTick + 4;
_nextKeyTick = currTick + LogisticsConstants.KeyRepeatInterval;
return true;
}
@@ -54,38 +55,38 @@ internal class LogisticsCapacityTweaks : PatchImpl<LogisticsCapacityTweaks>
if (UpdateKeyPressed(KeyCode.LeftArrow))
{
if (ctrl)
delta = -100000;
delta = -LogisticsConstants.MassiveAdjustment;
else if (alt)
delta = -1000;
delta = -LogisticsConstants.LargeAdjustment;
else
delta = -10;
delta = -LogisticsConstants.SmallAdjustment;
}
else if (UpdateKeyPressed(KeyCode.RightArrow))
{
if (ctrl)
delta = 100000;
delta = LogisticsConstants.MassiveAdjustment;
else if (alt)
delta = 1000;
delta = LogisticsConstants.LargeAdjustment;
else
delta = 10;
delta = LogisticsConstants.SmallAdjustment;
}
else if (UpdateKeyPressed(KeyCode.DownArrow))
{
if (ctrl)
delta = -1000000;
delta = -LogisticsConstants.GargantuanAdjustment;
else if (alt)
delta = -10000;
delta = -LogisticsConstants.HugeAdjustment;
else
delta = -100;
delta = -LogisticsConstants.MediumAdjustment;
}
else if (UpdateKeyPressed(KeyCode.UpArrow))
{
if (ctrl)
delta = 1000000;
delta = LogisticsConstants.GargantuanAdjustment;
else if (alt)
delta = 10000;
delta = LogisticsConstants.HugeAdjustment;
else
delta = 100;
delta = LogisticsConstants.MediumAdjustment;
}
else
{
@@ -129,7 +130,7 @@ internal class LogisticsCapacityTweaks : PatchImpl<LogisticsCapacityTweaks>
int itemCountMax;
if (LogisticsPatch.AllowOverflowInLogisticsEnabled.Value)
{
itemCountMax = 90000000;
itemCountMax = LogisticsConstants.OverflowStorageMax;
}
else
{
@@ -230,7 +231,7 @@ internal class LogisticsCapacityTweaks : PatchImpl<LogisticsCapacityTweaks>
{
var max = storage[j].max;
if (max + 10 < intOldMaxCount || max >= intNewMaxCount) continue;
storage[j].max = Mathf.RoundToInt((float)(max * ratio / 50.0)) * 50;
storage[j].max = Mathf.RoundToInt((float)(max * ratio / LogisticsConstants.LocalStorageRounding)) * LogisticsConstants.LocalStorageRounding;
}
}
@@ -256,7 +257,7 @@ internal class LogisticsCapacityTweaks : PatchImpl<LogisticsCapacityTweaks>
{
var max = storage[j].max;
if (max + 10 < intOldMaxCount || max >= intNewMaxCount) continue;
storage[j].max = Mathf.RoundToInt((float)(max * ratio / 100.0)) * 100;
storage[j].max = Mathf.RoundToInt((float)(max * ratio / LogisticsConstants.RemoteStorageRounding)) * LogisticsConstants.RemoteStorageRounding;
}
}
@@ -275,7 +276,7 @@ internal class GreaterPowerUsageInLogistics : PatchImpl<GreaterPowerUsageInLogis
var window = UIRoot.instance?.uiGame?.stationWindow;
if (window == null) return;
window._Close();
window.maxMiningSpeedSlider.maxValue = 27f;
window.maxMiningSpeedSlider.maxValue = LogisticsConstants.MiningSpeedSliderMaxExtended;
}
protected override void OnDisable()
@@ -283,7 +284,7 @@ internal class GreaterPowerUsageInLogistics : PatchImpl<GreaterPowerUsageInLogis
var window = UIRoot.instance?.uiGame?.stationWindow;
if (window == null) return;
window._Close();
window.maxMiningSpeedSlider.maxValue = 20f;
window.maxMiningSpeedSlider.maxValue = LogisticsConstants.MiningSpeedSliderMaxDefault;
}
[HarmonyTranspiler]
@@ -295,13 +296,13 @@ internal class GreaterPowerUsageInLogistics : PatchImpl<GreaterPowerUsageInLogis
new CodeInstruction(OpCodes.Ldarg_0),
Transpilers.EmitDelegate((UIStationWindow window) =>
{
window.maxMiningSpeedSlider.maxValue = 27f;
window.maxMiningSpeedSlider.maxValue = LogisticsConstants.MiningSpeedSliderMaxExtended;
})
).MatchForward(false,
new CodeMatch(OpCodes.Ldarg_0),
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(UIStationWindow), nameof(UIStationWindow.maxChargePowerSlider))),
new CodeMatch(ci => ci.IsLdloc()),
new CodeMatch(ci => ci.opcode == OpCodes.Ldc_I4 && ci.OperandIs(0xC350)),
new CodeMatch(ci => ci.opcode == OpCodes.Ldc_I4 && ci.OperandIs(LogisticsConstants.ChargePowerSliderScale)),
new CodeMatch(OpCodes.Conv_I8)
);
var pos = matcher.Pos + 1;
@@ -318,11 +319,11 @@ internal class GreaterPowerUsageInLogistics : PatchImpl<GreaterPowerUsageInLogis
new CodeInstruction(OpCodes.Ldloc_S, locWorkEnergyPerTick),
Transpilers.EmitDelegate((UIStationWindow window, long maxWorkEnergy, long workEnergyPerTick) =>
{
var maxSliderValue = maxWorkEnergy / 50000L;
var maxSliderValue = maxWorkEnergy / LogisticsConstants.ChargePowerSliderScale;
window.maxChargePowerSlider.maxValue = maxSliderValue + 9;
window.maxChargePowerSlider.minValue = maxWorkEnergy / 500000L;
window.maxChargePowerSlider.minValue = maxWorkEnergy / LogisticsConstants.ChargePowerSliderMinScale;
if (workEnergyPerTick <= maxWorkEnergy)
window.maxChargePowerSlider.Set(workEnergyPerTick / 50000L, false);
window.maxChargePowerSlider.Set(workEnergyPerTick / LogisticsConstants.ChargePowerSliderScale, false);
else
window.maxChargePowerSlider.Set(maxSliderValue + (workEnergyPerTick - 1) / maxWorkEnergy + 1, false);
})
@@ -348,9 +349,9 @@ internal class GreaterPowerUsageInLogistics : PatchImpl<GreaterPowerUsageInLogis
matcher.Start().Advance(pos).RemoveInstructions(pos2 - pos).Insert(
Transpilers.EmitDelegate((int speed) =>
{
if (speed <= 30000)
return (speed - 10000) / 1000;
return (speed - 30000) / 10000 + 20;
if (speed <= LogisticsConstants.MaxMiningSpeedBase)
return (speed - LogisticsConstants.MinMiningSpeedBase) / LogisticsConstants.MiningSpeedFineStep;
return (speed - LogisticsConstants.MaxMiningSpeedBase) / LogisticsConstants.MiningSpeedCoarseStep + LogisticsConstants.MiningSpeedSliderMaxDefault;
})
);
return matcher.InstructionEnumeration();
@@ -362,7 +363,7 @@ internal class GreaterPowerUsageInLogistics : PatchImpl<GreaterPowerUsageInLogis
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(ci => ci.opcode == OpCodes.Ldc_I4 && ci.OperandIs(10000)),
new CodeMatch(ci => ci.opcode == OpCodes.Ldc_I4 && ci.OperandIs(LogisticsConstants.MinMiningSpeedBase)),
new CodeMatch(OpCodes.Ldarg_1)
);
var pos = matcher.Pos;
@@ -378,9 +379,9 @@ internal class GreaterPowerUsageInLogistics : PatchImpl<GreaterPowerUsageInLogis
Transpilers.EmitDelegate((float value) =>
{
var intval = (int)(value + 0.5f);
if (intval <= 20)
return intval * 1000 + 10000;
return (intval - 20) * 10000 + 30000;
if (intval <= LogisticsConstants.MiningSpeedSliderMaxDefault)
return intval * LogisticsConstants.MiningSpeedFineStep + LogisticsConstants.MinMiningSpeedBase;
return (intval - LogisticsConstants.MiningSpeedSliderMaxDefault) * LogisticsConstants.MiningSpeedCoarseStep + LogisticsConstants.MaxMiningSpeedBase;
})
);
return matcher.InstructionEnumeration();