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WIP
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@@ -116,6 +116,8 @@ public class UXAssist : BaseUnityPlugin, IModCanSave
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"Do not render factory entities");
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FactoryPatch.DragBuildPowerPolesEnabled = Config.Bind("Factory", "DragBuildPowerPoles", false,
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"Drag building power poles in maximum connection range");
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FactoryPatch.DragBuildPowerPolesAlternatelyEnabled = Config.Bind("Factory", "DragBuildPowerPolesAlternately", true,
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"Build Tesla Tower and Wireless Power Tower alternately");
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FactoryPatch.BeltSignalsForBuyOutEnabled = Config.Bind("Factory", "BeltSignalsForBuyOut", false,
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"Belt signals for buy out dark fog items automatically");
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LogisticsPatch.LogisticsCapacityTweaksEnabled = Config.Bind("Factory", "LogisticsCapacityTweaks", true,
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