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https://github.com/soarqin/DSP_Mods.git
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278
UXAssist/Functions/UIFunctions.cs
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278
UXAssist/Functions/UIFunctions.cs
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namespace UXAssist.Functions;
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using UI;
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using Common;
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using CommonAPI.Systems;
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using UnityEngine;
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using UnityEngine.UI;
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using System;
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public static class UIFunctions
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{
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private static bool _initialized;
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private static PressKeyBind _toggleKey;
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private static bool _configWinInitialized;
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private static MyConfigWindow _configWin;
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private static GameObject _buttonOnPlanetGlobe;
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private static int _cornerComboBoxIndex;
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public static void Init()
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{
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_toggleKey = KeyBindings.RegisterKeyBinding(new BuiltinKey
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{
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key = new CombineKey((int)KeyCode.BackQuote, CombineKey.ALT_COMB, ECombineKeyAction.OnceClick, false),
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conflictGroup = KeyBindConflict.MOVEMENT | KeyBindConflict.FLYING | KeyBindConflict.SAILING | KeyBindConflict.BUILD_MODE_1 | KeyBindConflict.KEYBOARD_KEYBIND,
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name = "OpenUXAssistConfigWindow",
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canOverride = true
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});
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I18N.Add("KEYOpenUXAssistConfigWindow", "[UXA] Open UXAssist Config Window", "[UXA] 打开UX助手设置面板");
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I18N.OnInitialized += RecreateConfigWindow;
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}
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public static void OnUpdate()
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{
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if (_toggleKey.keyValue)
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{
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ToggleConfigWindow();
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}
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}
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public static void ToggleConfigWindow()
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{
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if (!_configWinInitialized)
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{
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if (!I18N.Initialized()) return;
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_configWinInitialized = true;
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_configWin = MyConfigWindow.CreateInstance();
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}
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if (_configWin.active)
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{
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_configWin._Close();
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}
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else
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{
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_configWin.Open();
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}
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}
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public static void InitMenuButtons()
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{
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if (_initialized) return;
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var uiRoot = UIRoot.instance;
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if (!uiRoot) return;
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{
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var mainMenu = uiRoot.uiMainMenu;
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var src = mainMenu.newGameButton;
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var parent = src.transform.parent;
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var btn = GameObject.Instantiate(src, parent);
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btn.name = "button-uxassist-config";
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var l = btn.text.GetComponent<Localizer>();
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if (l != null)
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{
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l.stringKey = "UXAssist Config";
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l.translation = "UXAssist Config".Translate();
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}
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btn.text.text = "UXAssist Config".Translate();
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btn.text.fontSize = btn.text.fontSize * 7 / 8;
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I18N.OnInitialized += () => { btn.text.text = "UXAssist Config".Translate(); };
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var vec = ((RectTransform)mainMenu.exitButton.transform).anchoredPosition3D;
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var vec2 = ((RectTransform)mainMenu.creditsButton.transform).anchoredPosition3D;
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var transform1 = (RectTransform)btn.transform;
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transform1.anchoredPosition3D = new Vector3(vec.x, vec.y + (vec.y - vec2.y) * 2, vec.z);
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btn.button.onClick.RemoveAllListeners();
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btn.button.onClick.AddListener(Functions.UIFunctions.ToggleConfigWindow);
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}
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{
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var panel = uiRoot.uiGame.planetGlobe;
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var src = panel.button2;
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var sandboxMenu = uiRoot.uiGame.sandboxMenu;
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var icon = sandboxMenu.categoryButtons[6].transform.Find("icon")?.GetComponent<Image>()?.sprite;
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var b = GameObject.Instantiate(src, src.transform.parent);
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_buttonOnPlanetGlobe = b.gameObject;
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var rect = (RectTransform)_buttonOnPlanetGlobe.transform;
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var btn = _buttonOnPlanetGlobe.GetComponent<UIButton>();
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var img = _buttonOnPlanetGlobe.transform.Find("button-2/icon")?.GetComponent<Image>();
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if (img != null)
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{
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img.sprite = icon;
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}
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if (_buttonOnPlanetGlobe != null && btn != null)
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{
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_buttonOnPlanetGlobe.name = "open-uxassist-config";
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rect.localScale = new Vector3(0.6f, 0.6f, 0.6f);
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rect.anchoredPosition3D = new Vector3(64f, -5f, 0f);
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b.onClick.RemoveAllListeners();
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btn.onClick += _ => { Functions.UIFunctions.ToggleConfigWindow(); };
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btn.tips.tipTitle = "UXAssist Config";
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I18N.OnInitialized += () => { btn.tips.tipTitle = "UXAssist Config".Translate(); };
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btn.tips.tipText = null;
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btn.tips.corner = 9;
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btn.tips.offset = new Vector2(-20f, -20f);
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_buttonOnPlanetGlobe.SetActive(true);
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}
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}
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{
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var cb = UI.MyCornerComboBox.CreateComboBox(125, 0, uiRoot.uiGame.starmap.transform as RectTransform, true).WithItems("显示原始名称", "显示距离", "显示行星数", "显示主要矿物", "显示全部信息");
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cb.SetIndex(Functions.UIFunctions.CornerComboBoxIndex);
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cb.OnSelChanged += (index) =>
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{
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Functions.UIFunctions.CornerComboBoxIndex = index;
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};
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}
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_initialized = true;
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}
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public static void RecreateConfigWindow()
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{
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if (!_configWinInitialized) return;
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var wasActive = _configWin.active;
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if (wasActive) _configWin._Close();
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MyConfigWindow.DestroyInstance(_configWin);
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_configWinInitialized = false;
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if (wasActive) ToggleConfigWindow();
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}
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public static void UpdateGlobeButtonPosition(UIPlanetGlobe planetGlobe)
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{
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if (_buttonOnPlanetGlobe == null) return;
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var rect = (RectTransform)_buttonOnPlanetGlobe.transform;
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if (planetGlobe.dysonSphereSystemUnlocked || planetGlobe.logisticsSystemUnlocked)
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{
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rect.anchoredPosition3D = new Vector3(64f, -5f, 0f);
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}
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else
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{
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rect.anchoredPosition3D = new Vector3(128f, -100f, 0f);
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}
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}
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public static int CornerComboBoxIndex
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{
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get => _cornerComboBoxIndex;
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set
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{
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_cornerComboBoxIndex = value;
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Patches.PlayerPatch.ShortcutKeysForStarsName.SetForceShowAllStarsNameExternal(_cornerComboBoxIndex != 0);
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UpdateStarmapStarNames();
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}
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}
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public static void UpdateStarmapStarNames()
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{
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var galaxy = GameMain.data.galaxy;
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string[] starOrderNames = null;
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if (_cornerComboBoxIndex > 0)
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{
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starOrderNames = new string[galaxy.starCount];
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StarData[] stars = new StarData[galaxy.starCount];
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for (int i = 0; i < galaxy.starCount; i++)
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{
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stars[i] = galaxy.stars[i];
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}
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Array.Sort(stars, (a, b) => a.position.sqrMagnitude.CompareTo(b.position.sqrMagnitude));
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int[] spectrCount = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
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for (int i = 0; i < galaxy.starCount; i++)
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{
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var star = stars[i];
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var index = star.index;
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switch (star.type)
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{
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case EStarType.MainSeqStar:
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switch (star.spectr)
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{
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case ESpectrType.M:
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starOrderNames[index] = String.Format("M{0}", ++spectrCount[0]);
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break;
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case ESpectrType.K:
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starOrderNames[index] = String.Format("K{0}", ++spectrCount[1]);
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break;
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case ESpectrType.G:
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starOrderNames[index] = String.Format("G{0}", ++spectrCount[2]);
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break;
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case ESpectrType.F:
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starOrderNames[index] = String.Format("F{0}", ++spectrCount[3]);
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break;
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case ESpectrType.A:
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starOrderNames[index] = String.Format("A{0}", ++spectrCount[4]);
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break;
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case ESpectrType.B:
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starOrderNames[index] = String.Format("B{0}", ++spectrCount[5]);
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break;
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case ESpectrType.O:
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starOrderNames[index] = String.Format("O{0}", ++spectrCount[6]);
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break;
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}
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break;
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case EStarType.GiantStar:
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starOrderNames[index] = String.Format("GS{0}", ++spectrCount[7]);
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break;
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case EStarType.WhiteDwarf:
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starOrderNames[index] = String.Format("WD{0}", ++spectrCount[8]);
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break;
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case EStarType.NeutronStar:
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starOrderNames[index] = String.Format("NS{0}", ++spectrCount[9]);
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break;
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case EStarType.BlackHole:
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starOrderNames[index] = String.Format("BH{0}", ++spectrCount[10]);
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break;
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}
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}
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}
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foreach (var starUI in UIRoot.instance.uiGame.starmap.starUIs)
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{
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var star = starUI?.star;
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if (star == null) continue;
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switch (_cornerComboBoxIndex)
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{
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case 1:
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starUI.nameText.text = String.Format("{0}-{1:0.00LY}", starOrderNames[star.index], GetStarDist(star));
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break;
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case 2:
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{
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var (nongas, total) = GetStarPlanetCount(star);
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starUI.nameText.text = String.Format("{0}-{1}-{2}", starOrderNames[star.index], nongas, total);
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break;
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}
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case 3:
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starUI.nameText.text = String.Format("{0}-{1}", starOrderNames[star.index], GetStarSpecialOres(star));
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break;
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case 4:
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{
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var (nongas, total) = GetStarPlanetCount(star);
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starUI.nameText.text = String.Format("{0}-{1:0.00LY}-{2}-{3}-{4}", starOrderNames[star.index], GetStarDist(star), GetStarSpecialOres(star), nongas, total);
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break;
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}
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default:
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starUI.nameText.text = star.displayName;
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break;
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};
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}
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return;
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double GetStarDist(StarData star)
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{
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return star.position.magnitude;
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}
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(int, int) GetStarPlanetCount(StarData star)
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{
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int total = 0;
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int nongas = 0;
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foreach (var planet in star.planets)
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{
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if (planet == null) continue;
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if (planet.type != EPlanetType.Gas) nongas++;
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total++;
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}
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return (nongas, total);
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}
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string GetStarSpecialOres(StarData star)
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{
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return "";
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}
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}
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}
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36
UXAssist/Patches/UIPatch.cs
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36
UXAssist/Patches/UIPatch.cs
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namespace UXAssist.Patches;
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using Common;
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using HarmonyLib;
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using UnityEngine;
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[PatchGuid(PluginInfo.PLUGIN_GUID)]
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public class UIPatch: PatchImpl<UIPatch>
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{
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public static void Start()
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{
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Enable(true);
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Functions.UIFunctions.InitMenuButtons();
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}
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// Add config button to main menu
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[HarmonyPostfix, HarmonyPatch(typeof(UIRoot), nameof(UIRoot._OnOpen))]
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public static void UIRoot__OnOpen_Postfix()
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{
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Functions.UIFunctions.InitMenuButtons();
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(UIPlanetGlobe), nameof(UIPlanetGlobe.DistributeButtons))]
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private static void UIPlanetGlobe_DistributeButtons_Postfix(UIPlanetGlobe __instance)
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{
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Functions.UIFunctions.UpdateGlobeButtonPosition(__instance);
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(UIStarmapStar), nameof(UIStarmapStar.OnStarDisplayNameChange))]
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private static bool UIStarmapStar_OnStarDisplayNameChange_Prefix()
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{
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return Functions.UIFunctions.CornerComboBoxIndex == 0;
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}
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}
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Reference in New Issue
Block a user