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mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-02-04 19:42:17 +08:00

UXAssist and CheatEnabler new release

This commit is contained in:
2024-09-04 20:32:00 +08:00
parent 241c9ee605
commit 96b4d6cfc8
18 changed files with 698 additions and 344 deletions

View File

@@ -117,6 +117,8 @@ public class UXAssist : BaseUnityPlugin, IModCanSave
"Logistics control panel improvement");
LogisticsPatch.RealtimeLogisticsInfoPanelEnabled = Config.Bind("Factory", "RealtimeLogisticsInfoPanel", false,
"Realtime logistics info panel");
LogisticsPatch.RealtimeLogisticsInfoPanelBarsEnabled = Config.Bind("Factory", "RealtimeLogisticsInfoPanelBars", false,
"Realtime logistics info panel - Show status bars for storage item");
PlanetFunctions.OrbitalCollectorMaxBuildCount = Config.Bind("Factory", "OCMaxBuildCount", 0, "Maximum Orbital Collectors to build once, set to 0 to build as many as possible");
PlayerPatch.EnhancedMechaForgeCountControlEnabled = Config.Bind("Player", "EnhancedMechaForgeCountControl", false,
"Enhanced count control for hand-make, increases maximum of count to 1000, and you can hold Ctrl/Shift/Alt to change the count rapidly");
@@ -161,6 +163,10 @@ public class UXAssist : BaseUnityPlugin, IModCanSave
I18N.Apply();
I18N.OnInitialized += RecreateConfigWindow;
GameLogic.OnDataLoaded += () =>
{
AuxilaryfunctionWrapper.Init(_patch);
};
}
private void Start()