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fix #15: UniverseGenTweaks support for stars greater than 256 now

This commit is contained in:
2023-12-16 16:20:34 +08:00
parent d0fff3f375
commit 947d3e4d20
17 changed files with 17 additions and 175 deletions

View File

@@ -14,31 +14,10 @@
<ItemGroup>
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<!--<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />-->
<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\GameAssembly\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>..\GameAssembly\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Networking">
<HintPath>..\GameAssembly\UnityEngine.Networking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpatialTracking">
<HintPath>..\GameAssembly\UnityEngine.SpatialTracking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Timeline">
<HintPath>..\GameAssembly\UnityEngine.Timeline.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\GameAssembly\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
</ItemGroup>