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fix #15: UniverseGenTweaks support for stars greater than 256 now
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@@ -16,7 +16,7 @@
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<ItemGroup>
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<PackageReference Include="BepInEx.Core" Version="5.*" />
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<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
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<!--<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />-->
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<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />
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<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
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</ItemGroup>
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@@ -28,27 +28,6 @@
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<ProjectReference Include="..\UXAssist\UXAssist.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\GameAssembly\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Unity.TextMeshPro">
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<HintPath>..\GameAssembly\Unity.TextMeshPro.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Networking">
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<HintPath>..\GameAssembly\UnityEngine.Networking.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.SpatialTracking">
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<HintPath>..\GameAssembly\UnityEngine.SpatialTracking.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Timeline">
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<HintPath>..\GameAssembly\UnityEngine.Timeline.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>..\GameAssembly\UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
zip -9 -j package/$(ProjectName)-$(Version).zip $(TargetPath) package/icon.png package/manifest.json README.md" />
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</Target>
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