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https://github.com/soarqin/DSP_Mods.git
synced 2025-12-08 20:53:28 +08:00
Dustbin WIP
This commit is contained in:
@@ -95,7 +95,7 @@ public class Dustbin : BaseUnityPlugin, IModCanSave, IMultiplayerMod
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{
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var storage = storagePool[i];
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if (storage == null || storage.id != i) continue;
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if ((bool)StoragePatch.IsDustbinField.GetValue(storage))
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if (storage.IsDustbin)
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storageIds.Add(i);
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}
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@@ -104,7 +104,7 @@ public class Dustbin : BaseUnityPlugin, IModCanSave, IMultiplayerMod
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{
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ref var tank = ref tankPool[i];
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if (tank.id != i) continue;
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if ((bool)TankPatch.IsDustbinField.GetValue(tank))
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if (tank.IsDustbin)
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tankIds.Add(i);
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}
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@@ -136,13 +136,13 @@ public class Dustbin : BaseUnityPlugin, IModCanSave, IMultiplayerMod
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{
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var storage = storagePool[i];
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if (storage == null || storage.id != i) continue;
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StoragePatch.IsDustbinField.SetValue(storage, false);
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storage.IsDustbin = false;
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}
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for (var i = 0; i < count; i++)
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{
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var id = r.ReadInt32();
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StoragePatch.IsDustbinField.SetValue(storagePool[id], true);
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storagePool[id].IsDustbin = true;
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}
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count = r.ReadInt32();
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@@ -152,13 +152,16 @@ public class Dustbin : BaseUnityPlugin, IModCanSave, IMultiplayerMod
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{
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ref var tank = ref tankPool[i];
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if (tank.id != i) continue;
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StoragePatch.IsDustbinField.SetValueDirect(__makeref(tank), false);
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tank.IsDustbin = false;
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}
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for (var i = 0; i < count; i++)
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{
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var id = r.ReadInt32();
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StoragePatch.IsDustbinField.SetValueDirect(__makeref(tankPool[id]), true);
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if (id >= cursor) continue;
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ref var tank = ref tankPool[id];
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if (tank.id != id) continue;
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tank.IsDustbin = true;
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}
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}
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@@ -24,6 +24,16 @@
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<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="assemblies\" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<HintPath>assemblies\Assembly-CSharp.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
IF NOT EXIST package\plugins (mkdir package\plugins)
copy /y $(TargetPath) package\plugins\
zip -9 -j package/$(ProjectName)-$(Version).zip package/icon.png package/manifest.json README.md
cd package
zip -9 -r $(ProjectName)-$(Version).zip patchers plugins" />
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@@ -6,7 +6,7 @@ namespace Dustbin.NebulaSupport
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{
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public class SyncPlanetData
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{
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public byte[] Data { get; set; }
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public byte[] Data { get; }
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public SyncPlanetData()
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{
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@@ -20,9 +20,9 @@ namespace Dustbin.NebulaSupport
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public class ToggleEvent
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{
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public int PlanetId { get; set; }
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public int StorageId { get; set; }
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public bool Enable { get; set; }
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public int PlanetId { get; }
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public int StorageId { get; }
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public bool Enable { get; }
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public ToggleEvent()
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{
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@@ -61,13 +61,13 @@ namespace Dustbin.NebulaSupport
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case < 0:
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{
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var tankPool = factory.factoryStorage.tankPool;
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TankPatch.IsDustbinField.SetValue(tankPool[-storageId], packet.Enable);
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tankPool[-storageId].IsDustbin = packet.Enable;
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return;
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}
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default:
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{
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var storagePool = factory.factoryStorage.storagePool;
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StoragePatch.IsDustbinField.SetValue(storagePool[storageId], packet.Enable);
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storagePool[storageId].IsDustbin = packet.Enable;
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return;
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}
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}
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@@ -3,8 +3,7 @@
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#### Can turn Storages and Tanks into Dustbin(Destroy incoming items)
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#### 储物仓和储液罐可以转变为垃圾桶(销毁送进的物品)
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## Updates
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## Changelog
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* 1.3.0
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* Reworked dustbin support for Tanks, to improve performance and resolve known bugs.
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* Support for [Nebula Mupltiplayer Mod](https://dsp.thunderstore.io/package/nebula/NebulaMultiplayerMod/).
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@@ -1,5 +1,7 @@
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using System.IO;
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using System.Reflection;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection.Emit;
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using System.Runtime.CompilerServices;
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using HarmonyLib;
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using NebulaAPI;
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using UnityEngine;
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@@ -9,7 +11,6 @@ namespace Dustbin;
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[HarmonyPatch]
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public static class StoragePatch
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{
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public static readonly FieldInfo IsDustbinField = AccessTools.Field(typeof(StorageComponent), "IsDustbin");
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private static UI.MyCheckBox _storageDustbinCheckBox;
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private static int _lastStorageId;
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@@ -35,7 +36,7 @@ public static class StoragePatch
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for (var j = 1; j < cursor; j++)
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{
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if (storagePool[j] == null || storagePool[j].id != j) continue;
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if (!(bool)IsDustbinField.GetValue(storagePool[j])) continue;
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if (!storagePool[j].IsDustbin) continue;
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tempWriter.Write(j);
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count++;
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}
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@@ -75,7 +76,7 @@ public static class StoragePatch
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var id = r.ReadInt32();
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if (id > 0 && id < storagePool.Length && storagePool[id] != null && storagePool[id].id == id)
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{
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IsDustbinField.SetValue(storagePool[id], true);
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storagePool[id].IsDustbin = true;
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}
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}
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}
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@@ -94,7 +95,7 @@ public static class StoragePatch
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var storagePool = window.factoryStorage.storagePool;
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if (storagePool[storageId].id != storageId) return;
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var enabled = _storageDustbinCheckBox.Checked;
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IsDustbinField.SetValue(storagePool[storageId], enabled);
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storagePool[storageId].IsDustbin = enabled;
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if (!NebulaModAPI.IsMultiplayerActive) return;
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var planetId = window.factory.planetId;
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NebulaModAPI.MultiplayerSession.Network.SendPacketToLocalStar(new NebulaSupport.Packet.ToggleEvent(planetId, storageId, enabled));
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@@ -111,7 +112,7 @@ public static class StoragePatch
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if (storageId <= 0) return;
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var storagePool = __instance.factoryStorage.storagePool;
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if (storagePool[storageId].id != storageId) return;
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_storageDustbinCheckBox.Checked = (bool)IsDustbinField.GetValue(storagePool[storageId]);
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_storageDustbinCheckBox.Checked = storagePool[storageId].IsDustbin;
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if (__instance.transform is RectTransform rectTrans)
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{
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_storageDustbinCheckBox.rectTrans.anchoredPosition3D = new Vector3(50, 58 - rectTrans.sizeDelta.y, 0);
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@@ -127,21 +128,11 @@ public static class StoragePatch
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_lastStorageId = 0; // Refresh UI to reposition button on client side
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(StorageComponent), "AddItem",
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new[] { typeof(int), typeof(int), typeof(int), typeof(int), typeof(bool) },
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new[]
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{
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ArgumentType.Normal, ArgumentType.Normal, ArgumentType.Normal, ArgumentType.Out, ArgumentType.Normal
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})]
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private static bool StorageComponent_AddItem_Prefix(ref int __result, StorageComponent __instance, int itemId, int count, int inc,
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ref int remainInc, bool useBan = false)
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static int DustbinAddItem(int itemId, int count)
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{
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if (!(bool)IsDustbinField.GetValue(__instance)) return true;
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remainInc = inc;
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__result = count;
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var fluidArr = Dustbin.IsFluid;
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var sandsPerItem = Dustbin.SandsFactors[itemId < fluidArr.Length && fluidArr[itemId]
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var sandIndex = itemId < fluidArr.Length && fluidArr[itemId]
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? 0
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: itemId switch
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{
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@@ -149,13 +140,36 @@ public static class StoragePatch
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1003 => 3,
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1013 => 4,
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_ => 1,
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}];
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if (sandsPerItem <= 0) return false;
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};
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var sandsPerItem = Dustbin.SandsFactors[sandIndex];
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if (sandsPerItem <= 0) return count;
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var player = GameMain.mainPlayer;
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var addCount = count * sandsPerItem;
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player.sandCount += addCount;
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GameMain.history.OnSandCountChange(player.sandCount, addCount);
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return false;
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return count;
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}
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(StorageComponent), "AddItem", new[] { typeof(int), typeof(int), typeof(int), typeof(int), typeof(bool) },
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new[] { ArgumentType.Normal, ArgumentType.Normal, ArgumentType.Normal, ArgumentType.Out, ArgumentType.Normal })]
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private static IEnumerable<CodeInstruction> StorageComponent_AddItem_HarmonyTranspiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
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{
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var matcher = new CodeMatcher(instructions, generator);
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var label1 = generator.DefineLabel();
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matcher.Start().MatchForward(false,
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new CodeMatch(OpCodes.Stind_I4)
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).Advance(1).InsertAndAdvance(
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new CodeInstruction(OpCodes.Ldarg_0),
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new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(StorageComponent), nameof(StorageComponent.IsDustbin))),
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new CodeInstruction(OpCodes.Brfalse, label1),
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new CodeInstruction(OpCodes.Ldarg_1),
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new CodeInstruction(OpCodes.Ldarg_2),
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new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(StoragePatch), nameof(StoragePatch.DustbinAddItem))),
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new CodeInstruction(OpCodes.Ret)
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);
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matcher.Labels.Add(label1);
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return matcher.InstructionEnumeration();
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}
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/* We keep this to make MOD compatible with older version */
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@@ -166,6 +180,6 @@ public static class StoragePatch
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if (__instance.bans >= 0)
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return;
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__instance.bans = -__instance.bans - 1;
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IsDustbinField.SetValue(__instance, true);
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__instance.IsDustbin = true;
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}
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}
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@@ -9,7 +9,6 @@ namespace Dustbin;
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[HarmonyPatch]
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public static class TankPatch
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{
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public static readonly FieldInfo IsDustbinField = AccessTools.Field(typeof(TankComponent), "IsDustbin");
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private static UI.MyCheckBox _tankDustbinCheckBox;
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private static int _lastTankId;
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@@ -37,7 +36,7 @@ public static class TankPatch
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for (var j = 1; j < cursor; j++)
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{
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if (tankPool[j].id != j) continue;
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if (!(bool)IsDustbinField.GetValue(tankPool[j])) continue;
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if (!tankPool[j].IsDustbin) continue;
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tempWriter.Write(j);
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count++;
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}
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@@ -81,7 +80,7 @@ public static class TankPatch
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var id = r.ReadInt32();
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if (id > 0 && id < tankPool.Length && tankPool[id].id == id)
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{
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IsDustbinField.SetValueDirect(__makeref(tankPool[id]), true);
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tankPool[id].IsDustbin = true;
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}
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}
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}
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@@ -100,7 +99,7 @@ public static class TankPatch
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var tankPool = window.storage.tankPool;
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if (tankPool[tankId].id != tankId) return;
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var enabled = _tankDustbinCheckBox.Checked;
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IsDustbinField.SetValueDirect(__makeref(tankPool[tankId]), enabled);
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tankPool[tankId].IsDustbin = enabled;
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if (!NebulaModAPI.IsMultiplayerActive) return;
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var planetId = window.factory.planetId;
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NebulaModAPI.MultiplayerSession.Network.SendPacketToLocalStar(new NebulaSupport.Packet.ToggleEvent(planetId, -tankId, enabled));
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@@ -117,8 +116,9 @@ public static class TankPatch
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if (tankId <= 0) return;
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var tankPool = __instance.storage.tankPool;
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if (tankPool[tankId].id != tankId) return;
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_tankDustbinCheckBox.Checked = (bool)IsDustbinField.GetValue(tankPool[tankId]);
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ref var tank = ref tankPool[tankId];
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if (tank.id != tankId) return;
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_tankDustbinCheckBox.Checked = tank.IsDustbin;
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}
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[HarmonyPrefix]
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@@ -181,14 +181,14 @@ public static class TankPatch
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switch (thisTank.fluidId)
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{
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case > 0 when thisTank.fluidCount < thisTank.fluidCapacity && cargoTraffic.TryPickItemAtRear(belt, thisTank.fluidId, null, out stack, out inc) > 0 &&
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!(bool)IsDustbinField.GetValue(thisTank):
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!thisTank.IsDustbin:
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thisTank.fluidCount += stack;
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thisTank.fluidInc += inc;
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return;
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case 0:
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{
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var count = cargoTraffic.TryPickItemAtRear(belt, 0, ItemProto.fluids, out stack, out inc);
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if (count <= 0 || (bool)IsDustbinField.GetValue(thisTank)) return;
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if (count <= 0 || thisTank.IsDustbin) return;
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thisTank.fluidId = count;
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thisTank.fluidCount += stack;
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thisTank.fluidInc += inc;
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@@ -242,7 +242,7 @@ public static class TankPatch
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}
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}
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if (cargoTraffic.TryPickItemAtRear(belt, thisTank.fluidId, null, out stack, out inc) <= 0 || (bool)IsDustbinField.GetValue(targetTank)) return;
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if (cargoTraffic.TryPickItemAtRear(belt, thisTank.fluidId, null, out stack, out inc) <= 0 || targetTank.IsDustbin) return;
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if (targetTank.fluidCount == 0)
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{
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targetTank.fluidId = thisTank.fluidId;
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BIN
Dustbin/assemblies/Assembly-CSharp.dll
Normal file
BIN
Dustbin/assemblies/Assembly-CSharp.dll
Normal file
Binary file not shown.
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