fix(UXAssist): guard non-UI input updates in menu demo

This commit is contained in:
2026-06-23 03:22:41 +08:00
parent f822c1a5c6
commit 87f08f3f8d
2 changed files with 2 additions and 0 deletions
+1
View File
@@ -196,6 +196,7 @@ public static class FactoryPatch
public static void OnInputUpdate()
{
if (DSPGame.IsMenuDemo) return;
if (_doNotRenderEntitiesKey.keyValue)
DoNotRenderEntitiesEnabled.Value = !DoNotRenderEntitiesEnabled.Value;
if (CutConveyorBeltEnabled.Value && _cutConveyorBeltKey.keyValue)