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https://github.com/soarqin/DSP_Mods.git
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@@ -1230,6 +1230,10 @@ public static class LogisticsPatch
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}
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}
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for (var i = _storageNum; i < StorageSlotCount; i++)
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for (var i = _storageNum; i < StorageSlotCount; i++)
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{
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{
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_iconLocals[i].gameObject.SetActive(false);
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_iconRemotes[i].gameObject.SetActive(false);
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_icons[i].gameObject.SetActive(false);
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_countTexts[i].gameObject.SetActive(false);
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_sliderBg[i].gameObject.SetActive(false);
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_sliderBg[i].gameObject.SetActive(false);
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}
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}
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@@ -1252,20 +1256,22 @@ public static class LogisticsPatch
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_pixelPerItem = _layout == EStationTipLayout.InterstellarLogistics ? _remoteStoragePixelPerItem : _localStoragePixelPerItem;
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_pixelPerItem = _layout == EStationTipLayout.InterstellarLogistics ? _remoteStoragePixelPerItem : _localStoragePixelPerItem;
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}
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}
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var storageArray = stationComponent.storage;
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if (_storageNum > 0)
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var barEnabled = RealtimeLogisticsInfoPanelBarsEnabled.Value;
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for (var j = _storageNum - 1; j >= 0; j--)
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{
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{
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var storage = storageArray[j];
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var storageArray = stationComponent.storage;
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SetItem(j, storage, barEnabled);
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var barEnabled = RealtimeLogisticsInfoPanelBarsEnabled.Value;
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for (var j = _storageNum - 1; j >= 0; j--)
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{
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var storage = storageArray[j];
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SetItem(j, storage, barEnabled);
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}
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}
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}
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int currentCount, totalCount;
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switch (_layout)
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switch (_layout)
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{
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{
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case EStationTipLayout.PlanetaryLogistics:
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case EStationTipLayout.PlanetaryLogistics:
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totalCount = stationComponent.idleDroneCount + stationComponent.workDroneCount;
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var totalCount = stationComponent.idleDroneCount + stationComponent.workDroneCount;
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currentCount = stationComponent.idleDroneCount;
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var currentCount = stationComponent.idleDroneCount;
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_carrierIdleCountText[0].text = currentCount.ToString();
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_carrierIdleCountText[0].text = currentCount.ToString();
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_carrierTotalCountText[0].text = totalCount.ToString();
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_carrierTotalCountText[0].text = totalCount.ToString();
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break;
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break;
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