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mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-03-22 13:23:28 +08:00

UXAssist: fix belt signal overlap issue

This commit is contained in:
2026-02-07 20:26:12 +08:00
parent 5914f02d09
commit 80aa2f9b70
5 changed files with 16 additions and 16 deletions

View File

@@ -221,7 +221,7 @@ public static class UIFunctions
rectTrans.anchorMax = new Vector2(0.5f, 0f);
rectTrans.anchorMin = new Vector2(0.5f, 0f);
rectTrans.pivot = new Vector2(0.5f, 0f);
rectTrans.anchoredPosition3D = new Vector3(0f, 140f, 0f);
rectTrans.anchoredPosition3D = new Vector3(-165f, 185f, 0f);
rectTrans.localScale = new Vector3(1f, 1f, 1f);
ConstructCountPanel = new GameObject("uxassist-construct-count-panel");
@@ -230,7 +230,7 @@ public static class UIFunctions
rectTrans.anchorMax = new Vector2(0.5f, 0f);
rectTrans.anchorMin = new Vector2(0.5f, 0f);
rectTrans.pivot = new Vector2(0.5f, 0f);
rectTrans.anchoredPosition3D = new Vector3(0f, 116f, 0f);
rectTrans.anchoredPosition3D = new Vector3(-165f, 161f, 0f);
rectTrans.localScale = new Vector3(1f, 1f, 1f);
rectTrans.sizeDelta = new Vector2(160f, 24f);
var bg = ConstructCountPanel.AddComponent<Image>();