mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-09 02:13:29 +08:00
CheatEnabler: fix property revoking for current game
This commit is contained in:
@@ -146,7 +146,8 @@ public static class PlayerFunctions
|
|||||||
UIMessageBox.Show("Remove metadata consumption record in current game".Translate(), "NoMetadataConsumptionRecord".Translate(), "OK".Translate(), 0);
|
UIMessageBox.Show("Remove metadata consumption record in current game".Translate(), "NoMetadataConsumptionRecord".Translate(), "OK".Translate(), 0);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
foreach (var cons in clusterPropertyData.totalConsumption.Where(cons => cons.id is >= 6001 and <= 6006))
|
var currentGamePropertyData = GameMain.data.history.propertyData;
|
||||||
|
foreach (var cons in currentGamePropertyData.totalConsumption.Where(cons => cons.id is >= 6001 and <= 6006))
|
||||||
{
|
{
|
||||||
itemCnt[cons.id - 6001] += cons.count;
|
itemCnt[cons.id - 6001] += cons.count;
|
||||||
}
|
}
|
||||||
@@ -170,7 +171,11 @@ public static class PlayerFunctions
|
|||||||
{
|
{
|
||||||
if (clusterPropertyData.totalConsumption[i].count == 0) continue;
|
if (clusterPropertyData.totalConsumption[i].count == 0) continue;
|
||||||
var id = clusterPropertyData.totalConsumption[i].id;
|
var id = clusterPropertyData.totalConsumption[i].id;
|
||||||
clusterPropertyData.totalConsumption[i] = new IDCNT(id, 0);
|
if (id < 6001 || id > 6006) continue;
|
||||||
|
var currentGameCount = itemCnt[id - 6001];
|
||||||
|
if (currentGameCount == 0) continue;
|
||||||
|
var totalCount = clusterPropertyData.totalConsumption[i].count;
|
||||||
|
clusterPropertyData.totalConsumption[i] = new IDCNT(id, totalCount > currentGameCount ? totalCount - currentGameCount : 0);
|
||||||
}
|
}
|
||||||
PurgePropertySystem(propertySystem);
|
PurgePropertySystem(propertySystem);
|
||||||
propertySystem.SaveToFile();
|
propertySystem.SaveToFile();
|
||||||
|
|||||||
Reference in New Issue
Block a user