mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2026-02-04 15:12:17 +08:00
ready for next release of UXAssist
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@@ -41,6 +41,9 @@ public static class UIFunctions
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I18N.Add("Show distance", "Show distance", "显示距离");
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I18N.Add("Show distance", "Show distance", "显示距离");
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I18N.Add("Show planet count", "Show planet count", "显示行星数");
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I18N.Add("Show planet count", "Show planet count", "显示行星数");
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I18N.Add("Show all information", "Show all information", "显示全部信息");
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I18N.Add("Show all information", "Show all information", "显示全部信息");
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I18N.Add("No recent milkyway upload results", "No recent milkyway upload results", "没有最近的银河系发电数据上传结果");
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I18N.Add("Success", "Success", "成功");
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I18N.Add("Failure: ", "Failure: ", "失败: ");
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I18N.Add("Show top players", "Show top players", "显示玩家排行榜");
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I18N.Add("Show top players", "Show top players", "显示玩家排行榜");
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I18N.Add("Hide top players", "Hide top players", "隐藏玩家排行榜");
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I18N.Add("Hide top players", "Hide top players", "隐藏玩家排行榜");
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I18N.OnInitialized += RecreateConfigWindow;
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I18N.OnInitialized += RecreateConfigWindow;
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@@ -756,7 +759,6 @@ public static class UIFunctions
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}
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}
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}
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}
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public static void ExportClusterUploadResults(BinaryWriter w)
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public static void ExportClusterUploadResults(BinaryWriter w)
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{
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{
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lock (_clusterUploadResultsLock)
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lock (_clusterUploadResultsLock)
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@@ -788,6 +790,34 @@ public static class UIFunctions
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}
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}
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}
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}
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}
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}
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public static void ClearClusterUploadResults()
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{
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lock (_clusterUploadResultsLock)
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{
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_clusterUploadResultsCount = 0;
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_clusterUploadResultsHead = 0;
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}
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}
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public static void ShowRecentMilkywayUploadResults()
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{
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lock (_clusterUploadResultsLock)
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{
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if (_clusterUploadResultsCount == 0)
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{
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UIMessageBox.Show("UXAssist".Translate(), "No recent milkyway upload results".Translate(), "确定".Translate(), UIMessageBox.INFO, null);
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return;
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}
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StringBuilder sb = new();
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for (var i = Math.Min(_clusterUploadResultsCount, 10) - 1; i >= 0; i--)
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{
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var res = _clusterUploadResults[(i + _clusterUploadResultsHead) % ClusterUploadResultKeepCount];
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sb.AppendLine($"{res.UploadTime.ToString("yyyy-MM-dd HH:mm:ss")} - {((res.Result is 0 or 20) ? "Success".Translate() : ("Failure: ".Translate() + res.Result.ToString()))} - {res.RequestTime:F2}s");
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}
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UIMessageBox.Show("UXAssist".Translate(), sb.ToString(), "确定".Translate(), UIMessageBox.INFO, null);
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}
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}
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#endregion
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#endregion
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#region MilkyWayTopTenPlayers
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#region MilkyWayTopTenPlayers
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@@ -47,6 +47,7 @@ public static class UIConfigWindow
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I18N.Add("Normal", "Normal", "正常");
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I18N.Add("Normal", "Normal", "正常");
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I18N.Add("Below Normal", "Below Normal", "低于正常");
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I18N.Add("Below Normal", "Below Normal", "低于正常");
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I18N.Add("Idle", "Idle", "空闲");
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I18N.Add("Idle", "Idle", "空闲");
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I18N.Add("Show recent milkyway upload results", "Show recent milkyway upload results", "显示最近的银河系发电数据上传结果");
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I18N.Add("Unlimited interactive range", "Unlimited interactive range", "无限交互距离");
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I18N.Add("Unlimited interactive range", "Unlimited interactive range", "无限交互距离");
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I18N.Add("Night Light", "Sunlight at night", "夜间日光灯");
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I18N.Add("Night Light", "Sunlight at night", "夜间日光灯");
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I18N.Add("Angle X:", "Angle X:", "入射角度X:");
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I18N.Add("Angle X:", "Angle X:", "入射角度X:");
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@@ -322,6 +323,8 @@ public static class UIConfigWindow
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wnd.AddInputField(x + 2f, y, 200f, tab1, GamePatch.DefaultProfileName, 15, "input-profile-save-folder");
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wnd.AddInputField(x + 2f, y, 200f, tab1, GamePatch.DefaultProfileName, 15, "input-profile-save-folder");
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y += 18f;
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y += 18f;
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}
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}
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y += 36f;
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wnd.AddButton(x, y, 200f, tab1, "Show recent milkyway upload results", 16, "button-show-recent-milkyway-upload-results", () => UIFunctions.ShowRecentMilkywayUploadResults());
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if (!BulletTimeWrapper.HasBulletTime)
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if (!BulletTimeWrapper.HasBulletTime)
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{
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{
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y += 36f;
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y += 36f;
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@@ -51,6 +51,10 @@ public class UXAssist : BaseUnityPlugin, IModCanSave
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{
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{
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UIFunctions.ImportClusterUploadResults(r);
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UIFunctions.ImportClusterUploadResults(r);
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}
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}
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else
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{
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UIFunctions.ClearClusterUploadResults();
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}
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}
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}
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public void IntoOtherSave()
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public void IntoOtherSave()
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