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https://github.com/soarqin/DSP_Mods.git
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UXAssist 1.2.10
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@@ -15,59 +15,49 @@ public static class DysonSphereFunctions
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return star ?? GameMain.data?.localStar;
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}
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public static void InitCurrentDysonLayer(StarData star, int index)
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public static void InitCurrentDysonLayer(StarData star, int layerId)
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{
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star ??= CurrentStarForDysonSystem();
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if (star == null) return;
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var dysonSpheres = GameMain.data?.dysonSpheres;
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if (dysonSpheres == null) return;
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var dysonEditor = UIRoot.instance?.uiGame.dysonEditor;
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if (index < 0)
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if (layerId < 0)
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{
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if (dysonSpheres[star.index] == null) return;
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var idsToRemove = dysonSpheres[star.index].layersSorted.Select(layer => layer.id).ToArray();
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var dysonSphere = new DysonSphere();
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dysonSpheres[star.index] = dysonSphere;
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dysonSphere.Init(GameMain.data, star);
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dysonSphere.ResetNew();
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if (dysonEditor == null) return;
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foreach (var id in idsToRemove)
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if (!dysonEditor) return;
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if (dysonEditor.selection.viewStar == star)
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{
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if (!dysonEditor.IsRender(id, false, true))
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{
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dysonEditor.SwitchRenderState(id, false, true);
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}
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if (!dysonEditor.IsRender(id, false, false))
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{
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dysonEditor.SwitchRenderState(id, false, false);
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}
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dysonEditor.selection.viewDysonSphere = dysonSphere;
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dysonEditor.selection.NotifyDysonShpereChange();
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}
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dysonEditor.selection.ClearAllSelection();
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return;
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}
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var ds = dysonSpheres[star.index];
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if (ds?.layersIdBased[index] == null) return;
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if (ds?.layersIdBased[layerId] == null) return;
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var pool = ds.rocketPool;
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var idToRemove = -1;
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for (var id = ds.rocketCursor - 1; id > 0; id--)
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{
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if (pool[id].id != id) continue;
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if (pool[id].nodeLayerId != index) continue;
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if (pool[id].nodeLayerId != layerId) continue;
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ds.RemoveDysonRocket(id);
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idToRemove = id;
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break;
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}
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if (idToRemove < 0) return;
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ds.RemoveLayer(idToRemove);
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if (dysonEditor == null) return;
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if (!dysonEditor.IsRender(idToRemove, false, true))
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ds.RemoveLayer(layerId);
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if (!dysonEditor) return;
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if (!dysonEditor.IsRender(layerId, false, true))
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{
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dysonEditor.SwitchRenderState(idToRemove, false, true);
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dysonEditor.SwitchRenderState(layerId, false, true);
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}
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if (!dysonEditor.IsRender(idToRemove, false, false))
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if (!dysonEditor.IsRender(layerId, false, false))
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{
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dysonEditor.SwitchRenderState(idToRemove, false, false);
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dysonEditor.SwitchRenderState(layerId, false, false);
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}
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dysonEditor.selection.ClearAllSelection();
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}
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