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mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-02-05 01:02:19 +08:00

we make them compile first

This commit is contained in:
2025-09-21 17:22:56 +08:00
parent d6a8275938
commit 6cd9aba7b6
19 changed files with 66 additions and 70 deletions

View File

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using System;
using HarmonyLib;
namespace UXAssist.Common;
public class GameLogicProc : PatchImpl<GameLogicProc>
{
public static Action OnDataLoaded;
public static Action OnGameBegin;
public static Action OnGameEnd;
[HarmonyPostfix]
[HarmonyPatch(typeof(VFPreload), nameof(VFPreload.InvokeOnLoadWorkEnded))]
public static void VFPreload_InvokeOnLoadWorkEnded_Postfix()
{
OnDataLoaded?.Invoke();
}
[HarmonyPostfix, HarmonyPriority(Priority.First)]
[HarmonyPatch(typeof(GameMain), nameof(GameMain.Begin))]
public static void GameMain_Begin_Postfix()
{
OnGameBegin?.Invoke();
}
[HarmonyPostfix, HarmonyPriority(Priority.Last)]
[HarmonyPatch(typeof(GameMain), nameof(GameMain.End))]
public static void GameMain_End_Postfix()
{
OnGameEnd?.Invoke();
}
}