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https://github.com/soarqin/DSP_Mods.git
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WIP
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@@ -67,6 +67,8 @@ public class UXAssist : BaseUnityPlugin
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"Logistics capacity related tweaks");
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FactoryPatch.TreatStackingAsSingleEnabled = Config.Bind("Factory", "TreatStackingAsSingle", false,
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"Treat stack items as single in monitor components");
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FactoryPatch.QuickBuildAndDismantleLabEnabled = Config.Bind("Factory", "QuickBuildAndDismantleLab", true,
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"Quick build and dismantle labs");
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PlanetFunctions.OrbitalCollectorMaxBuildCount = Config.Bind("Factory", "OCMaxBuildCount", 0, "Maximum Orbital Collectors to build once, set to 0 to build as many as possible");
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PlayerPatch.HideTipsForSandsChangesEnabled = Config.Bind("Player", "HideTipsForGettingSands", false,
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"Hide tips for getting soil piles");
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