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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 03:33:29 +08:00
This commit is contained in:
2023-09-11 20:55:49 +08:00
parent 0b67cddc65
commit 6361ab21c6
5 changed files with 170 additions and 60 deletions

View File

@@ -128,6 +128,34 @@ public static class DysonSpherePatch
}
}
public static void InitCurrentDysonSphere(int index)
{
var star = GameMain.localStar;
if (star == null) return;
var dysonSpheres = GameMain.data?.dysonSpheres;
if (dysonSpheres == null) return;
if (index < 0)
{
if (dysonSpheres[star.index] == null) return;
var dysonSphere = new DysonSphere();
dysonSpheres[star.index] = dysonSphere;
dysonSphere.Init(GameMain.data, star);
dysonSphere.ResetNew();
return;
}
var ds = dysonSpheres[star.index];
if (ds?.layersIdBased[index] == null) return;
var pool = ds.rocketPool;
for (var id = ds.rocketCursor - 1; id > 0; id--)
{
if (pool[id].id != id) continue;
if (pool[id].nodeLayerId != index) continue;
ds.RemoveDysonRocket(id);
}
ds.RemoveLayer(index);
}
private static class SkipBulletPatch
{
private static long _sailLifeTime;
@@ -345,6 +373,7 @@ public static class DysonSpherePatch
private static IEnumerable<CodeInstruction> DysonSphereLayer_GameTick_Patch(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
/* Insert absorption functions on beginning */
matcher.Start().InsertAndAdvance(
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Ldarg_1),
@@ -354,6 +383,7 @@ public static class DysonSpherePatch
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(DysonSphereLayer), nameof(DysonSphereLayer.dysonSphere))),
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(DysonSphere), nameof(DysonSphere.swarm)))
).Insert(new CodeInstruction(OpCodes.Ret));
/* Insert a RETURN before old absorption functions */
return matcher.InstructionEnumeration();
}
@@ -379,9 +409,9 @@ public static class DysonSpherePatch
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(EjectorComponent), nameof(EjectorComponent.localRot)))
new CodeMatch(instr => instr.opcode == OpCodes.Ldc_R8 && Math.Abs((double)instr.operand - 0.08715574) < 0.00000001)
);
var start = matcher.Pos - 6;
var start = matcher.Pos - 3;
matcher.MatchForward(false,
new CodeMatch(OpCodes.And)
).Advance(1).MatchForward(false,

View File

@@ -73,7 +73,7 @@ public class MyCheckBox : MonoBehaviour
{
if (labelText != null)
{
labelText.text = val;
labelText.text = val.Translate();
}
}

View File

@@ -46,7 +46,7 @@ public class MyKeyBinder : MonoBehaviour
public static RectTransform CreateKeyBinder(float x, float y, RectTransform parent, ConfigEntry<KeyboardShortcut> config, string label = "", int fontSize = 17)
{
var optionWindow = UIRoot.instance.optionWindow;
var uikeyEntry = GameObject.Instantiate<UIKeyEntry>(optionWindow.entryPrefab);
var uikeyEntry = Instantiate(optionWindow.entryPrefab);
GameObject go;
(go = uikeyEntry.gameObject).SetActive(true);
go.name = "my-keybinder";
@@ -65,7 +65,7 @@ public class MyKeyBinder : MonoBehaviour
kb.setNoneKeyUIButton = uikeyEntry.setNoneKeyUIButton;
kb.functionText.text = label;
kb.functionText.text = label.Translate();
kb.functionText.fontSize = 17;
((RectTransform)kb.keyText.transform).anchoredPosition = new Vector2(20f, -27f);
@@ -79,23 +79,17 @@ public class MyKeyBinder : MonoBehaviour
kb.rectTrans = rect;
//rect.sizeDelta = new Vector2(240f, 64f);
GameObject.Destroy(uikeyEntry);
Destroy(uikeyEntry);
kb.setNoneKeyUIButton.gameObject.SetActive(false);
kb.SettingChanged();
config.SettingChanged += (sender, args) => {
config.SettingChanged += (_, _) => {
kb.SettingChanged();
};
kb.inputUIButton.onClick += kb.OnInputUIButtonClick;
kb.setDefaultUIButton.onClick += kb.OnSetDefaultKeyClick;
//kb.setNoneKeyUIButton.onClick += kb.OnSetNoneKeyClick;
return go.transform as RectTransform;
void ResetAnchor(RectTransform theRect)
{
theRect.anchorMax = Vector2.zero;
theRect.anchorMin = Vector2.zero;
}
}
private void Update()

View File

@@ -39,7 +39,7 @@ public class MyWindow: ManualBehaviour
var txt = gameObject.transform.Find("panel-bg/title-text")?.gameObject.GetComponent<Text>();
if (txt)
{
txt.text = title;
txt.text = title.Translate();
}
}
@@ -56,7 +56,7 @@ public class MyWindow: ManualBehaviour
var src = UIRoot.instance.uiGame.assemblerWindow.stateText;
var txt = Instantiate(src);
txt.gameObject.name = objName;
txt.text = label;
txt.text = label.Translate();
txt.color = new Color(1f, 1f, 1f, 0.4f);
txt.alignment = TextAnchor.MiddleLeft;
txt.fontSize = fontSize;
@@ -74,7 +74,7 @@ public class MyWindow: ManualBehaviour
var btn = Instantiate(panel.cpuActiveButton);
btn.gameObject.name = objName;
var rect = Util.NormalizeRectWithTopLeft(btn, x, y, parent);
rect.sizeDelta = new Vector2(120, rect.sizeDelta.y);
rect.sizeDelta = new Vector2(150, rect.sizeDelta.y);
var l = btn.gameObject.transform.Find("button-text").GetComponent<Localizer>();
var t = btn.gameObject.transform.Find("button-text").GetComponent<Text>();
if (l != null)
@@ -99,6 +99,28 @@ public class MyWindow: ManualBehaviour
return btn;
}
protected UIButton AddFlatButton(float x, float y, RectTransform parent, string text = "", int fontSize = 12, string objName = "button", UnityAction onClick = null)
{
var panel = UIRoot.instance.uiGame.dysonEditor.controlPanel.hierarchy.layerPanel;
var btn = Instantiate(panel.layerButtons[0]);
btn.gameObject.name = objName;
Util.NormalizeRectWithTopLeft(btn, x, y, parent);
var t = btn.gameObject.transform.Find("Text").GetComponent<Text>();
if (t != null)
{
t.text = text.Translate();
}
t.fontSize = fontSize;
btn.button.onClick.RemoveAllListeners();
_buttons[btn] = onClick;
if (EventRegistered)
{
if (onClick != null)
btn.button.onClick.AddListener(onClick);
}
return btn;
}
protected InputField AddInputField(float x, float y, RectTransform parent, string text = "", int fontSize = 16, string objName = "input", UnityAction<string> onChanged = null, UnityAction<string> onEditEnd = null)
{
var stationWindow = UIRoot.instance.uiGame.stationWindow;
@@ -169,7 +191,7 @@ public class MyWindow: ManualBehaviour
public class MyWindowWithTabs : MyWindow
{
private readonly List<Tuple<RectTransform, UIButton>> _tabs = new();
protected readonly List<Tuple<RectTransform, UIButton>> Tabs = new();
public override void TryClose()
{
_Close();
@@ -202,11 +224,11 @@ public class MyWindowWithTabs : MyWindow
}
var btnText = btn.transform.Find("Text").GetComponent<Text>();
btnText.text = label;
btnText.text = label.Translate();
btnText.fontSize = 16;
btn.data = index;
_tabs.Add(Tuple.Create(tabRect, btn));
Tabs.Add(Tuple.Create(tabRect, btn));
if (EventRegistered)
{
btn.onClick += OnTabButtonClick;
@@ -218,7 +240,7 @@ public class MyWindowWithTabs : MyWindow
{
if (!EventRegistered)
{
foreach (var t in _tabs)
foreach (var t in Tabs)
{
t.Item2.onClick += OnTabButtonClick;
}
@@ -230,7 +252,7 @@ public class MyWindowWithTabs : MyWindow
{
if (EventRegistered)
{
foreach (var t in _tabs)
foreach (var t in Tabs)
{
t.Item2.onClick -= OnTabButtonClick;
}
@@ -242,17 +264,16 @@ public class MyWindowWithTabs : MyWindow
private void OnTabButtonClick(int index)
{
foreach (var t in _tabs)
foreach (var (rectTransform, btn) in Tabs)
{
var btn = t.Item2;
if (btn.data != index)
{
btn.highlighted = false;
t.Item1.gameObject.SetActive(false);
rectTransform.gameObject.SetActive(false);
continue;
}
btn.highlighted = true;
t.Item1.gameObject.SetActive(true);
rectTransform.gameObject.SetActive(true);
}
}
}

View File

@@ -1,4 +1,5 @@
using UnityEngine;
using Steamworks;
using UnityEngine;
namespace CheatEnabler;
@@ -6,6 +7,8 @@ public class UIConfigWindow : UI.MyWindowWithTabs
{
private RectTransform _windowTrans;
private readonly UIButton[] _dysonLayerBtn = new UIButton[10];
static UIConfigWindow()
{
I18N.Add("General", "General", "常规");
@@ -26,6 +29,8 @@ public class UIConfigWindow : UI.MyWindowWithTabs
I18N.Add("Skip absorption period", "Skip absorption period", "跳过吸收阶段");
I18N.Add("Quick absorb", "Quick absorb", "快速吸收");
I18N.Add("Eject anyway", "Eject anyway", "全球弹射");
I18N.Add("Initialize Dyson Sphere", "Initialize Dyson Sphere", "初始化戴森球");
I18N.Add("Click to dismantle selected layer", "Click to dismantle selected layer", "点击拆除对应的戴森壳");
I18N.Add("Birth", "Birth Sys", "母星系");
I18N.Add("Terraform without enought sands", "Terraform without enough sands", "沙土不够时依然可以整改地形");
I18N.Add("Silicon/Titanium on birth planet", "Silicon/Titanium on birth planet", "母星有硅和钛");
@@ -45,7 +50,7 @@ public class UIConfigWindow : UI.MyWindowWithTabs
public static UIConfigWindow CreateInstance()
{
return UI.MyWindowManager.CreateWindow<UIConfigWindow>("CEConfigWindow", "CheatEnabler Config".Translate());
return UI.MyWindowManager.CreateWindow<UIConfigWindow>("CEConfigWindow", "CheatEnabler Config");
}
public override void _OnCreate()
@@ -61,35 +66,35 @@ public class UIConfigWindow : UI.MyWindowWithTabs
// General tab
var x = 0f;
var y = 10f;
var tab1 = AddTab(36f, 0, _windowTrans, "General".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab1, DevShortcuts.Enabled, "Enable Dev Shortcuts".Translate());
var tab1 = AddTab(36f, 0, _windowTrans, "General");
UI.MyCheckBox.CreateCheckBox(x, y, tab1, DevShortcuts.Enabled, "Enable Dev Shortcuts");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab1, AbnormalDisabler.Enabled, "Disable Abnormal Checks".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab1, AbnormalDisabler.Enabled, "Disable Abnormal Checks");
y += 86f;
UI.MyKeyBinder.CreateKeyBinder(x, y, tab1, CheatEnabler.Hotkey, "Hotkey".Translate());
UI.MyKeyBinder.CreateKeyBinder(x, y, tab1, CheatEnabler.Hotkey, "Hotkey");
var tab2 = AddTab(136f, 1, _windowTrans, "Build".Translate());
var tab2 = AddTab(136f, 1, _windowTrans, "Build");
x = 0f;
y = 10f;
UI.MyCheckBox.CreateCheckBox(x, y, tab2, BuildPatch.ImmediateEnabled, "Finish build immediately".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab2, BuildPatch.ImmediateEnabled, "Finish build immediately");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab2, BuildPatch.NoCostEnabled, "Infinite buildings".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab2, BuildPatch.NoCostEnabled, "Infinite buildings");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab2, BuildPatch.NoConditionEnabled, "Build without condition".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab2, BuildPatch.NoConditionEnabled, "Build without condition");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab2, BuildPatch.NoCollisionEnabled, "No collision".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab2, BuildPatch.NoCollisionEnabled, "No collision");
// Planet Tab
var tab3 = AddTab(236f, 2, _windowTrans, "Planet".Translate());
var tab3 = AddTab(236f, 2, _windowTrans, "Planet");
x = 0f;
y = 10f;
UI.MyCheckBox.CreateCheckBox(x, y, tab3, ResourcePatch.InfiniteEnabled, "Infinite Natural Resources".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab3, ResourcePatch.InfiniteEnabled, "Infinite Natural Resources");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab3, ResourcePatch.FastEnabled, "Fast Mining".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab3, ResourcePatch.FastEnabled, "Fast Mining");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab3, WaterPumperPatch.Enabled, "Pump Anywhere".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab3, WaterPumperPatch.Enabled, "Pump Anywhere");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab3, TerraformPatch.Enabled, "Terraform without enought sands".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab3, TerraformPatch.Enabled, "Terraform without enought sands");
x = 300f;
y = 10f;
AddButton(x, y, tab3, "矿物掩埋标题", 16, "button-bury-all", () =>
@@ -129,41 +134,96 @@ public class UIConfigWindow : UI.MyWindowWithTabs
PlanetFunctions.DismantleAll(false);
});
var tab4 = AddTab(336f, 3, _windowTrans, "Dyson Sphere".Translate());
var tab4 = AddTab(336f, 3, _windowTrans, "Dyson Sphere");
x = 0f;
y = 10f;
UI.MyCheckBox.CreateCheckBox(x, y, tab4, DysonSpherePatch.SkipBulletEnabled, "Skip bullet period".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab4, DysonSpherePatch.SkipBulletEnabled, "Skip bullet period");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab4, DysonSpherePatch.SkipAbsorbEnabled, "Skip absorption period".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab4, DysonSpherePatch.SkipAbsorbEnabled, "Skip absorption period");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab4, DysonSpherePatch.QuickAbsortEnabled, "Quick absorb".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab4, DysonSpherePatch.QuickAbsortEnabled, "Quick absorb");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab4, DysonSpherePatch.EjectAnywayEnabled, "Eject anyway".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab4, DysonSpherePatch.EjectAnywayEnabled, "Eject anyway");
x = 300f;
y = 10f;
AddButton(x, y, tab4, "Initialize Dyson Sphere", 16, "init-dyson-sphere", () =>
{
DysonSpherePatch.InitCurrentDysonSphere(-1);
});
y += 36f;
AddText(x, y, tab4, "Click to dismantle selected layer", 16, "text-dismantle-layer");
y += 26f;
for (var i = 0; i < 10; i++)
{
var id = i + 1;
var btn = AddFlatButton(x, y, tab4, id.ToString(), 12, "dismantle-layer-" + id, () => { DysonSpherePatch.InitCurrentDysonSphere(id); });
((RectTransform)btn.transform).sizeDelta = new Vector2(40f, 20f);
_dysonLayerBtn[i] = btn;
if (i == 4)
{
x -= 160f;
y += 20f;
}
else
{
x += 40f;
}
}
var tab5 = AddTab(436f, 4, _windowTrans, "Birth".Translate());
var tab5 = AddTab(436f, 4, _windowTrans, "Birth");
x = 0f;
y = 10f;
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.SitiVeinsOnBirthPlanet, "Silicon/Titanium on birth planet".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.SitiVeinsOnBirthPlanet, "Silicon/Titanium on birth planet");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.FireIceOnBirthPlanet, "Fire ice on birth planet".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.FireIceOnBirthPlanet, "Fire ice on birth planet");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.KimberliteOnBirthPlanet, "Kimberlite on birth planet".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.KimberliteOnBirthPlanet, "Kimberlite on birth planet");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.FractalOnBirthPlanet, "Fractal silicon on birth planet".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.FractalOnBirthPlanet, "Fractal silicon on birth planet");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.OrganicOnBirthPlanet, "Organic crystal on birth planet".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.OrganicOnBirthPlanet, "Organic crystal on birth planet");
x = 200f;
y = 10f;
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.OpticalOnBirthPlanet, "Optical grating crystal on birth planet".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.OpticalOnBirthPlanet, "Optical grating crystal on birth planet");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.SpiniformOnBirthPlanet, "Spiniform stalagmite crystal on birth planet".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.SpiniformOnBirthPlanet, "Spiniform stalagmite crystal on birth planet");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.UnipolarOnBirthPlanet, "Unipolar magnet on birth planet".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.UnipolarOnBirthPlanet, "Unipolar magnet on birth planet");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.FlatBirthPlanet, "Birth planet is solid flat (no water at all)".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.FlatBirthPlanet, "Birth planet is solid flat (no water at all)");
y += 36f;
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.HighLuminosityBirthStar, "Birth star has high luminosity".Translate());
UI.MyCheckBox.CreateCheckBox(x, y, tab5, BirthPlanetPatch.HighLuminosityBirthStar, "Birth star has high luminosity");
SetCurrentTab(0);
UpdateUI();
}
public void UpdateUI()
{
if (Tabs[3].Item1.gameObject.activeSelf)
{
var star = GameMain.localStar;
if (star != null)
{
var dysonSpheres = GameMain.data?.dysonSpheres;
if (dysonSpheres?[star.index] != null)
{
var ds = dysonSpheres[star.index];
for (var i = 1; i <= 10; i++)
{
var layer = ds.layersIdBased[i];
_dysonLayerBtn[i - 1].button.interactable = layer != null && layer.id == i;
}
return;
}
}
for (var i = 0; i < 10; i++)
{
_dysonLayerBtn[i].button.interactable = false;
}
}
}
public override void _OnDestroy()
@@ -190,8 +250,13 @@ public class UIConfigWindow : UI.MyWindowWithTabs
public override void _OnUpdate()
{
if (!VFInput.escape || VFInput.inputing) return;
VFInput.UseEscape();
_Close();
if (VFInput.escape && !VFInput.inputing)
{
VFInput.UseEscape();
_Close();
return;
}
UpdateUI();
}
}