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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-10 12:03:28 +08:00
This commit is contained in:
2023-09-11 20:55:49 +08:00
parent 0b67cddc65
commit 6361ab21c6
5 changed files with 170 additions and 60 deletions

View File

@@ -39,7 +39,7 @@ public class MyWindow: ManualBehaviour
var txt = gameObject.transform.Find("panel-bg/title-text")?.gameObject.GetComponent<Text>();
if (txt)
{
txt.text = title;
txt.text = title.Translate();
}
}
@@ -56,7 +56,7 @@ public class MyWindow: ManualBehaviour
var src = UIRoot.instance.uiGame.assemblerWindow.stateText;
var txt = Instantiate(src);
txt.gameObject.name = objName;
txt.text = label;
txt.text = label.Translate();
txt.color = new Color(1f, 1f, 1f, 0.4f);
txt.alignment = TextAnchor.MiddleLeft;
txt.fontSize = fontSize;
@@ -74,7 +74,7 @@ public class MyWindow: ManualBehaviour
var btn = Instantiate(panel.cpuActiveButton);
btn.gameObject.name = objName;
var rect = Util.NormalizeRectWithTopLeft(btn, x, y, parent);
rect.sizeDelta = new Vector2(120, rect.sizeDelta.y);
rect.sizeDelta = new Vector2(150, rect.sizeDelta.y);
var l = btn.gameObject.transform.Find("button-text").GetComponent<Localizer>();
var t = btn.gameObject.transform.Find("button-text").GetComponent<Text>();
if (l != null)
@@ -99,6 +99,28 @@ public class MyWindow: ManualBehaviour
return btn;
}
protected UIButton AddFlatButton(float x, float y, RectTransform parent, string text = "", int fontSize = 12, string objName = "button", UnityAction onClick = null)
{
var panel = UIRoot.instance.uiGame.dysonEditor.controlPanel.hierarchy.layerPanel;
var btn = Instantiate(panel.layerButtons[0]);
btn.gameObject.name = objName;
Util.NormalizeRectWithTopLeft(btn, x, y, parent);
var t = btn.gameObject.transform.Find("Text").GetComponent<Text>();
if (t != null)
{
t.text = text.Translate();
}
t.fontSize = fontSize;
btn.button.onClick.RemoveAllListeners();
_buttons[btn] = onClick;
if (EventRegistered)
{
if (onClick != null)
btn.button.onClick.AddListener(onClick);
}
return btn;
}
protected InputField AddInputField(float x, float y, RectTransform parent, string text = "", int fontSize = 16, string objName = "input", UnityAction<string> onChanged = null, UnityAction<string> onEditEnd = null)
{
var stationWindow = UIRoot.instance.uiGame.stationWindow;
@@ -169,7 +191,7 @@ public class MyWindow: ManualBehaviour
public class MyWindowWithTabs : MyWindow
{
private readonly List<Tuple<RectTransform, UIButton>> _tabs = new();
protected readonly List<Tuple<RectTransform, UIButton>> Tabs = new();
public override void TryClose()
{
_Close();
@@ -202,11 +224,11 @@ public class MyWindowWithTabs : MyWindow
}
var btnText = btn.transform.Find("Text").GetComponent<Text>();
btnText.text = label;
btnText.text = label.Translate();
btnText.fontSize = 16;
btn.data = index;
_tabs.Add(Tuple.Create(tabRect, btn));
Tabs.Add(Tuple.Create(tabRect, btn));
if (EventRegistered)
{
btn.onClick += OnTabButtonClick;
@@ -218,7 +240,7 @@ public class MyWindowWithTabs : MyWindow
{
if (!EventRegistered)
{
foreach (var t in _tabs)
foreach (var t in Tabs)
{
t.Item2.onClick += OnTabButtonClick;
}
@@ -230,7 +252,7 @@ public class MyWindowWithTabs : MyWindow
{
if (EventRegistered)
{
foreach (var t in _tabs)
foreach (var t in Tabs)
{
t.Item2.onClick -= OnTabButtonClick;
}
@@ -242,17 +264,16 @@ public class MyWindowWithTabs : MyWindow
private void OnTabButtonClick(int index)
{
foreach (var t in _tabs)
foreach (var (rectTransform, btn) in Tabs)
{
var btn = t.Item2;
if (btn.data != index)
{
btn.highlighted = false;
t.Item1.gameObject.SetActive(false);
rectTransform.gameObject.SetActive(false);
continue;
}
btn.highlighted = true;
t.Item1.gameObject.SetActive(true);
rectTransform.gameObject.SetActive(true);
}
}
}