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minor changes
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@@ -1,5 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using BepInEx;
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@@ -6,6 +6,7 @@
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## Changelog
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* 1.3.0
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* Reworked dustbin support for Tanks, to improve performance and resolve known bugs.
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+ Be note that the whole tank logic is optimized which may get a slight better performance even if you don't use them as dustbin.
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* [Nebula Mupltiplayer Mod](https://dsp.thunderstore.io/package/nebula/NebulaMultiplayerMod/) and bug fixes from [ModFixerOne](https://dsp.thunderstore.io/package/starfi5h/ModFixerOne/) by [starfi5h](https://github.com/starfi5h/).
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* 1.2.1
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@@ -26,10 +27,12 @@
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* A checkbox is added to Storages and Tanks UI, which turns them into dustbins.
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* Items sent into dustbins are removed immediately.
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* Can get sands from destroyed items, configurable through a json encoded config entry.
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+ You can get item ID list [here](https://dsp-wiki.com/Modding:Items_IDs).
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## 更新日志
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* 1.3.0
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* 重写了储液罐的垃圾桶实现,以提高性能并解决已知的bug
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+ 注意:整个储液罐逻辑都被优化了,即使你不把他们作为垃圾桶使用,也可能会获得轻微的性能提升
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* [Nebula Mupltiplayer Mod](https://dsp.thunderstore.io/package/nebula/NebulaMultiplayerMod/)支持和Bug修正来自[starfi5h](https://github.com/starfi5h/)的[ModFixerOne](https://dsp.thunderstore.io/package/starfi5h/ModFixerOne/)
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* 1.2.1
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@@ -50,3 +53,4 @@
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* 在储物仓和储液罐上增加一个垃圾桶的勾选框。
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* 送进垃圾桶的物品会立即被移除。
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* 可以从移除的物品中获得沙子,可以通过json编码的设置项进行配置。
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+ 可以在[这里](https://dsp-wiki.com/Modding:Items_IDs)获得物品ID列表。
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