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mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-02-04 18:22:18 +08:00

Work in progress

This commit is contained in:
2023-10-31 01:54:32 +08:00
parent 88f1fb22b8
commit 5d58a2a8fa
9 changed files with 169 additions and 7 deletions

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@@ -5,7 +5,7 @@
<TargetFramework>net472</TargetFramework>
<BepInExPluginGuid>org.soardev.cheatenabler</BepInExPluginGuid>
<Description>DSP MOD - CheatEnabler</Description>
<Version>2.3.5</Version>
<Version>2.3.6</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<PackageId>CheatEnabler</PackageId>

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@@ -181,6 +181,17 @@ public static class FactoryPatch
);
return matcher.InstructionEnumeration();
}
[HarmonyPostfix]
[HarmonyPatch(typeof(UXAssist.PlanetFunctions), nameof(UXAssist.PlanetFunctions.BuildOrbitalCollectors))]
private static void UXAssist_PlanetFunctions_BuildOrbitalCollectors_Postfix()
{
var factory = GameMain.mainPlayer?.factory;
if (factory != null)
{
ArrivePlanet(factory);
}
}
}
private static class ArchitectMode

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@@ -4,6 +4,8 @@
#### 添加一些作弊功能,同时屏蔽异常检测
## Changlog
* 2.3.6
+ Fix a issue in `Finish build immediately` that some buildings are not finished immediately.
* 2.3.5
+ Fix another crash in `Skip bullet period`.
* 2.3.4
@@ -108,6 +110,8 @@
* [Multifunction_mod](https://github.com/blacksnipebiu/Multifunction_mod): Some cheat functions
## 更新日志
* 2.3.6
+ 修复了`建造秒完成`可能导致部分建筑无法立即完成的问题
* 2.3.5
+ 修复了`跳过子弹阶段`可能导致崩溃的问题
* 2.3.4

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@@ -1,6 +1,6 @@
{
"name": "CheatEnabler",
"version_number": "2.3.5",
"version_number": "2.3.6",
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/CheatEnabler",
"description": "Add various cheat functions while disabling abnormal determinants / 添加一些作弊功能,同时屏蔽异常检测",
"dependencies": [