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LabOpt 0.3.5

This commit is contained in:
2023-09-03 03:03:29 +08:00
parent 96da6823b2
commit 591d1e2cc6
5 changed files with 61 additions and 35 deletions

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#### 优化研究站性能
## Updates
* 0.3.5
+ Add some codes to avoid labs malfunctioning on stacking.
* 0.3.4
* Fix various crashes on recipe/research mode changing on labs that are not base level.
+ Fix various crashes on recipe/research mode changing on labs that are not base level.
* 0.3.3
* Add a lock to `PlanetFactory.PickFrom()` to avoid thread-conflicts.
+ Add a lock to `PlanetFactory.PickFrom()` to avoid thread-conflicts.
* 0.3.2
* Separate large block locks into small locks to improve performance.
+ Separate large block locks into small locks to improve performance.
* 0.3.1
* Add some locks to avoid thread-conflicts.
+ Add some locks to avoid thread-conflicts.
* 0.3.0
* Reverse changes of 0.2.0, and rewrite most of codes to make better performance with less patches.
+ Reverse changes of 0.2.0, and rewrite most of codes to make better performance with less patches.
* 0.2.0
* New mechanism to update `LabComponent.needs()`.
+ New mechanism to update `LabComponent.needs()`.
* 0.1.0
* Initial release.
+ Initial release.
## Features
* Greatly reduce CPU usage of Matrix Labs without changing gameplay logic.