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bug fixes, with TODO added
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@@ -73,7 +73,6 @@ public static class MechaDronesTweaks
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public static float EnergyMultiplier = 0.1f;
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(ConstructionModuleComponent), nameof(ConstructionModuleComponent.SearchForNewTargets))]
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[HarmonyPatch(typeof(ConstructionSystem), nameof(ConstructionSystem.UpdateDrones))]
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[HarmonyPatch(typeof(UIMechaWindow), nameof(UIMechaWindow.UpdateProps))]
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[HarmonyPatch(typeof(UITechTree), nameof(UITechTree.RefreshDataValueText))]
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