mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2026-03-23 05:03:28 +08:00
code cleanup
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@@ -86,17 +86,17 @@ public static class UIConfigWindow
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x = 400f;
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y = 10f;
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wnd.AddButton(x, y, tab2, "Initialize This Planet", 16, "button-init-planet", () =>
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UIMessageBox.Show("Initialize This Planet".Translate(), "Initialize This Planet Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, new UIMessageBox.Response(() =>
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UIMessageBox.Show("Initialize This Planet".Translate(), "Initialize This Planet Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, () =>
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{
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PlanetFunctions.RecreatePlanet(true);
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}))
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})
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);
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y += 36f;
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wnd.AddButton(x, y, tab2, "Dismantle All Buildings", 16, "button-dismantle-all", () =>
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UIMessageBox.Show("Dismantle All Buildings".Translate(), "Dismantle All Buildings Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, new UIMessageBox.Response(() =>
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UIMessageBox.Show("Dismantle All Buildings".Translate(), "Dismantle All Buildings Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, () =>
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{
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PlanetFunctions.DismantleAll(false);
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}))
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})
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);
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y += 72f;
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@@ -128,10 +128,10 @@ public static class UIConfigWindow
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x = 400f;
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y = 10f;
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wnd.AddButton(x, y, tab3, "Initialize Dyson Sphere", 16, "init-dyson-sphere", () =>
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UIMessageBox.Show("Initialize Dyson Sphere".Translate(), "Initialize Dyson Sphere Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, new UIMessageBox.Response(() =>
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UIMessageBox.Show("Initialize Dyson Sphere".Translate(), "Initialize Dyson Sphere Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, () =>
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{
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DysonSpherePatch.InitCurrentDysonSphere(-1);
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}))
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})
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);
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y += 36f;
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MyWindow.AddText(x, y, tab3, "Click to dismantle selected layer", 16, "text-dismantle-layer");
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@@ -140,10 +140,10 @@ public static class UIConfigWindow
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{
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var id = i + 1;
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var btn = wnd.AddFlatButton(x, y, tab3, id.ToString(), 12, "dismantle-layer-" + id, () =>
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UIMessageBox.Show("Dismantle selected layer".Translate(), "Dismantle selected layer Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, new UIMessageBox.Response(() =>
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UIMessageBox.Show("Dismantle selected layer".Translate(), "Dismantle selected layer Confirm".Translate(), "取消".Translate(), "确定".Translate(), 2, null, () =>
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{
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DysonSpherePatch.InitCurrentDysonSphere(id);
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}))
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})
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);
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((RectTransform)btn.transform).sizeDelta = new Vector2(40f, 20f);
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DysonLayerBtn[i] = btn;
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