mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-09 05:33:37 +08:00
UXAssist and CheatEnabler new version
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection.Emit;
|
||||
using BepInEx;
|
||||
using BepInEx.Configuration;
|
||||
using CommonAPI;
|
||||
using CommonAPI.Systems;
|
||||
using HarmonyLib;
|
||||
@@ -67,8 +68,12 @@ public class UXAssist : BaseUnityPlugin
|
||||
"Logistics capacity related tweaks");
|
||||
FactoryPatch.TreatStackingAsSingleEnabled = Config.Bind("Factory", "TreatStackingAsSingle", false,
|
||||
"Treat stack items as single in monitor components");
|
||||
FactoryPatch.QuickBuildAndDismantleLabEnabled = Config.Bind("Factory", "QuickBuildAndDismantleLab", true,
|
||||
"Quick build and dismantle labs");
|
||||
FactoryPatch.QuickBuildAndDismantleLabsEnabled = Config.Bind("Factory", "QuickBuildAndDismantleLab", false,
|
||||
"Quick build and dismantle stacking labs");
|
||||
FactoryPatch.ProtectVeinsFromExhaustionEnabled = Config.Bind("Factory", "ProtectVeinsFromExhaustion", false,
|
||||
"Protect veins from exhaustion");
|
||||
FactoryPatch.ProtectVeinsFromExhaustion.KeepVeinAmount = Config.Bind("Factory", "KeepVeinAmount", 100, new ConfigDescription("Keep veins amount (0 to disable)", new AcceptableValueRange<int>(0, 1000))).Value;
|
||||
FactoryPatch.ProtectVeinsFromExhaustion.KeepOilSpeed = Config.Bind("Factory", "KeepOilSpeed", 1.0f, new ConfigDescription("Keep minimal oil speed (< 0.1 to disable)", new AcceptableValueRange<float>(0.0f, 1.0f))).Value;
|
||||
PlanetFunctions.OrbitalCollectorMaxBuildCount = Config.Bind("Factory", "OCMaxBuildCount", 0, "Maximum Orbital Collectors to build once, set to 0 to build as many as possible");
|
||||
PlayerPatch.HideTipsForSandsChangesEnabled = Config.Bind("Player", "HideTipsForGettingSands", false,
|
||||
"Hide tips for getting soil piles");
|
||||
|
||||
Reference in New Issue
Block a user