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mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-02-04 19:42:17 +08:00
This commit is contained in:
2024-03-10 18:25:51 +08:00
parent d9a4cb312d
commit 456598f2a1
14 changed files with 166 additions and 16 deletions

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@@ -4,6 +4,10 @@
#### 一些提升用户体验的功能和补丁
## Changlog
* 1.0.15
+ Move shortcut key settings to system options window, which depends on [CommonAPI](https://dsp.thunderstore.io/package/CommonAPI/CommonAPI)
+ Enable `Hide UI` function(`F11` by default) while on Star Map view
+ New function: `Treat stack items as single in monitor components`
* 1.0.14
+ Fix crash in `Re-initialize planet` again
+ `Off-grid building and stepped rotation`: Add Z coordinate to display, and adjust the precision to 4 decimal after point
@@ -66,6 +70,7 @@
+ Sort blueprint structures before saving, to reduce generated blueprint data size a little
+ Increase maximum count of Metadata Instantiations to 20000 (from 2000)
+ Increase capacity of player order queue to 128 (from 16)
+ Enable `Hide UI` function(`F11` by default) while on Star Map view
* Features:
+ General
- Enable game window resize
@@ -79,6 +84,7 @@
- Larger area for upgrade and dismantle(30x30 at max)
- Larger area for terraform(30x30 at max)
- Enable player actions in globe view
- Treat stack items as single in monitor components
- Enhanced control for logistic storage limits
- Logistic storage limits are not scaled on upgrading `Logistics Carrier Capacity`, if they are not set to maximum capacity.
- You can use arrow keys to adjust logistic storage limits gracefully.
@@ -104,6 +110,10 @@
* [OffGridConstruction](https://github.com/Velociraptor115-DSPModding/OffGridConstruction): Off-grid building & stepped rotation implementations
## 更新日志
* 1.0.15
+ 将快捷键设置移动到系统选项窗口,依赖于[CommonAPI](https://dsp.thunderstore.io/package/CommonAPI/CommonAPI)
+ 在星图视图中启用`隐藏UI`功能(默认按键为`F11`)
+ 新功能:`在流速计中将堆叠物品视为单个物品`
* 1.0.14
+ 再次尝试修复`初始化本行星`导致的崩溃问题
+ `脱离网格建造和小角度旋转`现在显示建筑Z坐标并将精度调整为小数点后4位
@@ -164,6 +174,9 @@
+ 更严格的建造菜单热键检测因此在按住Ctrl/Alt/Shift时不再会触发建造热键(0~9, F1~F10, X, U)
+ 修复了`矿物利用`升级到8000级以上时弹出警告的bug
+ 保存蓝图前对建筑进行排序,以减少生成的蓝图数据大小
+ 将元数据提取的最大数量增加到20000(原来为2000)
+ 将玩家指令队列的容量增加到128(原来为16)
+ 在星图视图中启用`隐藏UI`功能(默认按键为`F11`)
* 功能:
+ 通用
- 可调整游戏窗口大小(可最大化和拖动边框)
@@ -179,6 +192,7 @@
- 范围升级和拆除的最大区域扩大(最大30x30)
- 范围铺设地基的最大区域扩大(最大30x30)
- 在行星视图中允许玩家操作
- 在流速计中将堆叠物品视为单个物品
- 物流塔存储数量限制控制改进
- 当升级`运输机舱扩容`时,不会对各种物流塔的存储限制按比例提升,除非设置为最大允许容量。
- 你可以使用方向键微调物流塔存储限制