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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 21:33:28 +08:00

UXAssist v1.4.5

This commit is contained in:
2025-11-14 15:59:48 +08:00
parent 1a242af84e
commit 45445f82a1
5 changed files with 34 additions and 11 deletions

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@@ -3,6 +3,12 @@
## Changlog
* 1.4.5
* New feature: `Ctrl+Shift+Click to pick items from whole belts`, with 2 suboptions: `Include branches of belts` and `Include connected inserters`
* Patch [BlueprintTweaks](https://thunderstore.io/c/dyson-sphere-program/p/kremnev8/BlueprintTweaks/) temporarily to fix `Drag Remove` functions (And wait for limoka to merge the [Pull Request](https://github.com/limoka/DSP-Mods/pull/133)):
* Ground rendering is correct now.
* Dismantle logic follows offcial's implementation to avoid possible crashes.
* Fixed CommonAPI patch to make shortcut key settings saved as expect now, sorry for wrong implementation in last version.
* 1.4.4
* `Remember window position and size on last exit`: Fix compatiblity for game patch 0.10.33
* `Real-time logistic stations info panel`: Try to fix a display issue.
@@ -350,6 +356,12 @@
## 更新日志
* 1.4.5
* 新功能:`按住Ctrl+Shift点击从整条传送带抓取物品`,包含两个子选项:`包含传送带分支``包含连接的分拣器`
* 临时修复 [BlueprintTweaks](https://thunderstore.io/c/dyson-sphere-program/p/kremnev8/BlueprintTweaks/) 的 `拖拽拆除` 功能(等待 limoka 合并 [Pull Request](https://github.com/limoka/DSP-Mods/pull/133)
* 地面绘制现在已正确
* 拆除逻辑遵循官方实现,避免潜在崩溃可能
* 修正了 CommonAPI 的补丁,现在快捷键设置可以如预期保存了,不好意思上一版本实现有误
* 1.4.4
* `记住上次退出时的窗口位置和大小`修复对游戏补丁0.10.33的兼容性
* `物流站实时信息面板`:尝试修复一个显示问题

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@@ -71,7 +71,7 @@ public static class UIConfigWindow
I18N.Add("Drag building power poles in maximum connection range", "Drag building power poles in maximum connection range", "拖动建造电线杆时自动使用最大连接距离间隔");
I18N.Add("Build Tesla Tower and Wireless Power Tower alternately", "Build Tesla Tower and Wireless Power Tower alternately", "交替建造电力感应塔和无线输电塔");
I18N.Add("Belt signals for buy out dark fog items automatically", "Belt signals for buy out dark fog items automatically", "用于自动购买黑雾物品的传送带信号");
I18N.Add("Ctrl+Shift+Click to pick items from whole belts", "Press Ctrl+Shift to pick items from whole belts", "按住Ctrl+Shift从整条传送抓取物品");
I18N.Add("Ctrl+Shift+Click to pick items from whole belts", "Ctrl+Shift+Click to pick items from whole belts", "按住Ctrl+Shift点击从整条传送抓取物品");
I18N.Add("Include branches of belts", "Include branches of belts", "包含传送带分支");
I18N.Add("Include connected inserters", "Include connected inserters (and their connected belts if above is checked)", "包含连接的分拣器(若勾选上面的选项则包含分拣器连接的传送带)");
I18N.Add("Auto-config logistic stations", "Auto-config logistic stations", "自动配置物流设施");
@@ -407,12 +407,23 @@ public static class UIConfigWindow
}
}
{
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled, "Ctrl+Shift+Click to pick items from whole belts");
y += 27f;
wnd.AddCheckBox(x + 10, y, tab2, FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeBranches, "Include branches of belts", 13);
var includeBranches = wnd.AddCheckBox(x + 10, y, tab2, FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeBranches, "Include branches of belts", 13);
y += 27f;
wnd.AddCheckBox(x + 10, y, tab2, FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeInserters, "Include connected inserters", 13);
var includeInserters = wnd.AddCheckBox(x + 10, y, tab2, FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeInserters, "Include connected inserters", 13);
FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled.SettingChanged += PressShiftToTakeWholeBeltItemsEnabledChanged;
wnd.OnFree += () => { FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled.SettingChanged -= PressShiftToTakeWholeBeltItemsEnabledChanged; };
PressShiftToTakeWholeBeltItemsEnabledChanged(null, null);
void PressShiftToTakeWholeBeltItemsEnabledChanged(object o, EventArgs e)
{
includeBranches.SetEnable(FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled.Value);
includeInserters.SetEnable(FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled.Value);
}
}
x = 400f;
y = 10f;

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@@ -142,9 +142,9 @@ public class UXAssist : BaseUnityPlugin, IModCanSave
"Dismantle blueprint selected buildings");
FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled = Config.Bind("Factory", "PressShiftToTakeWholeBeltItems", false,
"Ctrl+Shift+Click to pick items from whole belts");
FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeBranches = Config.Bind("Factory", "PressShiftToTakeWholeBeltItemsIncludeBranches", true,
FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeBranches = Config.Bind("Factory", "PressShiftToTakeWholeBeltItemsIncludeBranches", false,
"Include branches of belts");
FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeInserters = Config.Bind("Factory", "PressShiftToTakeWholeBeltItemsIncludeInserters", true,
FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeInserters = Config.Bind("Factory", "PressShiftToTakeWholeBeltItemsIncludeInserters", false,
"Include connected inserters");
LogisticsPatch.AutoConfigLogisticsEnabled = Config.Bind("Factory", "AutoConfigLogistics", false,
"Auto-config logistic stations");

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@@ -4,7 +4,7 @@
<TargetFramework>net472</TargetFramework>
<BepInExPluginGuid>org.soardev.uxassist</BepInExPluginGuid>
<Description>DSP MOD - UXAssist</Description>
<Version>1.4.4</Version>
<Version>1.4.5</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<PackageId>UXAssist</PackageId>

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@@ -1,6 +1,6 @@
{
"name": "UXAssist",
"version_number": "1.4.4",
"version_number": "1.4.5",
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/UXAssist",
"description": "Some functions and patches for better user experience / 一些提升用户体验的功能和补丁",
"dependencies": [