mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2026-02-05 03:02:20 +08:00
work in progress
This commit is contained in:
@@ -20,10 +20,6 @@
|
|||||||
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
|
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
|
||||||
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="Assembly-CSharp">
|
<Reference Include="Assembly-CSharp">
|
||||||
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
||||||
@@ -33,11 +29,16 @@
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|||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
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</ItemGroup>
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||||||
|
|
||||||
|
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
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||||||
|
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\UXAssist\UXAssist.csproj" />
|
<ProjectReference Include="..\UXAssist\UXAssist.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
||||||
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md, CHANGELOG.md" />
|
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
|
||||||
|
powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md, CHANGELOG.md" />
|
||||||
</Target>
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
21
DSP_Mods.sln
21
DSP_Mods.sln
@@ -19,19 +19,14 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OverclockEverything", "Over
|
|||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MechaDronesTweaks", "MechaDronesTweaks\MechaDronesTweaks.csproj", "{15B8BC2E-93E0-4454-8F8F-BF1FA8DC90F4}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MechaDronesTweaks", "MechaDronesTweaks\MechaDronesTweaks.csproj", "{15B8BC2E-93E0-4454-8F8F-BF1FA8DC90F4}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LabOpt", "LabOpt\LabOpt.csproj", "{DD76B77C-68D8-4A4C-B98E-CBEECEDC49FB}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{F2D5EBE8-7D9D-4572-9A3E-4DD1114FD99F} = {F2D5EBE8-7D9D-4572-9A3E-4DD1114FD99F}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LabOptPreloader", "LabOptPreloader\LabOptPreloader.csproj", "{F2D5EBE8-7D9D-4572-9A3E-4DD1114FD99F}"
|
|
||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DustbinPreloader", "DustbinPreloader\DustbinPreloader.csproj", "{B8EB3D8D-5613-42F0-9040-EAA11A38C6AC}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DustbinPreloader", "DustbinPreloader\DustbinPreloader.csproj", "{B8EB3D8D-5613-42F0-9040-EAA11A38C6AC}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PoolOpt", "PoolOpt\PoolOpt.csproj", "{8BE61246-2C9D-4088-AA33-5AFF22C5046E}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PoolOpt", "PoolOpt\PoolOpt.csproj", "{8BE61246-2C9D-4088-AA33-5AFF22C5046E}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UserCloak", "UserCloak\UserCloak.csproj", "{096D2E4B-D1CE-424D-9954-C36A23E9E279}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UserCloak", "UserCloak\UserCloak.csproj", "{096D2E4B-D1CE-424D-9954-C36A23E9E279}"
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LuaScriptEngine", "LuaScriptEngine\LuaScriptEngine.csproj", "{E9375F0E-26DC-4CEC-80DC-9C48F23340BC}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
@@ -70,14 +65,6 @@ Global
|
|||||||
{15B8BC2E-93E0-4454-8F8F-BF1FA8DC90F4}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{15B8BC2E-93E0-4454-8F8F-BF1FA8DC90F4}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{15B8BC2E-93E0-4454-8F8F-BF1FA8DC90F4}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{15B8BC2E-93E0-4454-8F8F-BF1FA8DC90F4}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{15B8BC2E-93E0-4454-8F8F-BF1FA8DC90F4}.Release|Any CPU.Build.0 = Release|Any CPU
|
{15B8BC2E-93E0-4454-8F8F-BF1FA8DC90F4}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{DD76B77C-68D8-4A4C-B98E-CBEECEDC49FB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{DD76B77C-68D8-4A4C-B98E-CBEECEDC49FB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{DD76B77C-68D8-4A4C-B98E-CBEECEDC49FB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{DD76B77C-68D8-4A4C-B98E-CBEECEDC49FB}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{F2D5EBE8-7D9D-4572-9A3E-4DD1114FD99F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{F2D5EBE8-7D9D-4572-9A3E-4DD1114FD99F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{F2D5EBE8-7D9D-4572-9A3E-4DD1114FD99F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{F2D5EBE8-7D9D-4572-9A3E-4DD1114FD99F}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{B8EB3D8D-5613-42F0-9040-EAA11A38C6AC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{B8EB3D8D-5613-42F0-9040-EAA11A38C6AC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{B8EB3D8D-5613-42F0-9040-EAA11A38C6AC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{B8EB3D8D-5613-42F0-9040-EAA11A38C6AC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{B8EB3D8D-5613-42F0-9040-EAA11A38C6AC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{B8EB3D8D-5613-42F0-9040-EAA11A38C6AC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
@@ -90,5 +77,9 @@ Global
|
|||||||
{096D2E4B-D1CE-424D-9954-C36A23E9E279}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{096D2E4B-D1CE-424D-9954-C36A23E9E279}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{096D2E4B-D1CE-424D-9954-C36A23E9E279}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{096D2E4B-D1CE-424D-9954-C36A23E9E279}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{096D2E4B-D1CE-424D-9954-C36A23E9E279}.Release|Any CPU.Build.0 = Release|Any CPU
|
{096D2E4B-D1CE-424D-9954-C36A23E9E279}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{E9375F0E-26DC-4CEC-80DC-9C48F23340BC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{E9375F0E-26DC-4CEC-80DC-9C48F23340BC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{E9375F0E-26DC-4CEC-80DC-9C48F23340BC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{E9375F0E-26DC-4CEC-80DC-9C48F23340BC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|||||||
@@ -16,11 +16,21 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
||||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
||||||
<PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" />
|
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
|
||||||
<PackageReference Include="DysonSphereProgram.Modding.DSPModSave" Version="1.*" />
|
<PackageReference Include="DysonSphereProgram.Modding.DSPModSave" Version="1.*" />
|
||||||
<PackageReference Include="DysonSphereProgram.Modding.NebulaMultiplayerModApi" Version="2.0.0" />
|
<PackageReference Include="DysonSphereProgram.Modding.NebulaMultiplayerModApi" Version="2.0.0" />
|
||||||
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
|
<PackageReference Include="UnityEngine.Modules" Version="2022.3.53" IncludeAssets="compile" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Assembly-CSharp">
|
||||||
|
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>..\AssemblyFromGame\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<EmbeddedResource Include="assets/icon/signal-410.png" />
|
<EmbeddedResource Include="assets/icon/signal-410.png" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
@@ -29,13 +39,8 @@
|
|||||||
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
|
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<Reference Include="Assembly-CSharp">
|
|
||||||
<HintPath>GameAssembly\Assembly-CSharp.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
||||||
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
IF NOT EXIST package\plugins (mkdir package\plugins)
copy /y $(TargetPath) package\plugins\
cd package
powershell Compress-Archive -Force -DestinationPath '$(ProjectName)-$(Version).zip' -Path patchers, plugins, icon.png, manifest.json, ../README.md, ../CHANGELOG.md" />
|
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
|
||||||
|
IF NOT EXIST package\plugins (mkdir package\plugins)
copy /y $(TargetPath) package\plugins\
cd package
powershell Compress-Archive -Force -DestinationPath '$(ProjectName)-$(Version).zip' -Path patchers, plugins, icon.png, manifest.json, ../README.md, ../CHANGELOG.md" />
|
||||||
</Target>
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -14,8 +14,17 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
||||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
||||||
<PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" />
|
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
|
||||||
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
|
<PackageReference Include="UnityEngine.Modules" Version="2022.3.53" IncludeAssets="compile" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Assembly-CSharp">
|
||||||
|
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>..\AssemblyFromGame\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
||||||
|
|||||||
@@ -15,8 +15,17 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
||||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
||||||
<PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" />
|
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
|
||||||
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
|
<PackageReference Include="UnityEngine.Modules" Version="2022.3.53" IncludeAssets="compile" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Assembly-CSharp">
|
||||||
|
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>..\AssemblyFromGame\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
||||||
@@ -24,6 +33,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
||||||
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md" />
|
<Exec Command="powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md" />
|
||||||
</Target>
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -15,8 +15,17 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
||||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
||||||
<PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" />
|
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
|
||||||
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
|
<PackageReference Include="UnityEngine.Modules" Version="2022.3.53" IncludeAssets="compile" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Assembly-CSharp">
|
||||||
|
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>..\AssemblyFromGame\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
||||||
@@ -24,6 +33,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
||||||
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
IF NOT EXIST package\plugins (mkdir package\plugins)
copy /y $(TargetPath) package\plugins\
cd package
powershell Compress-Archive -Force -DestinationPath '$(ProjectName)-$(Version).zip' -Path patchers, plugins, icon.png, manifest.json, ../README.md" />
|
<Exec Command="IF NOT EXIST package\plugins (mkdir package\plugins)
copy /y $(TargetPath) package\plugins\
cd package
powershell Compress-Archive -Force -DestinationPath '$(ProjectName)-$(Version).zip' -Path patchers, plugins, icon.png, manifest.json, ../README.md" />
|
||||||
</Target>
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -14,8 +14,17 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
||||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
||||||
<PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" />
|
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
|
||||||
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
|
<PackageReference Include="UnityEngine.Modules" Version="2022.3.53" IncludeAssets="compile" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Assembly-CSharp">
|
||||||
|
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>..\AssemblyFromGame\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
||||||
|
|||||||
@@ -16,7 +16,7 @@
|
|||||||
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
||||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
||||||
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
|
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
|
||||||
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
|
<PackageReference Include="UnityEngine.Modules" Version="2022.3.53" IncludeAssets="compile" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|||||||
7
LuaScriptEngine/CHANGELOG.md
Normal file
7
LuaScriptEngine/CHANGELOG.md
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
## Changlog
|
||||||
|
* 1.0.0
|
||||||
|
+ Initial release
|
||||||
|
|
||||||
|
## 更新日志
|
||||||
|
* 1.0.0
|
||||||
|
+ 初始版本
|
||||||
223
LuaScriptEngine/LuaScriptEngine.cs
Normal file
223
LuaScriptEngine/LuaScriptEngine.cs
Normal file
@@ -0,0 +1,223 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
using BepInEx;
|
||||||
|
using BepInEx.Logging;
|
||||||
|
using HarmonyLib;
|
||||||
|
using NLua;
|
||||||
|
|
||||||
|
namespace LuaScriptEngine;
|
||||||
|
|
||||||
|
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
|
||||||
|
public class LuaScriptEngine : BaseUnityPlugin
|
||||||
|
{
|
||||||
|
private class Timer(LuaFunction func, long startInterval, long repeatInterval = 0L)
|
||||||
|
{
|
||||||
|
public bool Check(long gameTick)
|
||||||
|
{
|
||||||
|
if (gameTick < _nextTick) return false;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
_func.Call();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Logger.LogError($"Error in Lua script: {e}");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_repeatInterval <= 0L) return true;
|
||||||
|
_nextTick += _repeatInterval;
|
||||||
|
if (_nextTick < gameTick)
|
||||||
|
_nextTick = gameTick + 1;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Reset(long gameTick)
|
||||||
|
{
|
||||||
|
if (_repeatInterval <= 0L) return true;
|
||||||
|
_nextTick = gameTick + _repeatInterval;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly LuaFunction _func = func;
|
||||||
|
private readonly long _repeatInterval = repeatInterval;
|
||||||
|
private long _nextTick = GameMain.gameTick + startInterval;
|
||||||
|
}
|
||||||
|
public new static readonly ManualLogSource Logger =
|
||||||
|
BepInEx.Logging.Logger.CreateLogSource(PluginInfo.PLUGIN_NAME);
|
||||||
|
|
||||||
|
private Harmony _harmony;
|
||||||
|
|
||||||
|
private static readonly Lua LuaState = new();
|
||||||
|
private static readonly List<LuaFunction> PostDataLoadedFuncs = [];
|
||||||
|
private static readonly List<LuaFunction> PreUpdateFuncs = [];
|
||||||
|
private static readonly List<LuaFunction> PostUpdateFuncs = [];
|
||||||
|
private static readonly List<LuaFunction> PreGameBeginFuncs = [];
|
||||||
|
private static readonly List<LuaFunction> PostGameBeginFuncs = [];
|
||||||
|
private static readonly List<LuaFunction> PreGameEndFuncs = [];
|
||||||
|
private static readonly List<LuaFunction> PostGameEndFuncs = [];
|
||||||
|
private static readonly HashSet<Timer> Timers = [];
|
||||||
|
private static readonly List<Timer> TimersToRemove = [];
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
LuaState.State.Encoding = Encoding.UTF8;
|
||||||
|
LuaState.LoadCLRPackage();
|
||||||
|
LuaState.DoString("import('Assembly-CSharp')");
|
||||||
|
LuaState["register_callback"] = (string tp, bool pre, LuaFunction action) =>
|
||||||
|
{
|
||||||
|
switch (tp)
|
||||||
|
{
|
||||||
|
case "data_loaded":
|
||||||
|
PostDataLoadedFuncs.Add(action);
|
||||||
|
break;
|
||||||
|
case "update":
|
||||||
|
(pre ? PreUpdateFuncs : PostUpdateFuncs).Add(action);
|
||||||
|
break;
|
||||||
|
case "game_begin":
|
||||||
|
(pre ? PreGameBeginFuncs : PostGameBeginFuncs).Add(action);
|
||||||
|
break;
|
||||||
|
case "game_end":
|
||||||
|
(pre ? PreGameEndFuncs : PostGameEndFuncs).Add(action);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
LuaState["add_timer"] = Timer(LuaFunction func, long firstInterval, long repeatInterval) =>
|
||||||
|
{
|
||||||
|
var timer = new Timer(func, firstInterval, repeatInterval);
|
||||||
|
Timers.Add(timer);
|
||||||
|
return timer;
|
||||||
|
};
|
||||||
|
LuaState["remove_timer"] = void (Timer timer) =>
|
||||||
|
{
|
||||||
|
Timers.Remove(timer);
|
||||||
|
};
|
||||||
|
var assemblyPath = System.IO.Path.Combine(
|
||||||
|
System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location)!,
|
||||||
|
"scripts"
|
||||||
|
);
|
||||||
|
LuaState.DoString($"package.path = '{assemblyPath.Replace('\\', '/')}/?.lua'");
|
||||||
|
|
||||||
|
foreach (var file in System.IO.Directory.GetFiles(assemblyPath, "*.lua"))
|
||||||
|
{
|
||||||
|
Logger.LogInfo($"Loading Lua script: {file}");
|
||||||
|
LuaState.DoFile(file);
|
||||||
|
}
|
||||||
|
_harmony = Harmony.CreateAndPatchAll(typeof(Patches));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
Timers.Clear();
|
||||||
|
PreUpdateFuncs.Clear();
|
||||||
|
PostUpdateFuncs.Clear();
|
||||||
|
PreGameBeginFuncs.Clear();
|
||||||
|
PostGameBeginFuncs.Clear();
|
||||||
|
PreGameEndFuncs.Clear();
|
||||||
|
PostGameEndFuncs.Clear();
|
||||||
|
|
||||||
|
_harmony?.UnpatchSelf();
|
||||||
|
LuaState.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static class Patches
|
||||||
|
{
|
||||||
|
private static void LoopCall(List<LuaFunction> funcs)
|
||||||
|
{
|
||||||
|
foreach (var func in funcs)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
func.Call();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Logger.LogError($"Error in Lua script: {e}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[HarmonyPostfix]
|
||||||
|
[HarmonyPatch(typeof(VFPreload), nameof(VFPreload.InvokeOnLoadWorkEnded))]
|
||||||
|
private static void VFPreload_InvokeOnLoadWorkEnded_Postfix()
|
||||||
|
{
|
||||||
|
LoopCall(PostDataLoadedFuncs);
|
||||||
|
}
|
||||||
|
|
||||||
|
[HarmonyPrefix]
|
||||||
|
[HarmonyPatch(typeof(GameMain), nameof(GameMain.FixedUpdate))]
|
||||||
|
private static void GameMain_FixedUpdate_Prefix()
|
||||||
|
{
|
||||||
|
if (Timers.Count > 0)
|
||||||
|
{
|
||||||
|
var gameTick = GameMain.gameTick;
|
||||||
|
foreach (var timer in Timers)
|
||||||
|
{
|
||||||
|
if (timer == null || !timer.Check(gameTick)) continue;
|
||||||
|
TimersToRemove.Add(timer);
|
||||||
|
}
|
||||||
|
if (TimersToRemove.Count > 0)
|
||||||
|
{
|
||||||
|
foreach (var timer in TimersToRemove)
|
||||||
|
{
|
||||||
|
Timers.Remove(timer);
|
||||||
|
}
|
||||||
|
TimersToRemove.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
LoopCall(PreUpdateFuncs);
|
||||||
|
}
|
||||||
|
|
||||||
|
[HarmonyPostfix]
|
||||||
|
[HarmonyPatch(typeof(GameMain), nameof(GameMain.FixedUpdate))]
|
||||||
|
private static void GameMain_FixedUpdate_Postfix()
|
||||||
|
{
|
||||||
|
LoopCall(PostUpdateFuncs);
|
||||||
|
}
|
||||||
|
|
||||||
|
[HarmonyPrefix]
|
||||||
|
[HarmonyPatch(typeof(GameMain), nameof(GameMain.Begin))]
|
||||||
|
private static void GameMain_Begin_Prefix()
|
||||||
|
{
|
||||||
|
var tick = GameMain.gameTick;
|
||||||
|
foreach (var timer in Timers)
|
||||||
|
{
|
||||||
|
if (timer.Reset(tick))
|
||||||
|
{
|
||||||
|
TimersToRemove.Add(timer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (TimersToRemove.Count > 0)
|
||||||
|
{
|
||||||
|
foreach (var timer in TimersToRemove)
|
||||||
|
{
|
||||||
|
Timers.Remove(timer);
|
||||||
|
}
|
||||||
|
TimersToRemove.Clear();
|
||||||
|
}
|
||||||
|
LoopCall(PreGameBeginFuncs);
|
||||||
|
}
|
||||||
|
|
||||||
|
[HarmonyPostfix]
|
||||||
|
[HarmonyPatch(typeof(GameMain), nameof(GameMain.Begin))]
|
||||||
|
private static void GameMain_Begin_Postfix()
|
||||||
|
{
|
||||||
|
LoopCall(PostGameBeginFuncs);
|
||||||
|
}
|
||||||
|
|
||||||
|
[HarmonyPrefix]
|
||||||
|
[HarmonyPatch(typeof(GameMain), nameof(GameMain.End))]
|
||||||
|
private static void GameMain_End_Prefix()
|
||||||
|
{
|
||||||
|
LoopCall(PreGameEndFuncs);
|
||||||
|
}
|
||||||
|
|
||||||
|
[HarmonyPostfix]
|
||||||
|
[HarmonyPatch(typeof(GameMain), nameof(GameMain.End))]
|
||||||
|
private static void GameMain_End_Postfix()
|
||||||
|
{
|
||||||
|
LoopCall(PostGameEndFuncs);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
40
LuaScriptEngine/LuaScriptEngine.csproj
Normal file
40
LuaScriptEngine/LuaScriptEngine.csproj
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net472</TargetFramework>
|
||||||
|
<AssemblyName>LuaScriptEngine</AssemblyName>
|
||||||
|
<BepInExPluginGuid>org.soardev.luascriptengine</BepInExPluginGuid>
|
||||||
|
<Description>DSP MOD - LuaScriptEngine</Description>
|
||||||
|
<Version>1.0.0</Version>
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
<LangVersion>latest</LangVersion>
|
||||||
|
<RestoreAdditionalProjectSources>https://nuget.bepinex.dev/v3/index.json</RestoreAdditionalProjectSources>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="NLua" Version="1.*" />
|
||||||
|
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
||||||
|
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
||||||
|
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" /> -->
|
||||||
|
<PackageReference Include="UnityEngine.Modules" Version="2022.3.53" IncludeAssets="compile" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Assembly-CSharp">
|
||||||
|
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>..\AssemblyFromGame\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
||||||
|
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
||||||
|
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
|
||||||
|
powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', '$(TargetDir)/KeraLua.dll', '$(TargetDir)/lua54.dll', '$(TargetDir)/NLua.dll', package/icon.png, package/manifest.json, README.md" />
|
||||||
|
</Target>
|
||||||
|
</Project>
|
||||||
8
LuaScriptEngine/README.md
Normal file
8
LuaScriptEngine/README.md
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
# LuaScriptEngine
|
||||||
|
|
||||||
|
#### Write mod functions in lua scripts
|
||||||
|
#### 用lua脚本编写mod功能
|
||||||
|
|
||||||
|
## Usage
|
||||||
|
|
||||||
|
## 使用说明
|
||||||
BIN
LuaScriptEngine/package/icon.png
Normal file
BIN
LuaScriptEngine/package/icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 50 KiB |
9
LuaScriptEngine/package/manifest.json
Normal file
9
LuaScriptEngine/package/manifest.json
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
{
|
||||||
|
"name": "LuaScriptEngine",
|
||||||
|
"version_number": "1.0.0",
|
||||||
|
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/LuaScriptEngine",
|
||||||
|
"description": "Write mod functions in lua scripts / 用lua脚本编写mod功能",
|
||||||
|
"dependencies": [
|
||||||
|
"xiaoye97-BepInEx-5.4.17"
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -15,8 +15,17 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
||||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
||||||
<PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" />
|
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
|
||||||
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
|
<PackageReference Include="UnityEngine.Modules" Version="2022.3.53" IncludeAssets="compile" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Assembly-CSharp">
|
||||||
|
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>..\AssemblyFromGame\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
||||||
@@ -24,6 +33,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
||||||
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md" />
|
<Exec Command="powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md" />
|
||||||
</Target>
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -16,9 +16,18 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
||||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
||||||
<PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" />
|
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
|
||||||
<PackageReference Include="DysonSphereProgram.Modding.DSPModSave" Version="1.*" />
|
<PackageReference Include="DysonSphereProgram.Modding.DSPModSave" Version="1.*" />
|
||||||
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
|
<PackageReference Include="UnityEngine.Modules" Version="2022.3.53" IncludeAssets="compile" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Assembly-CSharp">
|
||||||
|
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>..\AssemblyFromGame\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
||||||
@@ -26,6 +35,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
||||||
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md" />
|
<Exec Command="powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md" />
|
||||||
</Target>
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -15,8 +15,17 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
||||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
||||||
<PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" />
|
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
|
||||||
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
|
<PackageReference Include="UnityEngine.Modules" Version="2022.3.53" IncludeAssets="compile" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Assembly-CSharp">
|
||||||
|
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>..\AssemblyFromGame\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
||||||
@@ -24,6 +33,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
||||||
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md" />
|
<Exec Command="powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md" />
|
||||||
</Target>
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
50
README.md
50
README.md
@@ -9,35 +9,15 @@ Add various cheat functions while disabling abnormal determinants
|
|||||||
|
|
||||||
Moved [to another repo](https://github.com/soarqin/DSP_Mods_TO/tree/master/CompressSave)
|
Moved [to another repo](https://github.com/soarqin/DSP_Mods_TO/tree/master/CompressSave)
|
||||||
|
|
||||||
## [LogisticMiner](LogisticMiner)
|
|
||||||
|
|
||||||
Logistic Storages can mine all ores/water on current planet
|
|
||||||
物流塔可以采集当前星球的全部矿产(以及水)
|
|
||||||
|
|
||||||
## [HideTips](HideTips)
|
|
||||||
|
|
||||||
Hide/Disable various tutorial tips/messages
|
|
||||||
隐藏/屏蔽各种引导提示/消息
|
|
||||||
|
|
||||||
## [Dustbin](Dustbin)
|
## [Dustbin](Dustbin)
|
||||||
|
|
||||||
Can turn Storages and Tanks into Dustbin(Destroy incoming items)
|
Can turn Storages and Tanks into Dustbin(Destroy incoming items)
|
||||||
储物仓和储液罐可以转变为垃圾桶(销毁送进的物品)
|
储物仓和储液罐可以转变为垃圾桶(销毁送进的物品)
|
||||||
|
|
||||||
## [OverclockEverything](OverclockEverything)
|
## [HideTips](HideTips)
|
||||||
|
|
||||||
Boost nearly all structures
|
Hide/Disable various tutorial tips/messages
|
||||||
加速几乎所有建筑功能
|
隐藏/屏蔽各种引导提示/消息
|
||||||
|
|
||||||
## [UniverseGenTweaks](UniverseGenTweaks)
|
|
||||||
|
|
||||||
Universe Generator Tweak
|
|
||||||
宇宙生成参数调节
|
|
||||||
|
|
||||||
## [MechaDronesTweaks](MechaDronesTweaks)
|
|
||||||
|
|
||||||
Some tweaks for mecha drones and build functions(Successor to FastDrones MOD)
|
|
||||||
机甲建设机和建设功能调整(FastDrones MOD的后继者)
|
|
||||||
|
|
||||||
## [LabOpt](LabOpt)
|
## [LabOpt](LabOpt)
|
||||||
|
|
||||||
@@ -46,11 +26,35 @@ Marked as obsoleted temporarily, needs more investigation about LabComponent's m
|
|||||||
优化研究站性能
|
优化研究站性能
|
||||||
暂时标识为过期,需要更多关于LabComponent机制的研究
|
暂时标识为过期,需要更多关于LabComponent机制的研究
|
||||||
|
|
||||||
|
## [LogisticMiner](LogisticMiner)
|
||||||
|
|
||||||
|
Logistic Storages can mine all ores/water on current planet
|
||||||
|
物流塔可以采集当前星球的全部矿产(以及水)
|
||||||
|
|
||||||
|
## [LuaScriptEngine](LuaScriptEngine)
|
||||||
|
Write mod functions in lua scripts
|
||||||
|
用lua脚本编写mod功能
|
||||||
|
|
||||||
|
## [MechaDronesTweaks](MechaDronesTweaks)
|
||||||
|
|
||||||
|
Some tweaks for mecha drones and build functions(Successor to FastDrones MOD)
|
||||||
|
机甲建设机和建设功能调整(FastDrones MOD的后继者)
|
||||||
|
|
||||||
|
## [OverclockEverything](OverclockEverything)
|
||||||
|
|
||||||
|
Boost nearly all structures
|
||||||
|
加速几乎所有建筑功能
|
||||||
|
|
||||||
## [PoolOpt](PoolOpt)
|
## [PoolOpt](PoolOpt)
|
||||||
|
|
||||||
Optimize memory pools on loading gamesaves
|
Optimize memory pools on loading gamesaves
|
||||||
加载游戏存档时优化内存池的使用
|
加载游戏存档时优化内存池的使用
|
||||||
|
|
||||||
|
## [UniverseGenTweaks](UniverseGenTweaks)
|
||||||
|
|
||||||
|
Universe Generator Tweak
|
||||||
|
宇宙生成参数调节
|
||||||
|
|
||||||
## [UserCloak](UserCloak)
|
## [UserCloak](UserCloak)
|
||||||
|
|
||||||
Cloak(Fake) user account info
|
Cloak(Fake) user account info
|
||||||
|
|||||||
@@ -61,7 +61,8 @@
|
|||||||
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
|
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
||||||
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path "$(TargetPath)", package/icon.png, package/manifest.json, README.md, CHANGELOG.md" />
|
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
|
||||||
|
powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path "$(TargetPath)", package/icon.png, package/manifest.json, README.md, CHANGELOG.md" />
|
||||||
</Target>
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -20,10 +20,6 @@
|
|||||||
<PackageReference Include="DysonSphereProgram.Modding.DSPModSave" Version="1.*" />
|
<PackageReference Include="DysonSphereProgram.Modding.DSPModSave" Version="1.*" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
|
||||||
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="Assembly-CSharp">
|
<Reference Include="Assembly-CSharp">
|
||||||
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
||||||
@@ -33,11 +29,15 @@
|
|||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
||||||
|
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\UXAssist\UXAssist.csproj" />
|
<ProjectReference Include="..\UXAssist\UXAssist.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
||||||
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md, CHANGELOG.md" />
|
<Exec Command="powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md, CHANGELOG.md" />
|
||||||
</Target>
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -15,8 +15,17 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
<PackageReference Include="BepInEx.Core" Version="5.*" />
|
||||||
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
|
||||||
<PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" />
|
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
|
||||||
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
|
<PackageReference Include="UnityEngine.Modules" Version="2022.3.53" IncludeAssets="compile" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Assembly-CSharp">
|
||||||
|
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>..\AssemblyFromGame\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
|
||||||
@@ -24,6 +33,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
|
||||||
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md" />
|
<Exec Command="powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path '$(TargetPath)', package/icon.png, package/manifest.json, README.md" />
|
||||||
</Target>
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
Reference in New Issue
Block a user