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CheatEnabler v2.3.5
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@@ -245,6 +245,7 @@ public static class DysonSpherePatch
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var layer = layers[(lidx + i) % llen];
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var nodes = layer.nodePool;
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var nlen = layer.nodeCursor - 1;
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if (nlen <= 0) continue;
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var nidx = (int)time % nlen;
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for (var j = nlen; j > 0; j--)
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{
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