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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 03:33:29 +08:00
This commit is contained in:
2024-03-22 22:01:12 +08:00
parent 2d38e61702
commit 3a52175041
13 changed files with 190 additions and 18 deletions

View File

@@ -68,8 +68,12 @@ public class UXAssist : BaseUnityPlugin
FactoryPatch.TreatStackingAsSingleEnabled = Config.Bind("Factory", "TreatStackingAsSingle", false,
"Treat stack items as single in monitor components");
PlanetFunctions.OrbitalCollectorMaxBuildCount = Config.Bind("Factory", "OCMaxBuildCount", 0, "Maximum Orbital Collectors to build once, set to 0 to build as many as possible");
PlayerPatch.HideTipsForSandsChangesEnabled = Config.Bind("Player", "HideTipsForGettingSands", false,
"Hide tips for getting soil piles");
PlayerPatch.EnhancedMechaForgeCountControlEnabled = Config.Bind("Player", "EnhancedMechaForgeCountControl", false,
"Enhanced count control for hand-make, increases maximum of count to 1000, and you can hold Ctrl/Shift/Alt to change the count rapidly");
PlayerPatch.AutoNavigationEnabled = Config.Bind("Player", "AutoNavigation", false,
"Auto navigation");
DysonSpherePatch.StopEjectOnNodeCompleteEnabled = Config.Bind("DysonSphere", "StopEjectOnNodeComplete", false,
"Stop ejectors when available nodes are all filled up");
DysonSpherePatch.OnlyConstructNodesEnabled = Config.Bind("DysonSphere", "OnlyConstructNodes", false,