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https://github.com/soarqin/DSP_Mods.git
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WIP
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@@ -68,8 +68,12 @@ public class UXAssist : BaseUnityPlugin
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FactoryPatch.TreatStackingAsSingleEnabled = Config.Bind("Factory", "TreatStackingAsSingle", false,
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"Treat stack items as single in monitor components");
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PlanetFunctions.OrbitalCollectorMaxBuildCount = Config.Bind("Factory", "OCMaxBuildCount", 0, "Maximum Orbital Collectors to build once, set to 0 to build as many as possible");
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PlayerPatch.HideTipsForSandsChangesEnabled = Config.Bind("Player", "HideTipsForGettingSands", false,
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"Hide tips for getting soil piles");
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PlayerPatch.EnhancedMechaForgeCountControlEnabled = Config.Bind("Player", "EnhancedMechaForgeCountControl", false,
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"Enhanced count control for hand-make, increases maximum of count to 1000, and you can hold Ctrl/Shift/Alt to change the count rapidly");
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PlayerPatch.AutoNavigationEnabled = Config.Bind("Player", "AutoNavigation", false,
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"Auto navigation");
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DysonSpherePatch.StopEjectOnNodeCompleteEnabled = Config.Bind("DysonSphere", "StopEjectOnNodeComplete", false,
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"Stop ejectors when available nodes are all filled up");
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DysonSpherePatch.OnlyConstructNodesEnabled = Config.Bind("DysonSphere", "OnlyConstructNodes", false,
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