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mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-03-22 13:23:28 +08:00

UXAssist: bug fix

This commit is contained in:
2026-02-13 23:29:22 +08:00
parent 3e24461ef0
commit 2e13206346
5 changed files with 97 additions and 63 deletions

View File

@@ -71,6 +71,7 @@ public static class UIConfigWindow
I18N.Add("Do not render factory entities", "Do not render factory entities (except belts and sorters)", "不渲染工厂建筑实体(除了传送带和分拣器)");
I18N.Add("Drag building power poles in maximum connection range", "Drag building power poles in maximum connection range", "拖动建造电线杆时自动使用最大连接距离间隔");
I18N.Add("Build Tesla Tower and Wireless Power Tower alternately", "Build Tesla Tower and Wireless Power Tower alternately", "交替建造电力感应塔和无线输电塔");
I18N.Add("Auto-construct button", "Auto-construct button", "自动建造按钮");
I18N.Add("Belt signals for buy out dark fog items automatically", "Belt signals for buy out dark fog items automatically", "用于自动购买黑雾物品的传送带信号");
I18N.Add("Ctrl+Shift+Click to pick items from whole belts", "Ctrl+Shift+Click to pick items from whole belts", "按住Ctrl+Shift点击从整条传送带抓取物品");
I18N.Add("Include branches of belts", "Include branches of belts", "包含传送带分支");
@@ -411,6 +412,9 @@ public static class UIConfigWindow
}
}
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.AutoConstructButtonEnabled, "Auto-construct button");
{
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled, "Ctrl+Shift+Click to pick items from whole belts");