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minor fix
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@@ -306,6 +306,8 @@ public static class LogisticsPatch
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{
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private static int ItemIdHintUnderMouse()
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{
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var itemId = GameMain.data.mainPlayer.inhandItemId;
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if (itemId > 0) return itemId;
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List<RaycastResult> targets = [];
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var pointer = new PointerEventData(EventSystem.current)
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{
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