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https://github.com/soarqin/DSP_Mods.git
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UXAssist 1.0.25
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@@ -1574,6 +1574,7 @@ public static class FactoryPatch
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new CodeMatch(OpCodes.Ldc_I4_0),
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new CodeMatch(OpCodes.Brtrue));
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var branch1 = (Label)matcher.Advance(1).Operand;
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var branch2 = generator.DefineLabel();
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matcher.Start().MatchForward(false,
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new CodeMatch(OpCodes.Call),
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new CodeMatch(ci => ci.IsStloc()),
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@@ -1584,12 +1585,16 @@ public static class FactoryPatch
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new CodeMatch(ci => ci.IsLdloc()),
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new CodeMatch(ci => ci.Branches(out _)),
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new CodeMatch(OpCodes.Ldarg_0)
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).Advance(8).Insert(
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).Advance(8).InsertAndAdvance(
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new CodeInstruction(OpCodes.Ldloc_S, 45),
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new CodeInstruction(OpCodes.Ldloc_S, 47),
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new CodeInstruction(OpCodes.Or),
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new CodeInstruction(OpCodes.Brtrue, branch2),
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new CodeInstruction(OpCodes.Ldarg_0),
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new CodeInstruction(OpCodes.Ldloc_S, 33),
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new CodeInstruction(OpCodes.Ldloc_S, 35),
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Transpilers.EmitDelegate((RaycastLogic l, ColliderData[] colliderPool, int j) => l.factory.entityPool[colliderPool[j].objId].inserterId > 0),
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new CodeInstruction(OpCodes.Brfalse, branch1)
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);
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matcher.Labels.Add(branch2);
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return matcher.InstructionEnumeration();
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}
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}
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