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https://github.com/soarqin/DSP_Mods.git
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UXAssist 1.0.25
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@@ -1292,16 +1292,21 @@ public static class FactoryPatch
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if (enable)
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{
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_patch ??= Harmony.CreateAndPatchAll(typeof(GreaterPowerUsageInLogistics));
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return;
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}
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_patch?.UnpatchSelf();
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_patch = null;
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else
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{
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_patch?.UnpatchSelf();
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_patch = null;
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}
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var window = UIRoot.instance?.uiGame?.stationWindow;
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if (window == null) return;
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window._Close();
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window.maxMiningSpeedSlider.maxValue = enable ? 27f : 20f;
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}
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(UIStationWindow), nameof(UIStationWindow._OnInit))]
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private static IEnumerable<CodeInstruction> UIStationWindow__OnInit_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
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[HarmonyPatch(typeof(UIStationWindow), nameof(UIStationWindow.OnStationIdChange))]
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private static IEnumerable<CodeInstruction> UIStationWindow_OnStationIdChange_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
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{
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var matcher = new CodeMatcher(instructions, generator);
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matcher.Start().Insert(
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@@ -1310,16 +1315,7 @@ public static class FactoryPatch
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{
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window.maxMiningSpeedSlider.maxValue = 27f;
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})
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);
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return matcher.InstructionEnumeration();
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}
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(UIStationWindow), nameof(UIStationWindow.OnStationIdChange))]
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private static IEnumerable<CodeInstruction> UIStationWindow_OnStationIdChange_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
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{
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var matcher = new CodeMatcher(instructions, generator);
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matcher.MatchForward(false,
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).MatchForward(false,
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new CodeMatch(OpCodes.Ldarg_0),
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new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(UIStationWindow), nameof(UIStationWindow.maxChargePowerSlider))),
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new CodeMatch(ci => ci.IsLdloc()),
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@@ -1344,9 +1340,9 @@ public static class FactoryPatch
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window.maxChargePowerSlider.maxValue = maxSliderValue + 9;
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window.maxChargePowerSlider.minValue = maxWorkEnergy / 500000L;
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if (workEnergyPerTick <= maxWorkEnergy)
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window.maxChargePowerSlider.value = workEnergyPerTick / 50000L;
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window.maxChargePowerSlider.Set(workEnergyPerTick / 50000L, false);
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else
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window.maxChargePowerSlider.value = maxSliderValue + (workEnergyPerTick - 1) / maxWorkEnergy + 1;
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window.maxChargePowerSlider.Set(maxSliderValue + (workEnergyPerTick - 1) / maxWorkEnergy + 1, false);
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})
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);
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