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Dustbin v1.3.0

This commit is contained in:
2023-11-07 00:21:09 +08:00
parent 5d58a2a8fa
commit 269f98c995
8 changed files with 331 additions and 74 deletions

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## Changelog
* 1.3.0
* Reworked dustbin support for Tanks, to improve performance and resolve known bugs.
+ Be note that the whole tank logic is optimized which may get a slight better performance even if you don't use them as dustbin.
* [Nebula Mupltiplayer Mod](https://dsp.thunderstore.io/package/nebula/NebulaMultiplayerMod/) and bug fixes from [ModFixerOne](https://dsp.thunderstore.io/package/starfi5h/ModFixerOne/) by [starfi5h](https://github.com/starfi5h/).
+ Add a belt signal(you can find it in first tab of signal selection panel) as dustbin, which is the simplest way to destroy items.
+ Reworked dustbin support for Tanks, to improve performance and resolve known bugs.
- Be note that the whole tank logic is optimized which may get a slight better performance even if you don't use them as dustbin.
+ Config entry for sands gain from destroyed items are changed to a more flexible format.
+ [Nebula Mupltiplayer Mod](https://dsp.thunderstore.io/package/nebula/NebulaMultiplayerMod/) and bug fixes from [ModFixerOne](https://dsp.thunderstore.io/package/starfi5h/ModFixerOne/) by [starfi5h](https://github.com/starfi5h/).
* 1.2.1
* Fix dynamic array bug in codes, which causes various bugs and errors.
+ Fix dynamic array bug in codes, which causes various bugs and errors.
* 1.2.0
* Use [DSPModSave](https://dsp.thunderstore.io/package/CommonAPI/DSPModSave/) to save dustbin specified data now, which fixes [#1](https://github.com/soarqin/DSP_Mods/issues/1).
* Fix issue for storages on multiple planets.
* Fix issue for multi-level tanks.
* Add a note in README for known bug on tank.
+ Use [DSPModSave](https://dsp.thunderstore.io/package/CommonAPI/DSPModSave/) to save dustbin specified data now, which fixes [#1](https://github.com/soarqin/DSP_Mods/issues/1).
+ Fix issue for storages on multiple planets.
+ Fix issue for multi-level tanks.
+ Add a note in README for known bug on tank.
* 1.1.0
* Rewrite whole plugin, make a checkbox on UI so that you can turn storages into dustbin by just ticking it.
* Can turn tank into dustbin now.
+ Rewrite whole plugin, make a checkbox on UI so that you can turn storages into dustbin by just ticking it.
+ Can turn tank into dustbin now.
## Usage
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## 更新日志
* 1.3.0
* 重写了储液罐的垃圾桶实现以提高性能并解决已知的bug
+ 注意:整个储液罐逻辑都被优化了,即使你不把他们作为垃圾桶使用,也可能会获得轻微的性能提升
* [Nebula Mupltiplayer Mod](https://dsp.thunderstore.io/package/nebula/NebulaMultiplayerMod/)支持和Bug修正来自[starfi5h](https://github.com/starfi5h/)的[ModFixerOne](https://dsp.thunderstore.io/package/starfi5h/ModFixerOne/)
+ 添加了一个传送带信号(可以在信号选择面板的第一个页签中找到)作为垃圾桶,这是目前销毁物品最简单的方法
+ 重写了储液罐的垃圾桶实现以提高性能并解决已知的bug
- 注意:整个储液罐逻辑都被优化了,即使你不把他们作为垃圾桶使用,也可能会获得轻微的性能提升
+ 从销毁的物品中获得沙子的配置已变为更灵活的设置项格式
+ [Nebula Mupltiplayer Mod](https://dsp.thunderstore.io/package/nebula/NebulaMultiplayerMod/)支持和Bug修正来自[starfi5h](https://github.com/starfi5h/)的[ModFixerOne](https://dsp.thunderstore.io/package/starfi5h/ModFixerOne/)
* 1.2.1
* 修正了代码中的动态数组Bug该Bug可能导致各种问题
+ 修正了代码中的动态数组Bug该Bug可能导致各种问题
* 1.2.0
* 现在使用[DSPModSave](https://dsp.thunderstore.io/package/CommonAPI/DSPModSave/)来保存垃圾桶的数据,修正了[#1](https://github.com/soarqin/DSP_Mods/issues/1)
* 修正了多星球上的储物仓问题
* 修正了多层储液罐的问题
* 在README中添加了一个已知储液罐Bug的说明
+ 现在使用[DSPModSave](https://dsp.thunderstore.io/package/CommonAPI/DSPModSave/)来保存垃圾桶的数据,修正了[#1](https://github.com/soarqin/DSP_Mods/issues/1)
+ 修正了多星球上的储物仓问题
+ 修正了多层储液罐的问题
+ 在README中添加了一个已知储液罐Bug的说明
* 1.1.0
* 重写了整个插件现在可以在仓储类建筑的UI上勾选来将其转变为垃圾桶
* 现在可以将储液罐转变为垃圾桶
+ 重写了整个插件现在可以在仓储类建筑的UI上勾选来将其转变为垃圾桶
+ 现在可以将储液罐转变为垃圾桶
## 使用说明