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CheatEnabler: fire all bullets
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@@ -71,6 +71,8 @@ public class CheatEnabler : BaseUnityPlugin
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"Enable warp without warper");
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DysonSpherePatch.SkipBulletEnabled = Config.Bind("DysonSphere", "SkipBullet", false,
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"Skip bullet");
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DysonSpherePatch.FireAllBulletsEnabled = Config.Bind("DysonSphere", "FireAllBullets", false,
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"Fire all bullets at once");
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DysonSpherePatch.SkipAbsorbEnabled = Config.Bind("DysonSphere", "SkipAbsorb", false,
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"Skip absorption");
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DysonSpherePatch.QuickAbsorbEnabled = Config.Bind("DysonSphere", "QuickAbsorb", false,
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