1
0
mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 22:13:30 +08:00

work in progress

This commit is contained in:
2025-11-14 15:42:24 +08:00
parent 1467a6010d
commit 1a242af84e
4 changed files with 171 additions and 51 deletions

View File

@@ -141,11 +141,11 @@ public class UXAssist : BaseUnityPlugin, IModCanSave
FactoryPatch.ShortcutKeysForBlueprintCopyEnabled = Config.Bind("Factory", "DismantleBlueprintSelection", false,
"Dismantle blueprint selected buildings");
FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled = Config.Bind("Factory", "PressShiftToTakeWholeBeltItems", false,
"Press Ctrl+Shift to take items from whole belts");
"Ctrl+Shift+Click to pick items from whole belts");
FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeBranches = Config.Bind("Factory", "PressShiftToTakeWholeBeltItemsIncludeBranches", true,
"Press Ctrl+Shift to take items from whole belts: Include branches");
"Include branches of belts");
FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeInserters = Config.Bind("Factory", "PressShiftToTakeWholeBeltItemsIncludeInserters", true,
"Press Ctrl+Shift to take items from whole belts: Include inserters");
"Include connected inserters");
LogisticsPatch.AutoConfigLogisticsEnabled = Config.Bind("Factory", "AutoConfigLogistics", false,
"Auto-config logistic stations");
LogisticsPatch.AutoConfigLimitAutoReplenishCount = Config.Bind("Factory", "AutoConfigLimitAutoReplenishCount", false,