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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 12:13:31 +08:00

WIP: LabOpt

This commit is contained in:
2023-07-26 21:49:41 +08:00
parent 4883166faf
commit 17d80ea199
10 changed files with 441 additions and 1 deletions

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AssemblyName>LabOptPreloader</AssemblyName>
<Description>DSP MOD - Prealoder for LabOpt</Description>
<Version>0.1.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="IF NOT EXIST ..\LabOpt\package\patchers (mkdir ..\LabOpt\package\patchers)&#xA;copy /y $(TargetPath) ..\LabOpt\package\patchers\" />
</Target>
</Project>