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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 00:13:36 +08:00

Finished test version of LabOpt

This commit is contained in:
2023-07-27 21:20:59 +08:00
parent 17d80ea199
commit 15a30c85cd
2 changed files with 383 additions and 36 deletions

View File

@@ -1,9 +1,11 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using BepInEx;
using HarmonyLib;
using UnityEngine.Yoga;
namespace LabOpt;
@@ -20,7 +22,7 @@ public class LabOptPatch : BaseUnityPlugin
// Remove use of LabComponent.UpdateOutputToNext() for single-thread mode
[HarmonyTranspiler]
[HarmonyPatch(typeof(PlanetFactory), "GameTick")]
[HarmonyPatch(typeof(PlanetFactory), nameof(PlanetFactory.GameTick))]
private static IEnumerable<CodeInstruction> RemoveLabUpdateOutputToNextForSingleThread(
IEnumerable<CodeInstruction> instructions,
ILGenerator generator)
@@ -81,34 +83,42 @@ public class LabOptPatch : BaseUnityPlugin
var label1 = generator.DefineLabel();
matcher.MatchForward(false, new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(EntityData), nameof(EntityData.labId))))
.MatchForward(false, new CodeMatch(OpCodes.Ret))
.Advance(1)
.Insert(
// rootLabId = this.factorySystem.labPool[labId].rootLabId;
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(PlanetFactory), nameof(PlanetFactory.factorySystem))),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(FactorySystem), nameof(FactorySystem.labPool))),
new CodeInstruction(OpCodes.Ldloc_S, 5),
new CodeInstruction(OpCodes.Ldelema, typeof(LabComponent)),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(LabComponent), "rootLabId")),
new CodeInstruction(OpCodes.Stloc_S, 6),
// if (rootLabId <= 0) goto label1;
new CodeInstruction(OpCodes.Ldloc_S, 6),
new CodeInstruction(OpCodes.Ldc_I4_0),
new CodeInstruction(OpCodes.Ble, label1),
// labId = rootLabId;
new CodeInstruction(OpCodes.Ldloc_S, 6),
new CodeInstruction(OpCodes.Stloc_S, 5),
// entityId = this.factorySystem.labPool[labId].entityId;
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(PlanetFactory), nameof(PlanetFactory.factorySystem))),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(FactorySystem), nameof(FactorySystem.labPool))),
new CodeInstruction(OpCodes.Ldloc_S, 5),
new CodeInstruction(OpCodes.Ldelema, typeof(LabComponent)),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(LabComponent), nameof(LabComponent.entityId))),
new CodeInstruction(OpCodes.Starg_S, 1)
// lable1:
);
matcher.Instruction.labels.Add(label1);
.Advance(1);
var labels = matcher.Instruction.labels;
matcher.InsertAndAdvance(
// rootLabId = this.factorySystem.labPool[labId].rootLabId;
new CodeInstruction(OpCodes.Ldarg_0).WithLabels(labels),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(PlanetFactory), nameof(PlanetFactory.factorySystem))),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(FactorySystem), nameof(FactorySystem.labPool))),
new CodeInstruction(OpCodes.Ldloc_S, 5),
new CodeInstruction(OpCodes.Ldelema, typeof(LabComponent)),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(LabComponent), "rootLabId")),
new CodeInstruction(OpCodes.Stloc_S, 6),
// if (rootLabId <= 0) goto label1;
new CodeInstruction(OpCodes.Ldloc_S, 6),
new CodeInstruction(OpCodes.Ldc_I4_0),
new CodeInstruction(OpCodes.Ble, label1),
// labId = rootLabId;
new CodeInstruction(OpCodes.Ldloc_S, 6),
new CodeInstruction(OpCodes.Stloc_S, 5),
// entityId = this.factorySystem.labPool[labId].entityId;
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(PlanetFactory), nameof(PlanetFactory.factorySystem))),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(FactorySystem), nameof(FactorySystem.labPool))),
new CodeInstruction(OpCodes.Ldloc_S, 5),
new CodeInstruction(OpCodes.Ldelema, typeof(LabComponent)),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(LabComponent), nameof(LabComponent.entityId))),
new CodeInstruction(OpCodes.Starg_S, 1),
new CodeInstruction(OpCodes.Ldarg_S, 1),
// array = this.entityNeeds[entityId];
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(PlanetFactory), nameof(PlanetFactory.entityNeeds))),
new CodeInstruction(OpCodes.Ldarg_1),
new CodeInstruction(OpCodes.Ldelem_Ref),
new CodeInstruction(OpCodes.Stloc_1)
// lable1:
);
matcher.Instruction.labels = new List<Label> { label1 };
return matcher.InstructionEnumeration();
}
@@ -187,6 +197,39 @@ public class LabOptPatch : BaseUnityPlugin
return matcher.InstructionEnumeration();
}
// Add a parameter on calling LabComponent.InternalUpdateAssemble()
[HarmonyTranspiler]
[HarmonyPatch(typeof(FactorySystem), nameof(FactorySystem.GameTickLabProduceMode), typeof(long), typeof(bool))]
[HarmonyPatch(typeof(FactorySystem), nameof(FactorySystem.GameTickLabProduceMode), typeof(long), typeof(bool), typeof(int), typeof(int), typeof(int))]
private static IEnumerable<CodeInstruction> FactorySystem_GameTickLabProduceMode_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Call, AccessTools.Method(typeof(LabComponent), nameof(LabComponent.InternalUpdateAssemble)))
).RemoveInstructions(1).Insert(
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(FactorySystem), nameof(FactorySystem.labPool))),
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(LabOptPatchFunctions), nameof(LabOptPatchFunctions.InternalUpdateAssembleNew)))
);
return matcher.InstructionEnumeration();
}
// Add a parameter on calling LabComponent.InternalUpdateResearch()
[HarmonyTranspiler]
[HarmonyPatch(typeof(FactorySystem), nameof(FactorySystem.GameTickLabResearchMode), typeof(long), typeof(bool))]
private static IEnumerable<CodeInstruction> FactorySystem_GameTickLabResearchMode_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Call, AccessTools.Method(typeof(LabComponent), nameof(LabComponent.InternalUpdateResearch)))
).RemoveInstructions(1).Insert(
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(FactorySystem), nameof(FactorySystem.labPool))),
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(LabOptPatchFunctions), nameof(LabOptPatchFunctions.InternalUpdateResearchNew)))
);
return matcher.InstructionEnumeration();
}
// Display UI: use root lab's count
[HarmonyTranspiler]
@@ -247,6 +290,17 @@ public class LabOptPatch : BaseUnityPlugin
matcher.Set(OpCodes.Ldloc_S, local1).Advance(2);
}
matcher.Start().Advance(startPos);
for (;;)
{
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldloc_0),
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(LabComponent), nameof(LabComponent.produced)))
);
if (matcher.IsInvalid) break;
matcher.Set(OpCodes.Ldloc_S, local1).Advance(2);
}
matcher.Start().Advance(startPos);
for (;;)
{
@@ -303,7 +357,305 @@ public class LabOptPatchFunctions
var rootId = pair.Value;
while (parentDict.TryGetValue(rootId, out var parentId)) rootId = parentId;
RootLabIdField.SetValueDirect(__makeref(labPool[pair.Key]), rootId);
ref var rootLab = ref labPool[rootId];
ref var thisLab = ref labPool[pair.Key];
int len;
if (rootLab.researchMode)
{
len = rootLab.matrixServed.Length;
for (var i = 0; i < len; i++)
{
if (thisLab.matrixServed[i] == 0) continue;
rootLab.matrixServed[i] += thisLab.matrixServed[i];
thisLab.matrixServed[i] = 0;
}
len = rootLab.matrixIncServed.Length;
for (var i = 0; i < len; i++)
{
if (thisLab.matrixIncServed[i] == 0) continue;
rootLab.matrixIncServed[i] += thisLab.matrixIncServed[i];
thisLab.matrixIncServed[i] = 0;
}
}
else
{
len = rootLab.produced.Length;
for (var i = 0; i < len; i++)
{
if (thisLab.produced[i] == 0) continue;
rootLab.produced[i] += thisLab.produced[i];
thisLab.produced[i] = 0;
}
len = rootLab.served.Length;
for (var i = 0; i < len; i++)
{
if (thisLab.served[i] == 0) continue;
rootLab.served[i] += thisLab.served[i];
thisLab.served[i] = 0;
}
len = rootLab.incServed.Length;
for (var i = 0; i < len; i++)
{
if (thisLab.incServed[i] == 0) continue;
rootLab.incServed[i] += thisLab.incServed[i];
thisLab.incServed[i] = 0;
}
}
LabOptPatch.Logger.LogDebug($"Set rootLabId of lab {pair.Key} to {rootId}");
}
}
}
public static uint InternalUpdateAssembleNew(ref LabComponent lab, float power, int[] productRegister, int[] consumeRegister, LabComponent[] labPool)
{
if (power < 0.1f)
{
return 0U;
}
var extraPassed = lab.extraTime >= lab.extraTimeSpend;
var timePassed = lab.time >= lab.timeSpend;
if (extraPassed || timePassed || !lab.replicating)
{
var rootLabId = (int)RootLabIdField.GetValue(lab);
ref var rootLab = ref rootLabId > 0 ? ref labPool[rootLabId] : ref lab;
if (extraPassed)
{
int num = lab.products.Length;
if (num == 1)
{
rootLab.produced[0] += lab.productCounts[0];
int[] array = productRegister;
lock (array)
{
productRegister[lab.products[0]] += lab.productCounts[0];
}
}
else
{
for (int i = 0; i < num; i++)
{
rootLab.produced[i] += lab.productCounts[i];
lock (productRegister)
{
productRegister[lab.products[i]] += lab.productCounts[i];
}
}
}
lab.extraTime -= lab.extraTimeSpend;
}
if (timePassed)
{
lab.replicating = false;
int num2 = lab.products.Length;
if (num2 == 1)
{
if (rootLab.produced[0] + lab.productCounts[0] > 10)
{
return 0U;
}
rootLab.produced[0] += lab.productCounts[0];
int[] array = productRegister;
lock (array)
{
productRegister[lab.products[0]] += lab.productCounts[0];
}
}
else
{
for (int j = 0; j < num2; j++)
{
if (rootLab.produced[j] + lab.productCounts[j] > 50)
{
return 0U;
}
}
for (int k = 0; k < num2; k++)
{
rootLab.produced[k] += lab.productCounts[k];
lock (productRegister)
{
productRegister[lab.products[k]] += lab.productCounts[k];
}
}
}
lab.extraSpeed = 0;
lab.speedOverride = lab.speed;
lab.extraPowerRatio = 0;
lab.time -= lab.timeSpend;
}
if (!lab.replicating)
{
int num3 = lab.requireCounts.Length;
for (int l = 0; l < num3; l++)
{
if (rootLab.incServed[l] <= 0)
{
rootLab.incServed[l] = 0;
}
if (rootLab.served[l] < lab.requireCounts[l] || rootLab.served[l] == 0)
{
lab.time = 0;
return 0U;
}
}
int num4 = ((num3 > 0) ? 10 : 0);
for (int m = 0; m < num3; m++)
{
int num5 = lab.split_inc_level(ref rootLab.served[m], ref rootLab.incServed[m], lab.requireCounts[m]);
num4 = ((num4 < num5) ? num4 : num5);
if (rootLab.served[m] == 0)
{
rootLab.incServed[m] = 0;
}
int[] array = consumeRegister;
lock (array)
{
consumeRegister[lab.requires[m]] += lab.requireCounts[m];
}
}
if (num4 < 0)
{
num4 = 0;
}
if (lab.productive && !lab.forceAccMode)
{
lab.extraSpeed = (int)((double)lab.speed * Cargo.incTableMilli[num4] * 10.0 + 0.1);
lab.speedOverride = lab.speed;
lab.extraPowerRatio = Cargo.powerTable[num4];
}
else
{
lab.extraSpeed = 0;
lab.speedOverride = (int)((double)lab.speed * (1.0 + Cargo.accTableMilli[num4]) + 0.1);
lab.extraPowerRatio = Cargo.powerTable[num4];
}
lab.replicating = true;
}
}
if (lab.replicating && lab.time < lab.timeSpend && lab.extraTime < lab.extraTimeSpend)
{
lab.time += (int)(power * (float)lab.speedOverride);
lab.extraTime += (int)(power * (float)lab.extraSpeed);
}
if (!lab.replicating)
{
return 0U;
}
return (uint)(lab.products[0] - LabComponent.matrixIds[0] + 1);
}
public static uint InternalUpdateResearchNew(ref LabComponent lab, float power, float speed, int[] consumeRegister, ref TechState ts, ref int techHashedThisFrame, ref long uMatrixPoint, ref long hashRegister, LabComponent[] labPool)
{
if (power < 0.1f)
{
return 0U;
}
var rootLabId = (int)RootLabIdField.GetValue(lab);
ref var rootLab = ref rootLabId > 0 ? ref labPool[rootLabId] : ref lab;
int num = (int)(speed + 2f);
for (var i = 0; i < 6; i++)
{
if (lab.matrixPoints[i] <= 0) continue;
int num2 = rootLab.matrixServed[i] / lab.matrixPoints[i];
if (num2 < num)
{
num = num2;
if (num == 0)
{
lab.replicating = false;
return 0U;
}
}
}
lab.replicating = true;
speed = ((speed < (float)num) ? speed : ((float)num));
int num3 = (int)(power * 10000f * speed + 0.5f);
lab.hashBytes += num3;
long num4 = (long)(lab.hashBytes / 10000);
lab.hashBytes -= (int)num4 * 10000;
long num5 = ts.hashNeeded - ts.hashUploaded;
num4 = ((num4 < num5) ? num4 : num5);
num4 = ((num4 < (long)num) ? num4 : ((long)num));
int num6 = (int)num4;
if (num6 > 0)
{
int num7 = rootLab.matrixServed.Length;
int num8 = ((num7 == 0) ? 0 : 10);
for (int i = 0; i < num7; i++)
{
if (lab.matrixPoints[i] > 0)
{
int num9 = rootLab.matrixServed[i] / 3600;
int num10 = lab.split_inc_level(ref rootLab.matrixServed[i], ref rootLab.matrixIncServed[i], lab.matrixPoints[i] * num6);
num8 = ((num8 < num10) ? num8 : num10);
int num11 = rootLab.matrixServed[i] / 3600;
if (rootLab.matrixServed[i] <= 0 || rootLab.matrixIncServed[i] < 0)
{
rootLab.matrixIncServed[i] = 0;
}
consumeRegister[LabComponent.matrixIds[i]] += num9 - num11;
}
}
if (num8 < 0)
{
num8 = 0;
}
lab.extraSpeed = (int)(10000.0 * Cargo.incTableMilli[num8] * 10.0 + 0.1);
lab.extraPowerRatio = Cargo.powerTable[num8];
lab.extraHashBytes += (int)(power * (float)lab.extraSpeed * speed + 0.5f);
long num12 = (long)(lab.extraHashBytes / 100000);
lab.extraHashBytes -= (int)num12 * 100000;
num12 = ((num12 < 0L) ? 0L : num12);
int num13 = (int)num12;
ts.hashUploaded += num4 + num12;
hashRegister += num4 + num12;
uMatrixPoint += (long)ts.uPointPerHash * num4;
techHashedThisFrame += num6 + num13;
if (ts.hashUploaded >= ts.hashNeeded)
{
TechProto techProto = LDB.techs.Select(lab.techId);
if (ts.curLevel >= ts.maxLevel)
{
ts.curLevel = ts.maxLevel;
ts.hashUploaded = ts.hashNeeded;
ts.unlocked = true;
}
else
{
ts.curLevel++;
ts.hashUploaded = 0L;
ts.hashNeeded = techProto.GetHashNeeded(ts.curLevel);
}
}
}
else
{
lab.extraSpeed = 0;
lab.extraPowerRatio = 0;
}
return 1U;
}
}

View File

@@ -17,14 +17,9 @@ public static class Preloader
public static void Patch(AssemblyDefinition assembly)
{
AddMemebers(assembly);
}
private static void AddMemebers(AssemblyDefinition assembly)
{
var gameModule = assembly.MainModule;
try
{
var gameModule = assembly.MainModule;
// Add field: int LabComponent.rootLabId;
gameModule.GetType("LabComponent").AddFied("rootLabId", gameModule.TypeSystem.Int32);
}