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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 02:53:29 +08:00

move some functions into MechaDroneTweaks

This commit is contained in:
2023-08-23 21:45:20 +08:00
parent b454a1400f
commit 118e1b85e3
2 changed files with 121 additions and 106 deletions

View File

@@ -58,17 +58,25 @@ public class MechaDronesTweaksPlugin : BaseUnityPlugin
MechaDronesTweaks.EnergyMultiplier,
new ConfigDescription("Energy consumption multiplier for mecha drones",
new AcceptableValueRange<float>(0f, 1f))).Value;
MechaDronesTweaks.removeBuildRangeLimit = Config.Bind("MechaBuild", "RemoveBuildRangeLimit",
MechaDronesTweaks.removeBuildRangeLimit,
MechaDronesTweaks.RemoveBuildRangeLimit = Config.Bind("MechaBuild", "RemoveBuildRangeLimit",
MechaDronesTweaks.RemoveBuildRangeLimit,
"Remove limit for build range and maximum count of drag building belts/buildings\nNote: this does not affect range limit for mecha drones' action")
.Value;
MechaDronesTweaks.largerAreaForUpgradeAndDismantle = Config.Bind("MechaBuild",
"LargerAreaForUpgradeAndDismantle", MechaDronesTweaks.largerAreaForUpgradeAndDismantle,
MechaDronesTweaks.LargerAreaForUpgradeAndDismantle = Config.Bind("MechaBuild",
"LargerAreaForUpgradeAndDismantle", MechaDronesTweaks.LargerAreaForUpgradeAndDismantle,
"Increase maximum area size for upgrade and dismantle to 31x31 (from 11x11)").Value;
MechaDronesTweaks.largerAreaForTerraform = Config.Bind("MechaBuild", "LargerAreaForTerraform",
MechaDronesTweaks.largerAreaForTerraform,
MechaDronesTweaks.LargerAreaForTerraform = Config.Bind("MechaBuild", "LargerAreaForTerraform",
MechaDronesTweaks.LargerAreaForTerraform,
"Increase maximum area size for terraform to 30x30 (from 10x10)\nNote: this may impact game performance while using large area")
.Value;
MechaDronesTweaks.EnhancedMechaForgeCountControl = Config.Bind("", "EnhancedMechaForgeCountControl",
MechaDronesTweaks.EnhancedMechaForgeCountControl,
"Enhanced count control for hand-make, increases maximum of count to 1000, and you can hold Ctrl/Shift/Alt to change the count rapidly")
.Value;
MechaDronesTweaks.InventoryStackMultiplier = Config.Bind("Storage", "InventoryStackMultiplier",
MechaDronesTweaks.InventoryStackMultiplier,
"Stack count multiplier for inventory items, this also affects stack count for storage boxes")
.Value;
_harmony.PatchAll(typeof(MechaDronesTweaks));
}
@@ -82,9 +90,11 @@ public static class MechaDronesTweaks
public static float FixedSpeed = 300f;
public static float SpeedMultiplier = 4f;
public static float EnergyMultiplier = 0.1f;
public static bool removeBuildRangeLimit = true;
public static bool largerAreaForUpgradeAndDismantle = true;
public static bool largerAreaForTerraform = true;
public static bool RemoveBuildRangeLimit = true;
public static bool LargerAreaForUpgradeAndDismantle = true;
public static bool LargerAreaForTerraform = true;
public static bool EnhancedMechaForgeCountControl = true;
public static int InventoryStackMultiplier = 1;
[HarmonyTranspiler, HarmonyPatch(typeof(UITechTree), "RefreshDataValueText")]
private static IEnumerable<CodeInstruction> UITechTreeRefreshDataValueText_Transpiler(
@@ -276,7 +286,7 @@ public static class MechaDronesTweaks
private static IEnumerable<CodeInstruction> BuildTools_CursorSizePatch_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
if (!largerAreaForUpgradeAndDismantle)
if (!LargerAreaForUpgradeAndDismantle)
{
foreach (var instr in instructions)
{
@@ -303,7 +313,7 @@ public static class MechaDronesTweaks
private static IEnumerable<CodeInstruction> BuildTool_Reform_Constructor_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
if (!largerAreaForTerraform)
if (!LargerAreaForTerraform)
{
foreach (var instr in instructions)
{
@@ -330,7 +340,7 @@ public static class MechaDronesTweaks
private static IEnumerable<CodeInstruction> BuildTool_Reform_ReformAction_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
if (!largerAreaForTerraform)
if (!LargerAreaForTerraform)
{
foreach (var instr in instructions)
{
@@ -365,7 +375,7 @@ public static class MechaDronesTweaks
private static IEnumerable<CodeInstruction> ConnGizmoGraph_Constructor_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
if (!removeBuildRangeLimit)
if (!RemoveBuildRangeLimit)
{
foreach (var instr in instructions)
{
@@ -392,7 +402,7 @@ public static class MechaDronesTweaks
private static IEnumerable<CodeInstruction> ConnGizmoGraph_SetPointCount_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
if (!removeBuildRangeLimit)
if (!RemoveBuildRangeLimit)
{
foreach (var instr in instructions)
{
@@ -419,7 +429,7 @@ public static class MechaDronesTweaks
private static IEnumerable<CodeInstruction> BuildTool_Path__OnInit_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
if (!removeBuildRangeLimit)
if (!RemoveBuildRangeLimit)
{
foreach (var instr in instructions)
{
@@ -444,7 +454,7 @@ public static class MechaDronesTweaks
private static IEnumerable<CodeInstruction> BuildTool_Click__OnInit_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
if (!removeBuildRangeLimit)
if (!RemoveBuildRangeLimit)
{
foreach (var instr in instructions)
{
@@ -480,7 +490,7 @@ public static class MechaDronesTweaks
private static IEnumerable<CodeInstruction> BuildAreaLimitRemoval_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
if (!removeBuildRangeLimit)
if (!RemoveBuildRangeLimit)
{
foreach (var instr in instructions)
{
@@ -567,4 +577,98 @@ public static class MechaDronesTweaks
}
}
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(UIReplicatorWindow), "OnOkButtonClick")]
private static IEnumerable<CodeInstruction> UIReplicatorWindow_OnOkButtonClick_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
if (!EnhancedMechaForgeCountControl) return instructions;
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldc_I4_S, 10)
).Set(OpCodes.Ldc_I4, 1000);
return matcher.InstructionEnumeration();
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(UIReplicatorWindow), "OnPlusButtonClick")]
[HarmonyPatch(typeof(UIReplicatorWindow), "OnMinusButtonClick")]
private static IEnumerable<CodeInstruction> UIReplicatorWindow_OnPlusButtonClick_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
if (!EnhancedMechaForgeCountControl) return instructions;
var label1 = generator.DefineLabel();
var label2 = generator.DefineLabel();
var label3 = generator.DefineLabel();
var label4 = generator.DefineLabel();
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldloc_0),
new CodeMatch(OpCodes.Ldc_I4_1),
new CodeMatch(o => o.opcode == OpCodes.Add || o.opcode == OpCodes.Sub)
).Advance(1).RemoveInstruction().InsertAndAdvance(
new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(VFInput), "control")),
new CodeInstruction(OpCodes.Brfalse_S, label1),
new CodeInstruction(OpCodes.Ldc_I4_S, 10),
new CodeInstruction(OpCodes.Br_S, label4),
new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(VFInput), "shift")).WithLabels(label1),
new CodeInstruction(OpCodes.Brfalse_S, label2),
new CodeInstruction(OpCodes.Ldc_I4_S, 100),
new CodeInstruction(OpCodes.Br_S, label4),
new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(VFInput), "alt")).WithLabels(label2),
new CodeInstruction(OpCodes.Brfalse_S, label3),
new CodeInstruction(OpCodes.Ldc_I4, 1000),
new CodeInstruction(OpCodes.Br_S, label4),
new CodeInstruction(OpCodes.Ldc_I4_1).WithLabels(label3)
).Labels.Add(label4);
return matcher.InstructionEnumeration();
}
[HarmonyPrefix, HarmonyPatch(typeof(StorageComponent), "LoadStatic")]
private static bool StorageComponent_LoadStatic_Prefix()
{
if (StorageComponent.staticLoaded) return false;
if (InventoryStackMultiplier <= 1) return true;
foreach (var proto in LDB.items.dataArray)
{
proto.StackSize *= InventoryStackMultiplier;
}
return true;
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(Mecha), nameof(Mecha.SetForNewGame))]
private static IEnumerable<CodeInstruction> Mecha_SetForNewGame_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
if (InventoryStackMultiplier <= 1) return instructions;
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldc_I4, 1210),
new CodeMatch(OpCodes.Ldc_I4_S, 20)
).Advance(1).Set(OpCodes.Ldc_I4_S, 20 * InventoryStackMultiplier);
return matcher.InstructionEnumeration();
}
[HarmonyPostfix, HarmonyPatch(typeof(StorageComponent), "Import")]
private static void StorageComponent_Import_Postfix(StorageComponent __instance)
{
if (InventoryStackMultiplier <= 1) return;
var size = __instance.size;
if (size <= 0) return;
if (__instance.type == EStorageType.Filtered)
{
if (__instance.grids[0].itemId == 1210)
{
__instance.grids[0].stackSize = 20 * InventoryStackMultiplier;
}
return;
}
for (var i = 0; i < size; i++)
{
var itemId = __instance.grids[i].itemId;
if (itemId != 0)
{
__instance.grids[i].stackSize = StorageComponent.itemStackCount[itemId];
}
}
}
}

View File

@@ -60,8 +60,6 @@ public class Patch : BaseUnityPlugin, IModCanSave
new ConfigDescription("Speed multiplier for EM-Rail Ejectors", new AcceptableValueRange<int>(1, 10))).Value;
Cfg.SiloMultiplier = Config.Bind("DysonSphere", "SiloMultiplier", Cfg.SiloMultiplier,
new ConfigDescription("Speed multiplier for Rocket Silos", new AcceptableValueRange<int>(1, 10))).Value;
Cfg.InventoryStackMultiplier = Config.Bind("Inventory", "StackMultiplier", Cfg.InventoryStackMultiplier,
new ConfigDescription("Stack count multiplier for inventory items", new AcceptableValueRange<int>(1, 10))).Value;
Harmony.CreateAndPatchAll(typeof(Patch));
Harmony.CreateAndPatchAll(typeof(BeltFix));
}
@@ -124,66 +122,6 @@ public class Patch : BaseUnityPlugin, IModCanSave
}
*/
[HarmonyTranspiler]
[HarmonyPatch(typeof(UIReplicatorWindow), "OnOkButtonClick")]
private static IEnumerable<CodeInstruction> UIReplicatorWindow_OnOkButtonClick_Transpiler(IEnumerable<CodeInstruction> instructions)
{
foreach (var instr in instructions)
{
if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(10))
{
instr.opcode = OpCodes.Ldc_I4;
instr.operand = 1000;
}
yield return instr;
}
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(UIReplicatorWindow), "OnPlusButtonClick")]
[HarmonyPatch(typeof(UIReplicatorWindow), "OnMinusButtonClick")]
private static IEnumerable<CodeInstruction> UIReplicatorWindow_OnPlusButtonClick_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var ilist = instructions.ToList();
for (var i = 0; i < ilist.Count; i++)
{
var instr = ilist[i];
if (instr.opcode == OpCodes.Ldloc_0 && ilist[i + 1].opcode == OpCodes.Ldc_I4_1 && (ilist[i + 2].opcode == OpCodes.Add || ilist[i + 2].opcode == OpCodes.Sub))
{
var label1 = generator.DefineLabel();
var label2 = generator.DefineLabel();
var label3 = generator.DefineLabel();
var label4 = generator.DefineLabel();
yield return instr;
yield return new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(VFInput), "control"));
yield return new CodeInstruction(OpCodes.Brfalse_S, label1);
yield return new CodeInstruction(OpCodes.Ldc_I4_S, 10);
yield return new CodeInstruction(OpCodes.Br_S, label4);
yield return new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(VFInput), "shift")).WithLabels(label1);
yield return new CodeInstruction(OpCodes.Brfalse_S, label2);
yield return new CodeInstruction(OpCodes.Ldc_I4_S, 100);
yield return new CodeInstruction(OpCodes.Br_S, label4);
yield return new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(VFInput), "alt")).WithLabels(label2);
yield return new CodeInstruction(OpCodes.Brfalse_S, label3);
yield return new CodeInstruction(OpCodes.Ldc_I4, 1000);
yield return new CodeInstruction(OpCodes.Br_S, label4);
yield return new CodeInstruction(OpCodes.Ldc_I4_1).WithLabels(label3);
ilist[i + 2] = ilist[i + 2].WithLabels(label4);
i++;
continue;
}
if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(10))
{
instr.opcode = OpCodes.Ldc_I4;
instr.operand = 1000;
}
yield return instr;
}
}
[HarmonyPostfix, HarmonyPatch(typeof(LabComponent), "SetFunction")]
private static void LabComponent_SetFunction_Postfix(ref LabComponent __instance)
{
@@ -208,33 +146,6 @@ public class Patch : BaseUnityPlugin, IModCanSave
}
}
[HarmonyPrefix, HarmonyPatch(typeof(StorageComponent), "LoadStatic")]
private static bool StorageComponent_LoadStatic_Prefix()
{
if (StorageComponent.staticLoaded) return false;
foreach (var proto in LDB.items.dataArray)
{
proto.StackSize *= Cfg.InventoryStackMultiplier;
}
return true;
}
[HarmonyPostfix, HarmonyPatch(typeof(StorageComponent), "Import")]
private static void StorageComponent_Import_Postfix(StorageComponent __instance)
{
if (Cfg.InventoryStackMultiplier <= 1) return;
var size = __instance.size;
for (var i = 0; i < size; i++)
{
var itemId = __instance.grids[i].itemId;
if (itemId != 0)
{
__instance.grids[i].stackSize = StorageComponent.itemStackCount[itemId];
}
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(GameSave), nameof(GameSave.LoadCurrentGame))]
private static void GameSave_LoadCurrentGame_Prefix()