mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2026-02-04 15:12:17 +08:00
fix all markdowns by markdownlint, and remove obsolete OCBatchBuild
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@@ -1,39 +1,48 @@
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<details>
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<summary>Read me in English</summary>
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## Changelog
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* 1.2.9
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* Fix some issues that universe settings not applied on staring a new game or loading game.
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* Always show Black hole/Neutron star on preview galaxy map while creating new game.
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* 1.2.8
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* Fix compatiblity for game version 0.10.31.24632.
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* Fix compatiblity for game version 0.10.31.24632.
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* 1.2.7
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* `Epic difficulty`: Fix compatibility for 0.10.30, with new resource multiplier 0.3x supported.
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* 1.2.6
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+ Fix possible crash or wrong stars data when loading save file with changed generation settings but with `Enable more settings on UniverseGen` disabled on config window.
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+ Larger maximum value in combat settings (except `Aggressiveness` and `Max Density`).
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* Fix possible crash or wrong stars data when loading save file with changed generation settings but with `Enable more settings on UniverseGen` disabled on config window.
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* Larger maximum value in combat settings (except `Aggressiveness` and `Max Density`).
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* 1.2.5
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+ Thanks to [kremnev8](https://github.com/kremnev8)'s work on new version of [DSPModSave](https://dsp.thunderstore.io/package/CommonAPI/DSPModSave/), universe generation options are stored in save file now.
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+ Fix text display issue on new game screen
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* Thanks to [kremnev8](https://github.com/kremnev8)'s work on new version of [DSPModSave](https://dsp.thunderstore.io/package/CommonAPI/DSPModSave/), universe generation options are stored in save file now.
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* Fix text display issue on new game screen
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* 1.2.4
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+ Fix a crash while setting star count greater than 256 (again)
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+ Fix bug that collider check is not enabled on stars with ID greater than 255
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* Fix a crash while setting star count greater than 256 (again)
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* Fix bug that collider check is not enabled on stars with ID greater than 255
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* 1.2.3
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+ Fix a crash while setting star count greater than 256
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* Fix a crash while setting star count greater than 256
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* 1.2.2
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+ Support game version 0.10.28.20759
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* Support game version 0.10.28.20759
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* 1.2.1
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+ Use new tab layout of UXAssist 1.0.2
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* Use new tab layout of UXAssist 1.0.2
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* 1.2.0
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+ Depends on [UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist/) now.
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+ Add `Birth star` options
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+ Config tab added to UXAssist config panel.
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* Depends on [UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist/) now.
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* Add `Birth star` options
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* Config tab added to UXAssist config panel.
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* 1.1.0
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+ Add epic difficulty
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+ `More options` and `Epic difficulty` can be enabled individually now.
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+ Fix a crash while setting `Star Distance Min` to larger than `Step Distance Min`.
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* Add epic difficulty
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* `More options` and `Epic difficulty` can be enabled individually now.
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* Fix a crash while setting `Star Distance Min` to larger than `Step Distance Min`.
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* 1.0.0
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+ Initial release
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* Initial release
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</details>
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<details>
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<summary>中文读我</summary>
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## 更新日志
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* 1.2.9
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* 修复了一些在新建游戏或加载存档时宇宙设置没有应用的问题
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* 在新建游戏时的星系预览图中始终显示黑洞/中子星
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@@ -42,27 +51,29 @@
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* 1.2.7
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* `史诗难度`: 修复了对0.10.30版本的兼容性,支持新的资源倍率0.3x
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* 1.2.6
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+ 修复了在存档中更改了生成参数但是在配置面板中禁用了`启用更多宇宙生成设置`时可能崩溃或者星系数据错误的问题
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+ 在星系生成时的战斗设置面板上提升了各选项的最大值(`黑雾攻击性`和`最大黑雾密度`除外`)
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* 修复了在存档中更改了生成参数但是在配置面板中禁用了`启用更多宇宙生成设置`时可能崩溃或者星系数据错误的问题
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* 在星系生成时的战斗设置面板上提升了各选项的最大值(`黑雾攻击性`和`最大黑雾密度`除外`)
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* 1.2.5
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+ 感谢[kremnev8](https://github.com/kremnev8)对[DSPModSave](https://dsp.thunderstore.io/package/CommonAPI/DSPModSave/)的更新,现在宇宙生成选项会被保存到存档中
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+ 修复新建游戏界面文本显示问题
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* 感谢[kremnev8](https://github.com/kremnev8)对[DSPModSave](https://dsp.thunderstore.io/package/CommonAPI/DSPModSave/)的更新,现在宇宙生成选项会被保存到存档中
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* 修复新建游戏界面文本显示问题
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* 1.2.4
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+ 修复了设置星系数大于256时崩溃的问题(再次)
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+ 修复了ID大于255的星系没有启用碰撞体检测的问题
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* 修复了设置星系数大于256时崩溃的问题(再次)
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* 修复了ID大于255的星系没有启用碰撞体检测的问题
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* 1.2.3
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+ 修复了设置星系数大于256时崩溃的问题
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* 修复了设置星系数大于256时崩溃的问题
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* 1.2.2
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+ 支持游戏版本0.10.28.20759
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* 支持游戏版本0.10.28.20759
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* 1.2.1
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+ 使用UXAssist 1.0.2的新页签布局
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* 使用UXAssist 1.0.2的新页签布局
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* 1.2.0
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+ 现在依赖于[UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist/)
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+ 增加`母星系`选项
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+ 在UXAssist的配置面板中增加了一个页签
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* 现在依赖于[UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist/)
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* 增加`母星系`选项
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* 在UXAssist的配置面板中增加了一个页签
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* 1.1.0
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+ 增加史诗难度
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+ `更多选项`和`史诗难度`现在可以单独启用
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+ 修复了将`恒星最小距离`设置为大于`步进最小距离`时崩溃的问题
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* 增加史诗难度
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* `更多选项`和`史诗难度`现在可以单独启用
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* 修复了将`恒星最小距离`设置为大于`步进最小距离`时崩溃的问题
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* 1.0.0
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+ 初始版本
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* 初始版本
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</details>
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@@ -1,15 +1,16 @@
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# UniverseGenTweak
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#### Universe Generation Tweak
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#### 宇宙生成参数调节
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<details>
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<summary>Read me in English</summary>
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***Universe Generation Tweak***
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## Features
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* Config entries are placed on [UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist/)'s config panel.
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* More options on universe generation
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+ Can set maximum star count(128 by default, up to 1024) in config file.
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- Note: there is performance issue on galaxy view with large amount of stars.
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+ Larger maximum value in combat settings (except `Aggressiveness` and `Max Density`).
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+ Always show Black hole/Neutron star on preview galaxy map while creating new game.
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* Can set maximum star count(128 by default, up to 1024) in config file.
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* Note: there is performance issue on galaxy view with large amount of stars.
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* Larger maximum value in combat settings (except `Aggressiveness` and `Max Density`).
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* Always show Black hole/Neutron star on preview galaxy map while creating new game.
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* Epic difficulty
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* 0.01x resources and 0.25x oils (very hard difficulty has 0.5x oils).
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* Same oil mining speed as very hard difficuly
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@@ -18,14 +19,19 @@
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* Solid flat on birth planet
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* High luminosity for birth star
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</details>
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<details>
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<summary>中文读我</summary>
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***宇宙生成参数调节***
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## 功能
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* 设置选项在[UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist/)的配置面板上
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* 生成宇宙时提供更多选项
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+可以在配置文件中设置最大恒星数(默认128, 最多1024)
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- 注意: 大量恒星会导致宇宙视图出现性能问题
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+ 在星系生成时的战斗设置面板上提升了各选项的最大值(`黑雾攻击性`和`最大黑雾密度`除外`)
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+ 在新建游戏时的星系预览图中始终显示黑洞/中子星
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* 注意: 大量恒星会导致宇宙视图出现性能问题
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* 在星系生成时的战斗设置面板上提升了各选项的最大值(`黑雾攻击性`和`最大黑雾密度`除外`)
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* 在新建游戏时的星系预览图中始终显示黑洞/中子星
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* 史诗难度
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* 资源0.01倍,油井储量0.25倍(极难是0.5倍)
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* 采油速度和极难相同
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@@ -33,3 +39,5 @@
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* 母星有稀有资源
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* 母星是纯平的
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* 母星系恒星高亮
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</details>
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