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refactor(CheatEnabler): adopt ModFeatureRegistry from UXAssist
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@@ -8,10 +8,12 @@ using HarmonyLib;
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using UnityEngine;
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using UnityEngine.UI;
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using UXAssist.Common;
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using UXAssist.Common.ModFeatures;
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using GameLogicProc = UXAssist.Common.GameLogic;
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namespace CheatEnabler.Patches;
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[ModFeature("Factory")]
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public class FactoryPatch : PatchImpl<FactoryPatch>
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{
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public static ConfigEntry<bool> ImmediateEnabled;
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