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mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-02-04 19:42:17 +08:00

Dustbin 1.3.0 WIP

This commit is contained in:
2023-08-15 21:19:22 +08:00
parent 7dcd7b56a3
commit 078af5bc59
13 changed files with 501 additions and 270 deletions

View File

@@ -1,18 +1,23 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using BepInEx;
using crecheng.DSPModSave;
using HarmonyLib;
using NebulaAPI;
namespace Dustbin;
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
[BepInDependency(DSPModSavePlugin.MODGUID)]
public class Dustbin : BaseUnityPlugin, IModCanSave
[BepInDependency(NebulaModAPI.API_GUID)]
public class Dustbin : BaseUnityPlugin, IModCanSave, IMultiplayerMod
{
public string Version => PluginInfo.PLUGIN_VERSION;
private const ushort ModSaveVersion = 1;
public new static readonly BepInEx.Logging.ManualLogSource Logger =
BepInEx.Logging.Logger.CreateLogSource(PluginInfo.PLUGIN_NAME);
@@ -20,6 +25,11 @@ public class Dustbin : BaseUnityPlugin, IModCanSave
public static readonly int[] SandsFactors = { 0, 1, 5, 10, 100 };
public static bool[] IsFluid;
public bool CheckVersion(string hostVersion, string clientVersion)
{
return hostVersion.Equals(clientVersion);
}
private void Awake()
{
_cfgEnabled = Config.Bind("General", "Enabled", _cfgEnabled, "enable/disable this plugin").Value;
@@ -31,6 +41,9 @@ public class Dustbin : BaseUnityPlugin, IModCanSave
Harmony.CreateAndPatchAll(typeof(Dustbin));
Harmony.CreateAndPatchAll(typeof(StoragePatch));
Harmony.CreateAndPatchAll(typeof(TankPatch));
NebulaModAPI.RegisterPackets(Assembly.GetExecutingAssembly());
NebulaModAPI.OnPlanetLoadFinished += RequestPlanetDustbinData;
}
[HarmonyPrefix]
@@ -61,14 +74,97 @@ public class Dustbin : BaseUnityPlugin, IModCanSave
public void Import(BinaryReader r)
{
var version = r.ReadUInt16();
if (version > 0)
{
StoragePatch.Import(r);
TankPatch.Import(r);
}
if (version <= 0) return;
StoragePatch.Import(r);
TankPatch.Import(r);
}
public void IntoOtherSave()
{
}
public static byte[] ExportData(PlanetFactory factory)
{
var planetId = factory.planetId;
var storageIds = new List<int>();
var tankIds = new List<int>();
var factoryStorage = factory.factoryStorage;
var storagePool = factoryStorage.storagePool;
for (var i = 1; i < factoryStorage.storageCursor; i++)
{
var storage = storagePool[i];
if (storage == null || storage.id != i) continue;
if ((bool)StoragePatch.IsDustbinField.GetValue(storage))
storageIds.Add(i);
}
var tankPool = factoryStorage.tankPool;
for (var i = 1; i < factoryStorage.tankCursor; i++)
{
ref var tank = ref tankPool[i];
if (tank.id != i) continue;
if ((bool)TankPatch.IsDustbinField.GetValue(tank))
tankIds.Add(i);
}
using var p = NebulaModAPI.GetBinaryWriter();
using var w = p.BinaryWriter;
w.Write(planetId);
w.Write(storageIds.Count);
foreach (var storageId in storageIds)
w.Write(storageId);
w.Write(tankIds.Count);
foreach (var tankId in tankIds)
w.Write(tankId);
return p.CloseAndGetBytes();
}
public static void ImportData(byte[] bytes)
{
using var p = NebulaModAPI.GetBinaryReader(bytes);
using var r = p.BinaryReader;
var planetId = r.ReadInt32();
var factory = GameMain.galaxy.PlanetById(planetId)?.factory;
if (factory == null) return;
var factoryStorage = factory.factoryStorage;
var count = r.ReadInt32();
var storagePool = factoryStorage.storagePool;
var cursor = factoryStorage.storageCursor;
for (var i = 1; i < cursor; i++)
{
var storage = storagePool[i];
if (storage == null || storage.id != i) continue;
StoragePatch.IsDustbinField.SetValue(storage, false);
}
for (var i = 0; i < count; i++)
{
var id = r.ReadInt32();
StoragePatch.IsDustbinField.SetValue(storagePool[id], true);
}
count = r.ReadInt32();
var tankPool = factoryStorage.tankPool;
cursor = factoryStorage.tankCursor;
for (var i = 1; i < cursor; i++)
{
ref var tank = ref tankPool[i];
if (tank.id != i) continue;
StoragePatch.IsDustbinField.SetValueDirect(__makeref(tank), false);
}
for (var i = 0; i < count; i++)
{
var id = r.ReadInt32();
StoragePatch.IsDustbinField.SetValueDirect(__makeref(tankPool[id]), true);
}
}
public void RequestPlanetDustbinData(int planetId)
{
if (NebulaModAPI.IsMultiplayerActive && NebulaModAPI.MultiplayerSession.LocalPlayer.IsClient)
NebulaModAPI.MultiplayerSession.Network.SendPacket(new NebulaSupport.Packet.ToggleEvent(planetId, 0, false));
}
}