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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 03:33:29 +08:00

CheatEnabler v2.3.6

This commit is contained in:
2023-11-07 16:52:03 +08:00
parent 269f98c995
commit 05485d76b5
3 changed files with 69 additions and 5 deletions

View File

@@ -29,6 +29,7 @@ public static class UIConfigWindow
I18N.Add("Finish build immediately", "Finish build immediately", "建造秒完成");
I18N.Add("Architect mode", "Architect mode", "建筑师模式");
I18N.Add("Build without condition", "Build without condition check", "无条件建造");
I18N.Add("Build without condition is enabled!", "!!Build without condition is enabled!!", "!!无条件建造已开启!!");
I18N.Add("No collision", "No collision", "无碰撞");
I18N.Add("Belt signal generator", "Belt signal generator", "传送带信号物品生成");
I18N.Add("Belt signal alt format", "Belt signal alt format", "传送带信号替换格式");
@@ -79,9 +80,7 @@ public static class UIConfigWindow
MyWindow.AddTipsButton(x, y, tab1, "Unlock Tech with Key-Modifiers", "Unlock Tech with Key-Modifiers Tips", "unlock-tech-tips");
x = 300f;
y = 10f;
_resignGameBtn = wnd.AddButton(x, y, tab1, "Assign game to current account", 16, "resign-game-btn", () => { GameMain.data.account = AccountData.me; });
var rect = (RectTransform)_resignGameBtn.transform;
rect.sizeDelta = new Vector2(200f, rect.sizeDelta.y);
_resignGameBtn = wnd.AddButton(x, y, 200f, tab1, "Assign game to current account", 16, "resign-game-btn", () => { GameMain.data.account = AccountData.me; });
var tab2 = wnd.AddTab(_windowTrans, "Factory");
x = 0f;