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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 14:53:30 +08:00

UXAssist 1.2.15, which fixed #54 and #57

This commit is contained in:
2025-02-19 14:33:13 +08:00
parent 34822453a7
commit 043e7a8e70
5 changed files with 18 additions and 15 deletions

View File

@@ -143,8 +143,8 @@ public static class LogisticsPatch
foreach (var target in targets)
{
var stationStorage = target.gameObject.GetComponentInParent<UIStationStorage>();
if (stationStorage is null) continue;
var station = stationStorage.station;
var station = stationStorage?.station;
if (station?.storage is null) continue;
ref var storage = ref station.storage[stationStorage.index];
var oldMax = storage.max;
var newMax = oldMax + delta;
@@ -161,13 +161,10 @@ public static class LogisticsPatch
}
else
{
var modelProto = LDB.models.Select(stationStorage.stationWindow.factory.entityPool[station.entityId].modelIndex);
itemCountMax = 0;
if (modelProto != null)
{
itemCountMax = modelProto.prefabDesc.stationMaxItemCount;
}
var factory = stationStorage.stationWindow?.factory;
if (factory == null || station.entityId <= 0 || station.entityId >= factory.entityCursor) continue;
var modelProto = LDB.models.Select(factory.entityPool[station.entityId].modelIndex);
itemCountMax = modelProto == null ? 0 : modelProto.prefabDesc.stationMaxItemCount;
itemCountMax += station.isStellar ? GameMain.history.remoteStationExtraStorage : GameMain.history.localStationExtraStorage;
}