refactor: centralize localization keys and remove runtime Chinese literals

This commit is contained in:
2026-06-23 21:19:42 +08:00
parent 34c99701ca
commit 036243fd4a
32 changed files with 873 additions and 403 deletions
+2 -5
View File
@@ -1,4 +1,4 @@
using System;
using System;
using UnityEngine;
using UnityEngine.UI;
using UXAssist.Common;
@@ -14,10 +14,7 @@ internal static class AutoConstructUI
public static void Init()
{
I18N.Add("Enable auto-construct", "Enable auto-construct", "启用自动建造");
I18N.Add("Disable auto-construct", "Disable auto-construct", "禁用自动建造");
I18N.Add("Buildings to construct: {0}", "Buildings to construct: {0}", "待建造数量: {0}");
}
}
public static void Start()
{