mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2026-08-06 04:40:16 +08:00
refactor: centralize localization keys and remove runtime Chinese literals
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@@ -18,6 +18,8 @@ public class CheatEnabler : BaseUnityPlugin
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private void Awake()
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{
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I18N.Init();
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GamePatch.DevShortcutsEnabled = Config.Bind("General", "DevShortcuts", false, "Enable DevMode shortcuts");
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GamePatch.AbnormalDisablerEnabled = Config.Bind("General", "DisableAbnormalChecks", false,
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"disable all abnormal checks");
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@@ -97,9 +99,12 @@ public class CheatEnabler : BaseUnityPlugin
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"Mecha and Drones/Fleets invincible");
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CombatPatch.BuildingsInvincibleEnabled = Config.Bind("Battle", "BuildingsInvincible", false,
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"Buildings invincible");
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Localization.Register();
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UIConfigWindow.Init();
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ModFeatureRegistry.Discover(Assembly.GetExecutingAssembly());
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ModFeatureRegistry.InitAll();
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I18N.Apply();
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}
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private void Start()
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