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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 21:33:28 +08:00

MechaDronesTweaks: release v1.1.0

This commit is contained in:
2023-07-04 16:18:00 +08:00
parent c9b39e5886
commit 01ffd11ab2
4 changed files with 302 additions and 193 deletions

View File

@@ -58,6 +58,17 @@ public class MechaDronesTweaksPlugin : BaseUnityPlugin
MechaDronesTweaks.EnergyMultiplier,
new ConfigDescription("Energy consumption multiplier for mecha drones",
new AcceptableValueRange<float>(0f, 1f))).Value;
MechaDronesTweaks.removeBuildRangeLimit = Config.Bind("MechaBuild", "RemoveBuildRangeLimit",
MechaDronesTweaks.removeBuildRangeLimit,
"Remove limit for build range and maximum count of drag building belts/buildings\nNote: this does not affect range limit for mecha drones' action")
.Value;
MechaDronesTweaks.largerAreaForUpgradeAndDismantle = Config.Bind("MechaBuild",
"LargerAreaForUpgradeAndDismantle", MechaDronesTweaks.largerAreaForUpgradeAndDismantle,
"Increase maximum area size for upgrade and dismantle to 31x31 (from 11x11)").Value;
MechaDronesTweaks.largerAreaForTerraform = Config.Bind("MechaBuild", "LargerAreaForTerraform",
MechaDronesTweaks.largerAreaForTerraform,
"Increase maximum area size for terraform to 30x30 (from 10x10)\nNote: this may impact game performance while using large area")
.Value;
_harmony.PatchAll(typeof(MechaDronesTweaks));
}
@@ -71,6 +82,9 @@ public static class MechaDronesTweaks
public static float FixedSpeed = 300f;
public static float SpeedMultiplier = 4f;
public static float EnergyMultiplier = 0.1f;
public static bool removeBuildRangeLimit = true;
public static bool largerAreaForUpgradeAndDismantle = true;
public static bool largerAreaForTerraform = true;
[HarmonyTranspiler, HarmonyPatch(typeof(UITechTree), "RefreshDataValueText")]
private static IEnumerable<CodeInstruction> UITechTreeRefreshDataValueText_Transpiler(
@@ -157,92 +171,102 @@ public static class MechaDronesTweaks
[HarmonyTranspiler, HarmonyPatch(typeof(MechaDrone), "Update")]
private static IEnumerable<CodeInstruction> MechaDroneUpdate_Transpiler(IEnumerable<CodeInstruction> instructions)
{
var ilist = instructions.ToList();
for (var i = 0; i < ilist.Count; i++)
if (!UseFixedSpeed && Math.Abs(SpeedMultiplier - 1.0f) < 0.01f)
{
var instr = ilist[i];
if (instr.opcode == OpCodes.Ldarg_0)
foreach (var instr in instructions)
{
var instrNext = ilist[i + 1];
if (instrNext.opcode == OpCodes.Ldfld &&
instrNext.OperandIs(AccessTools.Field(typeof(MechaDrone), "speed")))
yield return instr;
}
}
else
{
var ilist = instructions.ToList();
for (var i = 0; i < ilist.Count; i++)
{
var instr = ilist[i];
if (instr.opcode == OpCodes.Ldarg_0)
{
if (UseFixedSpeed)
var instrNext = ilist[i + 1];
if (instrNext.opcode == OpCodes.Ldfld &&
instrNext.OperandIs(AccessTools.Field(typeof(MechaDrone), "speed")))
{
var newInstr = new CodeInstruction(instr)
if (UseFixedSpeed)
{
opcode = OpCodes.Ldc_R4,
operand = FixedSpeed
};
yield return newInstr;
}
else
{
yield return instr;
yield return instrNext;
yield return new CodeInstruction(OpCodes.Ldc_R4, SpeedMultiplier);
yield return new CodeInstruction(OpCodes.Mul);
}
i++;
continue;
}
if (instrNext.opcode == OpCodes.Ldc_R4)
{
if (instrNext.OperandIs(0f))
{
var instrNext2 = ilist[i + 2];
if (instrNext2.opcode == OpCodes.Stfld &&
instrNext2.OperandIs(AccessTools.Field(typeof(MechaDrone), "progress")))
{
ilist[i + 3].labels = instr.labels;
i += 2;
continue;
var newInstr = new CodeInstruction(instr)
{
opcode = OpCodes.Ldc_R4,
operand = FixedSpeed
};
yield return newInstr;
}
}
else if (instrNext.OperandIs(1f))
{
var instrNext2 = ilist[i + 2];
if (instrNext2.opcode == OpCodes.Stfld &&
instrNext2.OperandIs(AccessTools.Field(typeof(MechaDrone), "progress")))
else
{
instrNext.operand = 0f;
yield return instr;
yield return instrNext;
yield return instrNext2;
i += 2;
continue;
yield return new CodeInstruction(OpCodes.Ldc_R4, SpeedMultiplier);
yield return new CodeInstruction(OpCodes.Mul);
}
}
}
}
else if (instr.opcode == OpCodes.Ldc_R4)
{
if (instr.OperandIs(0.5f))
{
if (UseFixedSpeed)
{
if (FixedSpeed > 75f)
{
instr.operand = 0.5f * FixedSpeed / 75f;
}
}
else
{
instr.operand = 0.5f * SpeedMultiplier;
}
}
else if (instr.OperandIs(3f))
{
if (RemoveSpeedLimitForStage1)
{
instr.operand = 10000f;
}
}
}
yield return instr;
i++;
continue;
}
if (instrNext.opcode == OpCodes.Ldc_R4)
{
if (instrNext.OperandIs(0f))
{
var instrNext2 = ilist[i + 2];
if (instrNext2.opcode == OpCodes.Stfld &&
instrNext2.OperandIs(AccessTools.Field(typeof(MechaDrone), "progress")))
{
ilist[i + 3].labels = instr.labels;
i += 2;
continue;
}
}
else if (instrNext.OperandIs(1f))
{
var instrNext2 = ilist[i + 2];
if (instrNext2.opcode == OpCodes.Stfld &&
instrNext2.OperandIs(AccessTools.Field(typeof(MechaDrone), "progress")))
{
instrNext.operand = 0f;
yield return instr;
yield return instrNext;
yield return instrNext2;
i += 2;
continue;
}
}
}
}
else if (instr.opcode == OpCodes.Ldc_R4)
{
if (instr.OperandIs(0.5f))
{
if (UseFixedSpeed)
{
if (FixedSpeed > 75f)
{
instr.operand = 0.5f * FixedSpeed / 75f;
}
}
else
{
instr.operand = 0.5f * SpeedMultiplier;
}
}
else if (instr.OperandIs(3f))
{
if (RemoveSpeedLimitForStage1)
{
instr.operand = 10000f;
}
}
}
yield return instr;
}
}
}
@@ -252,91 +276,140 @@ public static class MechaDronesTweaks
private static IEnumerable<CodeInstruction> BuildTools_CursorSizePatch_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
foreach (var instr in instructions)
if (!largerAreaForUpgradeAndDismantle)
{
if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(11))
{
yield return new CodeInstruction(OpCodes.Ldc_I4_S, 31);
}
else
foreach (var instr in instructions)
{
yield return instr;
}
}
else
{
foreach (var instr in instructions)
{
if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(11))
{
yield return new CodeInstruction(OpCodes.Ldc_I4_S, 31);
}
else
{
yield return instr;
}
}
}
}
[HarmonyTranspiler, HarmonyPatch(typeof(BuildTool_Reform), nameof(BuildTool_Reform.ReformAction))]
private static IEnumerable<CodeInstruction> BuildTool_Reform_ReformAction_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
var ilist = instructions.ToList();
for (var i = 0; i < ilist.Count; i++)
if (!largerAreaForTerraform)
{
var instr = ilist[i];
if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(10) &&
(ilist[i - 1].opcode == OpCodes.Ldfld &&
ilist[i - 1].OperandIs(AccessTools.Field(typeof(BuildTool_Reform), "brushSize"))
||
ilist[i + 1].opcode == OpCodes.Stfld &&
ilist[i + 1].OperandIs(AccessTools.Field(typeof(BuildTool_Reform), "brushSize")))
)
{
yield return new CodeInstruction(OpCodes.Ldc_I4_S, 30);
}
else
foreach (var instr in instructions)
{
yield return instr;
}
}
else
{
var ilist = instructions.ToList();
for (var i = 0; i < ilist.Count; i++)
{
var instr = ilist[i];
if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(10) &&
(ilist[i - 1].opcode == OpCodes.Ldfld &&
ilist[i - 1].OperandIs(AccessTools.Field(typeof(BuildTool_Reform), "brushSize"))
||
ilist[i + 1].opcode == OpCodes.Stfld &&
ilist[i + 1].OperandIs(AccessTools.Field(typeof(BuildTool_Reform), "brushSize")))
)
{
yield return new CodeInstruction(OpCodes.Ldc_I4_S, 30);
}
else
{
yield return instr;
}
}
}
}
[HarmonyTranspiler, HarmonyPatch(typeof(ConnGizmoGraph), MethodType.Constructor)]
private static IEnumerable<CodeInstruction> ConnGizmoGraph_Constructor_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
foreach (var instr in instructions)
if (!removeBuildRangeLimit)
{
if (instr.opcode == OpCodes.Ldc_I4 && instr.OperandIs(256))
{
yield return new CodeInstruction(OpCodes.Ldc_I4, 2048);
}
else
foreach (var instr in instructions)
{
yield return instr;
}
}
else
{
foreach (var instr in instructions)
{
if (instr.opcode == OpCodes.Ldc_I4 && instr.OperandIs(256))
{
yield return new CodeInstruction(OpCodes.Ldc_I4, 2048);
}
else
{
yield return instr;
}
}
}
}
[HarmonyTranspiler, HarmonyPatch(typeof(ConnGizmoGraph), nameof(ConnGizmoGraph.SetPointCount))]
private static IEnumerable<CodeInstruction> ConnGizmoGraph_SetPointCount_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
foreach (var instr in instructions)
if (!removeBuildRangeLimit)
{
if (instr.opcode == OpCodes.Ldc_I4 && instr.OperandIs(256))
{
yield return new CodeInstruction(OpCodes.Ldc_I4, 2048);
}
else
foreach (var instr in instructions)
{
yield return instr;
}
}
else
{
foreach (var instr in instructions)
{
if (instr.opcode == OpCodes.Ldc_I4 && instr.OperandIs(256))
{
yield return new CodeInstruction(OpCodes.Ldc_I4, 2048);
}
else
{
yield return instr;
}
}
}
}
[HarmonyTranspiler, HarmonyPatch(typeof(BuildTool_Path), nameof(BuildTool_Path._OnInit))]
private static IEnumerable<CodeInstruction> BuildTool_Path__OnInit_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
foreach (var instr in instructions)
if (!removeBuildRangeLimit)
{
if (instr.opcode == OpCodes.Ldc_I4 && instr.OperandIs(160))
foreach (var instr in instructions)
{
instr.operand = 2048;
yield return instr;
}
}
else
{
foreach (var instr in instructions)
{
if (instr.opcode == OpCodes.Ldc_I4 && instr.OperandIs(160))
{
instr.operand = 2048;
}
yield return instr;
yield return instr;
}
}
}
@@ -344,17 +417,27 @@ public static class MechaDronesTweaks
private static IEnumerable<CodeInstruction> BuildTool_Click__OnInit_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
foreach (var instr in instructions)
if (!removeBuildRangeLimit)
{
if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(15))
{
yield return new CodeInstruction(OpCodes.Ldc_I4, 512);
}
else
foreach (var instr in instructions)
{
yield return instr;
}
}
else
{
foreach (var instr in instructions)
{
if (instr.opcode == OpCodes.Ldc_I4_S && instr.OperandIs(15))
{
yield return new CodeInstruction(OpCodes.Ldc_I4, 512);
}
else
{
yield return instr;
}
}
}
}
[HarmonyTranspiler]
@@ -367,82 +450,94 @@ public static class MechaDronesTweaks
[HarmonyPatch(typeof(BuildTool_Reform), nameof(BuildTool_Reform.ReformAction))]
[HarmonyPatch(typeof(BuildTool_Upgrade), nameof(BuildTool_Upgrade.DetermineMoreChainTargets))]
[HarmonyPatch(typeof(BuildTool_Upgrade), nameof(BuildTool_Upgrade.DeterminePreviews))]
private static IEnumerable<CodeInstruction> BuildAreaElimination_Transpiler(
private static IEnumerable<CodeInstruction> BuildAreaLimitRemoval_Transpiler(
IEnumerable<CodeInstruction> instructions)
{
/* Patch (player.mecha.buildArea * player.mecha.buildArea) to 100000000 */
var ilist = instructions.ToList();
var count = ilist.Count - 8;
int i;
for (i = 0; i < count; i++)
if (!removeBuildRangeLimit)
{
var found = false;
while (true)
foreach (var instr in instructions)
{
var instr = ilist[i + 1];
if (instr.opcode != OpCodes.Call ||
!instr.OperandIs(AccessTools.Method(typeof(BuildTool), "get_player")))
yield return instr;
}
}
else
{
/* Patch (player.mecha.buildArea * player.mecha.buildArea) to 100000000 */
var ilist = instructions.ToList();
var count = ilist.Count - 8;
int i;
for (i = 0; i < count; i++)
{
var found = false;
while (true)
{
var instr = ilist[i + 1];
if (instr.opcode != OpCodes.Call ||
!instr.OperandIs(AccessTools.Method(typeof(BuildTool), "get_player")))
{
break;
}
instr = ilist[i + 2];
if (instr.opcode != OpCodes.Callvirt ||
!instr.OperandIs(AccessTools.Method(typeof(Player), "get_mecha")))
{
break;
}
instr = ilist[i + 3];
if (instr.opcode != OpCodes.Ldfld ||
!instr.OperandIs(AccessTools.Field(typeof(Mecha), "buildArea")))
{
break;
}
instr = ilist[i + 5];
if (instr.opcode != OpCodes.Call ||
!instr.OperandIs(AccessTools.Method(typeof(BuildTool), "get_player")))
{
break;
}
instr = ilist[i + 6];
if (instr.opcode != OpCodes.Callvirt ||
!instr.OperandIs(AccessTools.Method(typeof(Player), "get_mecha")))
{
break;
}
instr = ilist[i + 7];
if (instr.opcode != OpCodes.Ldfld ||
!instr.OperandIs(AccessTools.Field(typeof(Mecha), "buildArea")))
{
break;
}
instr = ilist[i + 8];
if (instr.opcode != OpCodes.Mul)
{
break;
}
found = true;
yield return new CodeInstruction(OpCodes.Ldc_R4, 100000000.0f);
break;
}
instr = ilist[i + 2];
if (instr.opcode != OpCodes.Callvirt ||
!instr.OperandIs(AccessTools.Method(typeof(Player), "get_mecha")))
if (found)
{
break;
i += 8;
}
instr = ilist[i + 3];
if (instr.opcode != OpCodes.Ldfld || !instr.OperandIs(AccessTools.Field(typeof(Mecha), "buildArea")))
else
{
break;
yield return ilist[i];
}
instr = ilist[i + 5];
if (instr.opcode != OpCodes.Call ||
!instr.OperandIs(AccessTools.Method(typeof(BuildTool), "get_player")))
{
break;
}
instr = ilist[i + 6];
if (instr.opcode != OpCodes.Callvirt ||
!instr.OperandIs(AccessTools.Method(typeof(Player), "get_mecha")))
{
break;
}
instr = ilist[i + 7];
if (instr.opcode != OpCodes.Ldfld || !instr.OperandIs(AccessTools.Field(typeof(Mecha), "buildArea")))
{
break;
}
instr = ilist[i + 8];
if (instr.opcode != OpCodes.Mul)
{
break;
}
found = true;
yield return new CodeInstruction(OpCodes.Ldc_R4, 100000000.0f);
break;
}
if (found)
{
i += 8;
}
else
for (; i < ilist.Count; i++)
{
yield return ilist[i];
}
}
for (; i < ilist.Count; i++)
{
yield return ilist[i];
}
}
}

View File

@@ -5,7 +5,7 @@
<AssemblyName>MechaDronesTweaks</AssemblyName>
<BepInExPluginGuid>org.soardev.mechadronestweaks</BepInExPluginGuid>
<Description>DSP MOD - MechaDronesTweaks</Description>
<Version>1.0.0</Version>
<Version>1.1.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>

View File

@@ -9,28 +9,42 @@
* All values are patched in memory but written to game-saves so that you can play with normal mecha drone parameters while disabling this MOD.
* You can take benefit from this MOD on any game-saves after enabling this MOD.
* Config entries:
* `UseFixedSpeed` [Default Value: false]:
* If enabled: Use `FixedSpeed` for mecha drones, which makes related Upgrades not used any more.
* If disabled: Use `SpeedMultiplier` for mecha drones.
* `SkipStage1` [Default Value: false]: Skip mecha drones' 1st stage (flying away from mecha in ~1/3 speed for several frames).
* `RemoveSpeedLimitForStage1` [Default Value: true]: Remove speed limit for 1st stage (has a speed limit @ ~10m/s originally).
* `FixedSpeed` [Default Value: 300]: Fixed flying speed for mecha drones.
* `SpeedMultiplier` [Default Value: 4]: Speed multiplier for mecha drones.
* `EnergyMultiplier` [Default Value: 0.1]: Energy consumption multiplier for mecha drones.
* `[MechaDrones]`
* `UseFixedSpeed` [Default Value: false]:
* If enabled: Use `FixedSpeed` for mecha drones, which makes related Upgrades not used any more.
* If disabled: Use `SpeedMultiplier` for mecha drones.
* `SkipStage1` [Default Value: false]: Skip mecha drones' 1st stage (flying away from mecha in ~1/3 speed for several frames).
* `RemoveSpeedLimitForStage1` [Default Value: true]: Remove speed limit for 1st stage (has a speed limit @ ~10m/s originally).
* `FixedSpeed` [Default Value: 300]: Fixed flying speed for mecha drones.
* `SpeedMultiplier` [Default Value: 4]: Speed multiplier for mecha drones.
* `EnergyMultiplier` [Default Value: 0.1]: Energy consumption multiplier for mecha drones.
* `[MechaBuild]`
* `RemoveBuildRangeLimit` [Default Value: true]: Remove limit for build range and maximum count of drag building belts/buildings.
* Note: this does not affect range limit for mecha drones' action
* `LargerAreaForUpgradeAndDismantle` [Default Value: true]: Increase maximum area size for upgrade and dismantle to 31x31 (from 11x11).
* `LargerAreaForTerraform` [Default Value: true]: Increase maximum area size for terraform to 30x30 (from 10x10).
* Note: this may impact game performance while using large area.
* Note: This MOD will disable `FastDrones` if the MOD is installed, to avoid conflict in functions.
## 使用说明
* 功能参考 [FastDrones](https://dsp.thunderstore.io/package/dkoppstein/FastDrones/)但主要对IL代码进行Patch因此消耗更少的CPU尤其在大规模建造比如放置蓝图的时候可以大大减少卡顿。
* 不影响当前游戏存档:
* 所有修改参数都在内存中Patch不会写入存档禁用此MOD后可恢复正常建设机参数。
* 启用本MOD后可以在已经游玩的游戏存档上享受参数的改动。
* 所有修改参数都在内存中Patch不会写入存档禁用此MOD后可恢复正常建设机参数。
* 启用本MOD后可以在已经游玩的游戏存档上享受参数的改动。
* 设置选项:
* `[MechaDrones]`
* `UseFixedSpeed` [默认值: false]:
* 启用: 使用 `FixedSpeed`,固定速度,这将覆盖对应机甲建设机速度的升级数值。
* 禁用: 使用 `SpeedMultiplier`
* 启用: 使用 `FixedSpeed`,固定速度,这将覆盖对应机甲建设机速度的升级数值。
* 禁用: 使用 `SpeedMultiplier`
* `SkipStage1` [默认值: false]: 跳过建设机起飞的第一阶段(以大约1/3速度从机甲身上飞出持续若干帧).
* `RemoveSpeedLimitForStage1` [默认值: true]: 移除第一阶段的速度限制 (原本大约有10m/s的限制).
* `FixedSpeed` [默认值: 300]: 固定速度。
* `SpeedMultiplier` [默认值: 4]: 速度倍数。
* `EnergyMultiplier` [默认值: 0.1]: 能量消耗倍数。
* `[MechaBuild]`
* `RemoveBuildRangeLimit` [默认值: true]: 解除摆放建筑距离和拖放建筑/传送带数量的限制。
* 注意: 并不会解除建设机行动的距离限制。
* `LargerAreaForUpgradeAndDismantle` [默认值: true]: 提升区域升级和拆除建筑的最大区域至31x31 (之前是11x11)。
* `LargerAreaForTerraform` [默认值: true]: 提升区域铺设地地基的最大区域至30x30 (之前是10x10)。
* 注意: 使用较大的区域可能对游戏实时性能有影响。
* 说明: 如果安装了`FastDrones`本MOD会将其禁用避免功能冲突。

View File

@@ -1,8 +1,8 @@
{
"name": "MechaDronesTweaks",
"version_number": "1.0.0",
"version_number": "1.1.0",
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/MechaDronesTweaks",
"description": "Some tweaks for mecha drones(Successor to FastDrones MOD) / 机甲建设机调整(FastDrones MOD的后继者)",
"description": "Some tweaks for mecha drones and build functions(Successor to FastDrones MOD) / 机甲建设机和建设功能调整(FastDrones MOD的后继者)",
"dependencies": [
"xiaoye97-BepInEx-5.4.17"
]