mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-08 21:33:28 +08:00
MechaDronesTweaks: release v1.1.0
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@@ -58,6 +58,17 @@ public class MechaDronesTweaksPlugin : BaseUnityPlugin
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MechaDronesTweaks.EnergyMultiplier,
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new ConfigDescription("Energy consumption multiplier for mecha drones",
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new AcceptableValueRange<float>(0f, 1f))).Value;
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MechaDronesTweaks.removeBuildRangeLimit = Config.Bind("MechaBuild", "RemoveBuildRangeLimit",
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MechaDronesTweaks.removeBuildRangeLimit,
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"Remove limit for build range and maximum count of drag building belts/buildings\nNote: this does not affect range limit for mecha drones' action")
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.Value;
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MechaDronesTweaks.largerAreaForUpgradeAndDismantle = Config.Bind("MechaBuild",
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"LargerAreaForUpgradeAndDismantle", MechaDronesTweaks.largerAreaForUpgradeAndDismantle,
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"Increase maximum area size for upgrade and dismantle to 31x31 (from 11x11)").Value;
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MechaDronesTweaks.largerAreaForTerraform = Config.Bind("MechaBuild", "LargerAreaForTerraform",
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MechaDronesTweaks.largerAreaForTerraform,
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"Increase maximum area size for terraform to 30x30 (from 10x10)\nNote: this may impact game performance while using large area")
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.Value;
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_harmony.PatchAll(typeof(MechaDronesTweaks));
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}
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@@ -71,6 +82,9 @@ public static class MechaDronesTweaks
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public static float FixedSpeed = 300f;
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public static float SpeedMultiplier = 4f;
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public static float EnergyMultiplier = 0.1f;
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public static bool removeBuildRangeLimit = true;
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public static bool largerAreaForUpgradeAndDismantle = true;
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public static bool largerAreaForTerraform = true;
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[HarmonyTranspiler, HarmonyPatch(typeof(UITechTree), "RefreshDataValueText")]
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private static IEnumerable<CodeInstruction> UITechTreeRefreshDataValueText_Transpiler(
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@@ -156,6 +170,15 @@ public static class MechaDronesTweaks
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[HarmonyTranspiler, HarmonyPatch(typeof(MechaDrone), "Update")]
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private static IEnumerable<CodeInstruction> MechaDroneUpdate_Transpiler(IEnumerable<CodeInstruction> instructions)
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{
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if (!UseFixedSpeed && Math.Abs(SpeedMultiplier - 1.0f) < 0.01f)
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{
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foreach (var instr in instructions)
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{
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yield return instr;
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}
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}
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else
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{
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var ilist = instructions.ToList();
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for (var i = 0; i < ilist.Count; i++)
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@@ -245,12 +268,22 @@ public static class MechaDronesTweaks
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yield return instr;
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}
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}
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}
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(BuildTool_Dismantle), nameof(BuildTool_Dismantle.DeterminePreviews))]
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[HarmonyPatch(typeof(BuildTool_Upgrade), nameof(BuildTool_Upgrade.DeterminePreviews))]
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private static IEnumerable<CodeInstruction> BuildTools_CursorSizePatch_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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if (!largerAreaForUpgradeAndDismantle)
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{
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foreach (var instr in instructions)
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{
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yield return instr;
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}
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}
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else
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{
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foreach (var instr in instructions)
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{
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@@ -264,10 +297,20 @@ public static class MechaDronesTweaks
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}
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}
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}
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}
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[HarmonyTranspiler, HarmonyPatch(typeof(BuildTool_Reform), nameof(BuildTool_Reform.ReformAction))]
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private static IEnumerable<CodeInstruction> BuildTool_Reform_ReformAction_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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if (!largerAreaForTerraform)
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{
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foreach (var instr in instructions)
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{
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yield return instr;
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}
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}
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else
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{
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var ilist = instructions.ToList();
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for (var i = 0; i < ilist.Count; i++)
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@@ -289,11 +332,20 @@ public static class MechaDronesTweaks
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}
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}
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}
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}
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[HarmonyTranspiler, HarmonyPatch(typeof(ConnGizmoGraph), MethodType.Constructor)]
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private static IEnumerable<CodeInstruction> ConnGizmoGraph_Constructor_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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if (!removeBuildRangeLimit)
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{
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foreach (var instr in instructions)
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{
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yield return instr;
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}
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}
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else
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{
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foreach (var instr in instructions)
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{
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@@ -307,10 +359,20 @@ public static class MechaDronesTweaks
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}
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}
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}
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}
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[HarmonyTranspiler, HarmonyPatch(typeof(ConnGizmoGraph), nameof(ConnGizmoGraph.SetPointCount))]
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private static IEnumerable<CodeInstruction> ConnGizmoGraph_SetPointCount_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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if (!removeBuildRangeLimit)
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{
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foreach (var instr in instructions)
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{
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yield return instr;
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}
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}
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else
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{
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foreach (var instr in instructions)
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{
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@@ -324,10 +386,20 @@ public static class MechaDronesTweaks
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}
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}
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}
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}
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[HarmonyTranspiler, HarmonyPatch(typeof(BuildTool_Path), nameof(BuildTool_Path._OnInit))]
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private static IEnumerable<CodeInstruction> BuildTool_Path__OnInit_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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if (!removeBuildRangeLimit)
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{
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foreach (var instr in instructions)
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{
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yield return instr;
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}
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}
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else
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{
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foreach (var instr in instructions)
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{
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@@ -339,10 +411,20 @@ public static class MechaDronesTweaks
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yield return instr;
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}
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}
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}
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[HarmonyTranspiler, HarmonyPatch(typeof(BuildTool_Click), nameof(BuildTool_Click._OnInit))]
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private static IEnumerable<CodeInstruction> BuildTool_Click__OnInit_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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if (!removeBuildRangeLimit)
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{
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foreach (var instr in instructions)
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{
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yield return instr;
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}
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}
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else
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{
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foreach (var instr in instructions)
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{
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@@ -356,6 +438,7 @@ public static class MechaDronesTweaks
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}
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}
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}
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}
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(BuildTool_Addon), nameof(BuildTool_Addon.CheckBuildConditions))]
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@@ -367,8 +450,17 @@ public static class MechaDronesTweaks
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[HarmonyPatch(typeof(BuildTool_Reform), nameof(BuildTool_Reform.ReformAction))]
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[HarmonyPatch(typeof(BuildTool_Upgrade), nameof(BuildTool_Upgrade.DetermineMoreChainTargets))]
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[HarmonyPatch(typeof(BuildTool_Upgrade), nameof(BuildTool_Upgrade.DeterminePreviews))]
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private static IEnumerable<CodeInstruction> BuildAreaElimination_Transpiler(
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private static IEnumerable<CodeInstruction> BuildAreaLimitRemoval_Transpiler(
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IEnumerable<CodeInstruction> instructions)
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{
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if (!removeBuildRangeLimit)
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{
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foreach (var instr in instructions)
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{
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yield return instr;
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}
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}
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else
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{
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/* Patch (player.mecha.buildArea * player.mecha.buildArea) to 100000000 */
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var ilist = instructions.ToList();
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@@ -394,7 +486,8 @@ public static class MechaDronesTweaks
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}
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instr = ilist[i + 3];
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if (instr.opcode != OpCodes.Ldfld || !instr.OperandIs(AccessTools.Field(typeof(Mecha), "buildArea")))
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if (instr.opcode != OpCodes.Ldfld ||
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!instr.OperandIs(AccessTools.Field(typeof(Mecha), "buildArea")))
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{
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break;
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}
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@@ -414,7 +507,8 @@ public static class MechaDronesTweaks
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}
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instr = ilist[i + 7];
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if (instr.opcode != OpCodes.Ldfld || !instr.OperandIs(AccessTools.Field(typeof(Mecha), "buildArea")))
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if (instr.opcode != OpCodes.Ldfld ||
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!instr.OperandIs(AccessTools.Field(typeof(Mecha), "buildArea")))
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{
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break;
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}
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@@ -445,4 +539,5 @@ public static class MechaDronesTweaks
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yield return ilist[i];
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}
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}
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}
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}
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@@ -5,7 +5,7 @@
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<AssemblyName>MechaDronesTweaks</AssemblyName>
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<BepInExPluginGuid>org.soardev.mechadronestweaks</BepInExPluginGuid>
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<Description>DSP MOD - MechaDronesTweaks</Description>
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<Version>1.0.0</Version>
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<Version>1.1.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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@@ -9,6 +9,7 @@
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* All values are patched in memory but written to game-saves so that you can play with normal mecha drone parameters while disabling this MOD.
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* You can take benefit from this MOD on any game-saves after enabling this MOD.
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* Config entries:
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* `[MechaDrones]`
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* `UseFixedSpeed` [Default Value: false]:
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* If enabled: Use `FixedSpeed` for mecha drones, which makes related Upgrades not used any more.
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* If disabled: Use `SpeedMultiplier` for mecha drones.
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@@ -17,6 +18,12 @@
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* `FixedSpeed` [Default Value: 300]: Fixed flying speed for mecha drones.
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* `SpeedMultiplier` [Default Value: 4]: Speed multiplier for mecha drones.
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* `EnergyMultiplier` [Default Value: 0.1]: Energy consumption multiplier for mecha drones.
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* `[MechaBuild]`
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* `RemoveBuildRangeLimit` [Default Value: true]: Remove limit for build range and maximum count of drag building belts/buildings.
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* Note: this does not affect range limit for mecha drones' action
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* `LargerAreaForUpgradeAndDismantle` [Default Value: true]: Increase maximum area size for upgrade and dismantle to 31x31 (from 11x11).
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* `LargerAreaForTerraform` [Default Value: true]: Increase maximum area size for terraform to 30x30 (from 10x10).
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* Note: this may impact game performance while using large area.
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* Note: This MOD will disable `FastDrones` if the MOD is installed, to avoid conflict in functions.
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## 使用说明
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@@ -25,6 +32,7 @@
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* 所有修改参数都在内存中Patch不会写入存档,禁用此MOD后可恢复正常建设机参数。
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* 启用本MOD后可以在已经游玩的游戏存档上享受参数的改动。
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* 设置选项:
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* `[MechaDrones]`
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* `UseFixedSpeed` [默认值: false]:
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* 启用: 使用 `FixedSpeed`,固定速度,这将覆盖对应机甲建设机速度的升级数值。
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* 禁用: 使用 `SpeedMultiplier`
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@@ -33,4 +41,10 @@
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* `FixedSpeed` [默认值: 300]: 固定速度。
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* `SpeedMultiplier` [默认值: 4]: 速度倍数。
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* `EnergyMultiplier` [默认值: 0.1]: 能量消耗倍数。
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* `[MechaBuild]`
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* `RemoveBuildRangeLimit` [默认值: true]: 解除摆放建筑距离和拖放建筑/传送带数量的限制。
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* 注意: 并不会解除建设机行动的距离限制。
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* `LargerAreaForUpgradeAndDismantle` [默认值: true]: 提升区域升级和拆除建筑的最大区域至31x31 (之前是11x11)。
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* `LargerAreaForTerraform` [默认值: true]: 提升区域铺设地地基的最大区域至30x30 (之前是10x10)。
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* 注意: 使用较大的区域可能对游戏实时性能有影响。
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* 说明: 如果安装了`FastDrones`本MOD会将其禁用避免功能冲突。
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@@ -1,8 +1,8 @@
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{
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"name": "MechaDronesTweaks",
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"version_number": "1.0.0",
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"version_number": "1.1.0",
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"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/MechaDronesTweaks",
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"description": "Some tweaks for mecha drones(Successor to FastDrones MOD) / 机甲建设机调整(FastDrones MOD的后继者)",
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"description": "Some tweaks for mecha drones and build functions(Successor to FastDrones MOD) / 机甲建设机和建设功能调整(FastDrones MOD的后继者)",
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"dependencies": [
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"xiaoye97-BepInEx-5.4.17"
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]
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